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Groups > talk.bizarre > #35945
| From | Zersterer <nochsfentor@yahoo.com> |
|---|---|
| Newsgroups | comp.sys.ibm.pc.games.action, alt.slack, talk.bizarre |
| Subject | Re: What difficultly level do you play one? |
| Date | 2024-07-15 15:10 -0500 |
| Message-ID | <lfle24F3cuhU1@mid.individual.net> (permalink) |
| References | (7 earlier) <52sv8j9vso886a8q9r37ulq9lk6681d5mn@4ax.com> <v6teqo$3gtip$1@dont-email.me> <2u659j1t0cotol194i1ge7apej95e0jfpc@4ax.com> <1bda9j11q0qvt5g1ufogb0d15pfhkgse61@4ax.com> <06ta9j5np851jntaq8dh5i4csltgfm5lt4@4ax.com> |
Cross-posted to 3 groups.
Spalls Hurgenson wrote: > On Mon, 15 Jul 2024 10:19:42 -0500, Zaghadka <zaghadka@hotmail.com> > wrote: > >> Here I'll weigh in. >> >> But kids' marketing sucked. Look at the D&D cartoon series. You meet both >> Tiamat and Lloth in the first season. Tiamat shows up in the first >> episode! The way it was marketed to children affected a generation of >> players. Those players only sometimes matured out of that sort of game. > > That marketing is a very interesting point I hadn't considered, > although I wouldn't entirely blame it on kids. But TSR (and, really, > any marketing agency worth its salt) wanted to focus on the exciting > bits of their products: in D&D's case, the big battles, the horrific > monsters, the glittering loot. They aren't what actually make the game > fun (IMHO, YMMV, OTLAMA) but they're eye-catching. It's the sizzle to > the steak. You see mighty-hewed barbarians slicing through a dragon's > neck and being rewarded chests of gold and jewels and think, "Hey, > what's that all about? That looks interesting!" You pick up the books > and play. Yeah, but Tiamat is the toughest monster out there... Save some for the rest of the ditsy twaddle cartoon. It's like meeting God on your 5th birthday.
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Re: What difficultly level do you play one? Zersterer <nochsfentor@yahoo.com> - 2024-07-15 15:10 -0500
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