Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]
Groups > sci.physics > #533385 > unrolled thread
| Started by | Fabian Russell <root@localhost.localdomain> |
|---|---|
| First post | 2015-11-15 22:30 +0000 |
| Last post | 2015-11-16 14:42 -0800 |
| Articles | 19 — 7 participants |
Back to article view | Back to sci.physics
Flow Scaling Problem/Riddle Fabian Russell <root@localhost.localdomain> - 2015-11-15 22:30 +0000
Re: Flow Scaling Problem/Riddle gilber34 <fafa@invalid.com> - 2015-11-15 16:34 -0600
Re: Flow Scaling Problem/Riddle john <johnsefton288@gmail.com> - 2015-11-15 17:08 -0800
Re: Flow Scaling Problem/Riddle gilber34 <fafa@invalid.com> - 2015-11-16 14:22 -0600
Re: Flow Scaling Problem/Riddle jimp@specsol.spam.sux.com - 2015-11-15 23:00 +0000
Re: Flow Scaling Problem/Riddle Fabian Russell <root@localhost.localdomain> - 2015-11-15 23:15 +0000
Re: Flow Scaling Problem/Riddle jimp@specsol.spam.sux.com - 2015-11-15 23:25 +0000
Re: Flow Scaling Problem/Riddle Fabian Russell <root@localhost.localdomain> - 2015-11-15 23:45 +0000
Re: Flow Scaling Problem/Riddle jimp@specsol.spam.sux.com - 2015-11-16 00:00 +0000
Re: Flow Scaling Problem/Riddle Mahipal <mahipal7638@gmail.com> - 2015-11-15 16:12 -0800
Re: Flow Scaling Problem/Riddle Fabian Russell <root@localhost.localdomain> - 2015-11-16 00:27 +0000
Re: Flow Scaling Problem/Riddle Mahipal <mahipal7638@gmail.com> - 2015-11-15 16:45 -0800
Re: Flow Scaling Problem/Riddle Fabian Russell <root@localhost.localdomain> - 2015-11-16 00:54 +0000
Re: Flow Scaling Problem/Riddle john <johnsefton288@gmail.com> - 2015-11-15 17:01 -0800
Re: Flow Scaling Problem/Riddle Mahipal <mahipal7638@gmail.com> - 2015-11-15 17:16 -0800
Re: Flow Scaling Problem/Riddle jimp@specsol.spam.sux.com - 2015-11-16 01:29 +0000
Re: Flow Scaling Problem/Riddle "nuny@bid.nes" <Alien8752@gmail.com> - 2015-11-15 16:48 -0800
Re: Flow Scaling Problem/Riddle noTthaTguY <abu.kuanysh05@gmail.com> - 2015-11-16 13:29 -0800
Re: Flow Scaling Problem/Riddle john <johnsefton288@gmail.com> - 2015-11-16 14:42 -0800
| From | Fabian Russell <root@localhost.localdomain> |
|---|---|
| Date | 2015-11-15 22:30 +0000 |
| Subject | Flow Scaling Problem/Riddle |
| Message-ID | <pan.2015.11.15.22.30.55@localhost.localdomain> |
Hollywood often uses scaled down models to simulate real flow situations such as forest fires, volcanoes, ocean tempests, etc. Can these simulations be easily detected by the human eye as fakes? If so, how?
[toc] | [next] | [standalone]
| From | gilber34 <fafa@invalid.com> |
|---|---|
| Date | 2015-11-15 16:34 -0600 |
| Message-ID | <n2b19q$8u1$1@speranza.aioe.org> |
| In reply to | #533385 |
On 11/15/2015 4:30 PM, Fabian Russell wrote: > Hollywood often uses scaled down models to simulate real flow > situations such as forest fires, volcanoes, ocean tempests, etc. > > Can these simulations be easily detected by the human eye > as fakes? If so, how? > watch the first Godzilla movie
[toc] | [prev] | [next] | [standalone]
| From | john <johnsefton288@gmail.com> |
|---|---|
| Date | 2015-11-15 17:08 -0800 |
| Message-ID | <af159d4a-a563-4e7c-ac2e-d68c6616cadc@googlegroups.com> |
| In reply to | #533388 |
There are constants; Gravity, the size of an atom. These constants affect things like surface tension. Perceptible.
[toc] | [prev] | [next] | [standalone]
| From | gilber34 <fafa@invalid.com> |
|---|---|
| Date | 2015-11-16 14:22 -0600 |
| Message-ID | <n2ddtu$a2m$3@speranza.aioe.org> |
| In reply to | #533430 |
On 11/15/2015 7:08 PM, john wrote: > There are constants; Gravity, the size > of an atom. These constants affect > things like surface tension. > Perceptible. > Godzilla was huge in some scenes, bad ass, and in some other scenes seemed like a man in a rubber suit jumping up and down in a set of 4 foot high toy buildings. must have been gravity, how could such a heavy Godzilla jump up so fast ?
[toc] | [prev] | [next] | [standalone]
| From | jimp@specsol.spam.sux.com |
|---|---|
| Date | 2015-11-15 23:00 +0000 |
| Message-ID | <6efnhc-5re.ln1@mail.specsol.com> |
| In reply to | #533385 |
Fabian Russell <root@localhost.localdomain> wrote: > Hollywood often uses scaled down models to simulate real flow > situations such as forest fires, volcanoes, ocean tempests, etc. > > Can these simulations be easily detected by the human eye > as fakes? If so, how? That depends on just how good the special effects guy is. And these days it is more and more common to use CGI techniques rather than models for background stuff. -- Jim Pennino
[toc] | [prev] | [next] | [standalone]
| From | Fabian Russell <root@localhost.localdomain> |
|---|---|
| Date | 2015-11-15 23:15 +0000 |
| Message-ID | <pan.2015.11.15.23.13.42@localhost.localdomain> |
| In reply to | #533398 |
On Sun, 15 Nov 2015 23:00:54 +0000, jimp wrote: > > That depends on just how good the special effects guy is. > No, it does not. It depends on fundamental physics. > > And these days it is more and more common to use CGI techniques rather >than models for background stuff. > That may be true but it is not relevant to the issue.
[toc] | [prev] | [next] | [standalone]
| From | jimp@specsol.spam.sux.com |
|---|---|
| Date | 2015-11-15 23:25 +0000 |
| Message-ID | <nrgnhc-40f.ln1@mail.specsol.com> |
| In reply to | #533402 |
Fabian Russell <root@localhost.localdomain> wrote: > On Sun, 15 Nov 2015 23:00:54 +0000, jimp wrote: > >> >> That depends on just how good the special effects guy is. >> > > No, it does not. It depends on fundamental physics. Yeah, right. So the special effects in the 1933, 1976, and 2005 versions of King Kong are all different because the fundamental physics changed? -- Jim Pennino
[toc] | [prev] | [next] | [standalone]
| From | Fabian Russell <root@localhost.localdomain> |
|---|---|
| Date | 2015-11-15 23:45 +0000 |
| Message-ID | <pan.2015.11.15.23.43.27@localhost.localdomain> |
| In reply to | #533385 |
On Sun, 15 Nov 2015 22:30:49 +0000, Fabian Russell wrote: > Hollywood often uses scaled down models to simulate real flow > situations such as forest fires, volcanoes, ocean tempests, etc. > > Can these simulations be easily detected by the human eye > as fakes? If so, how? > The answer has to do with turbulence. Flows such a volcano or a billowing smoke stack are necessarily turbulent and will manifest an "infinite" cascade of eddy currents from the very large to the very small. A small scale model of the above, however, will only manifest the larger eddy currents. The smaller eddies will be absent. The difference in the visible flow appearance should be quite plain to the eye.
[toc] | [prev] | [next] | [standalone]
| From | jimp@specsol.spam.sux.com |
|---|---|
| Date | 2015-11-16 00:00 +0000 |
| Message-ID | <quinhc-i6f.ln1@mail.specsol.com> |
| In reply to | #533411 |
Fabian Russell <root@localhost.localdomain> wrote: > On Sun, 15 Nov 2015 22:30:49 +0000, Fabian Russell wrote: > >> Hollywood often uses scaled down models to simulate real flow >> situations such as forest fires, volcanoes, ocean tempests, etc. >> >> Can these simulations be easily detected by the human eye >> as fakes? If so, how? >> > > The answer has to do with turbulence. > > Flows such a volcano or a billowing smoke stack are necessarily > turbulent and will manifest an "infinite" cascade of eddy currents > from the very large to the very small. > > A small scale model of the above, however, will only manifest the > larger eddy currents. The smaller eddies will be absent. The > difference in the visible flow appearance should be quite plain > to the eye. I'll try that the next time I watch an old, old, movie made when models were still used for such effects. -- Jim Pennino
[toc] | [prev] | [next] | [standalone]
| From | Mahipal <mahipal7638@gmail.com> |
|---|---|
| Date | 2015-11-15 16:12 -0800 |
| Message-ID | <031fcbbc-ee8c-434a-bbaa-8b1c457aa296@googlegroups.com> |
| In reply to | #533411 |
On Sunday, November 15, 2015 at 6:43:45 PM UTC-5, Fabian Russell wrote: > On Sun, 15 Nov 2015 22:30:49 +0000, Fabian Russell wrote: > > > Hollywood often uses scaled down models to simulate real flow > > situations such as forest fires, volcanoes, ocean tempests, etc. > > > > Can these simulations be easily detected by the human eye > > as fakes? If so, how? > > > > The answer has to do with turbulence. > > Flows such a volcano or a billowing smoke stack are necessarily > turbulent and will manifest an "infinite" cascade of eddy currents > from the very large to the very small. > > A small scale model of the above, however, will only manifest the > larger eddy currents. The smaller eddies will be absent. The > difference in the visible flow appearance should be quite plain > to the eye. Try Open Source CGI SW tool Blender for rendering physics animations. https://www.blender.org for the executable, and the WWW has examples. -- Mahipal
[toc] | [prev] | [next] | [standalone]
| From | Fabian Russell <root@localhost.localdomain> |
|---|---|
| Date | 2015-11-16 00:27 +0000 |
| Message-ID | <pan.2015.11.16.00.28.19@localhost.localdomain> |
| In reply to | #533414 |
On Sun, 15 Nov 2015 16:12:03 -0800, Mahipal wrote: > > Try Open Source CGI SW tool Blender for rendering physics animations. > https://www.blender.org for the executable, and the WWW has examples. > It's sickening to see all that time, money, and talent being used to feed the giant Hollywood fantasy machines. What's with these people? Don't they dream enough during sleep that they have to carry their hallucinatory fervor into their waking hours? Hollywood and Disneyland should be banned.
[toc] | [prev] | [next] | [standalone]
| From | Mahipal <mahipal7638@gmail.com> |
|---|---|
| Date | 2015-11-15 16:45 -0800 |
| Message-ID | <c8371f35-f7b9-48f7-8967-4769c83abfd5@googlegroups.com> |
| In reply to | #533419 |
On Sunday, November 15, 2015 at 7:29:21 PM UTC-5, Fabian Russell wrote: > On Sun, 15 Nov 2015 16:12:03 -0800, Mahipal wrote: > > > > > Try Open Source CGI SW tool Blender for rendering physics animations. > > https://www.blender.org for the executable, and the WWW has examples. > > > It's sickening to see all that time, money, and talent being used > to feed the giant Hollywood fantasy machines. Look at the tool for deeper than just its skin. I played with it for a couple of months, only to realize it's not what I needed. Still, a very nice tool, with like 54321 buttons for clicking! He he... > What's with these people? Don't they dream enough during sleep > that they have to carry their hallucinatory fervor into their > waking hours? One can modify/customize its functionality via Python scripts. > Hollywood and Disneyland should be banned. I enjoy old flicks, mostly none of them are animations. Today I rewatched Some Like It Hot (1959), quite entertaining. -- Mahipal
[toc] | [prev] | [next] | [standalone]
| From | Fabian Russell <root@localhost.localdomain> |
|---|---|
| Date | 2015-11-16 00:54 +0000 |
| Message-ID | <pan.2015.11.16.00.52.51@localhost.localdomain> |
| In reply to | #533422 |
On Sun, 15 Nov 2015 16:45:27 -0800, Mahipal wrote: > > I enjoy old flicks, mostly none of them are animations. > Today I rewatched Some Like It Hot (1959), quite entertaining. > Hours are like diamonds, Mahipal, don't let them waste. But you do let them waste, and you'll never get them back. On your death bed you'll cry and moan and wail to retrieve just a few from that squandered lot, but to no avail. You are a fool, and you are within an ocean of same.
[toc] | [prev] | [next] | [standalone]
| From | john <johnsefton288@gmail.com> |
|---|---|
| Date | 2015-11-15 17:01 -0800 |
| Message-ID | <4039b69e-c852-44c2-b8e3-b98e511114dd@googlegroups.com> |
| In reply to | #533424 |
Better to recharge frequently and last forever than go until you burn out
[toc] | [prev] | [next] | [standalone]
| From | Mahipal <mahipal7638@gmail.com> |
|---|---|
| Date | 2015-11-15 17:16 -0800 |
| Message-ID | <f5f2e63d-8fed-422a-9fbc-5f8c33af042e@googlegroups.com> |
| In reply to | #533424 |
On Sunday, November 15, 2015 at 7:53:54 PM UTC-5, Fabian Russell wrote: > On Sun, 15 Nov 2015 16:45:27 -0800, Mahipal wrote: > > > I enjoy old flicks, mostly none of them are animations. > > Today I rewatched Some Like It Hot (1959), quite entertaining. > > > Hours are like diamonds, Mahipal, don't let them waste. I was multitasking, Tony Curtis was merely playing with Marilyn Monroe in my audio background. Besides, diamonds like dames -- blonde or otherwise -- are a dime a dozen. Time is nothing like diamonds. > But you do let them waste, and you'll never get them back. > On your death bed you'll cry and moan and wail to retrieve > just a few from that squandered lot, but to no avail. > > You are a fool, and you are within an ocean of same. Very poetic. It's quite clear to me that most, not all, other humans would go out of their way, take the non-scenic route just to see me, a fool in their minds, to fail. What am I going to do, disappoint them?! -- Mahipal “IPMM: https://mahipal7638.wordpress.com” “We search our Earth And her limitless skies All the while discovering In our hearts and minds Is where heaven lies” -- Mahipal, pronounced DanSingℎ...
[toc] | [prev] | [next] | [standalone]
| From | jimp@specsol.spam.sux.com |
|---|---|
| Date | 2015-11-16 01:29 +0000 |
| Message-ID | <14onhc-mmf.ln1@mail.specsol.com> |
| In reply to | #533419 |
Fabian Russell <root@localhost.localdomain> wrote: > On Sun, 15 Nov 2015 16:12:03 -0800, Mahipal wrote: > >> >> Try Open Source CGI SW tool Blender for rendering physics animations. >> https://www.blender.org for the executable, and the WWW has examples. >> > > It's sickening to see all that time, money, and talent being used > to feed the giant Hollywood fantasy machines. Oh boo hoo; sounds like sour grapes to me. -- Jim Pennino
[toc] | [prev] | [next] | [standalone]
| From | "nuny@bid.nes" <Alien8752@gmail.com> |
|---|---|
| Date | 2015-11-15 16:48 -0800 |
| Message-ID | <4a7e95ea-cea5-4905-9cfb-7bbabcf0805c@googlegroups.com> |
| In reply to | #533385 |
On Sunday, November 15, 2015 at 2:31:34 PM UTC-8, Fabian Russell wrote: > Hollywood often uses scaled down models to simulate real flow > situations such as forest fires, volcanoes, ocean tempests, etc. > > Can these simulations be easily detected by the human eye > as fakes? If so, how? Reynolds number doesn't scale well. Water is usually a big giveaway. The motions of e. g. model ships are usually filmed at higher speed than normal, and played back slower to make the water splash and roil convincingly. Similar for fire, volcanic smoke and lava, landslides, and so on. Mark L. Fergerson
[toc] | [prev] | [next] | [standalone]
| From | noTthaTguY <abu.kuanysh05@gmail.com> |
|---|---|
| Date | 2015-11-16 13:29 -0800 |
| Message-ID | <6ad43392-c3da-42fb-94ee-3cfacbbed30c@googlegroups.com> |
| In reply to | #533423 |
e to eeth power; yeah > Reynolds number doesn't scale well. Water is usually a big giveaway. The motions of e. g. model ships are usually filmed at higher speed than normal, and played back slower to make the water splash and roil convincingly. > > Similar for fire, volcanic smoke and lava, landslides, and so on. > > > Mark L. Fergerson
[toc] | [prev] | [next] | [standalone]
| From | john <johnsefton288@gmail.com> |
|---|---|
| Date | 2015-11-16 14:42 -0800 |
| Message-ID | <55dab8f6-994a-4a94-81b4-0937fe745888@googlegroups.com> |
| In reply to | #533619 |
Haha. I am reminded of the astronauts jumping and continuing up as the sand off their boots falls immediately. That always looked weird to me
[toc] | [prev] | [standalone]
Back to top | Article view | sci.physics
csiph-web