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Groups > sci.physics > #608600
| From | Jeff-Relf.Me <@.> |
|---|---|
| Newsgroups | comp.os.linux.advocacy, sci.physics |
| Subject | C/CPP's "srand( int Seed )" generates an array of (PseudoRandom) int's. |
| Date | 2016-12-10 23:09 -0800 |
| Organization | Glorb Internet Services, http://www.glorb.com |
| Message-ID | <Jeff-Relf.Me@Dec.10--11.09P.Seattle.2016> (permalink) |
| References | (1 earlier) <o2ho5i$n47$3@dont-email.me> <ahjgob040.ae@rooftop.invalid> <o2i132$ll7$1@dont-email.me> <aybudaoc993.ag@rooftop.invalid> <o2i755$3d9$1@dont-email.me> |
Cross-posted to 2 groups.
You ( deplorable owl ) wrote:
> I want to know the best approach for randomizing
> over a huge range (far exceeding RAND_MAX) with minimal dups.
C/CPP's "srand( int Seed )" generates an array of (PseudoRandom) int's;
i.e. it's a "Linear Congruential Generator" (LCG).
The code looks like this:
// Deal() returns a random int;
// the first call to Deal() shuffles "the deck" ( an array of int's ).
#include <Windows.H>
#include <StdIO.H>
__int64 _Tics ;
#define Tics ( QueryPerformanceCounter( ( LARGE_INTEGER * ) &_Tics ), _Tics )
#define LOOP while ( 1 )
#define Loop( N ) int J = -1, LLL = N ; while ( ++ J < LLL )
#define LoopD( N ) int J = N ; while( -- J )
const int HighResQual = 0x400, DecM = HighResQual * 4- 1
, LongLeg = 63, Short_Leg = 37, BothLegs = LongLeg + Short_Leg
, Seed_Buf_Sz = 2 * BothLegs - 1, StopBit = 1<<30
, EvenBits = StopBit - 2, Rand_Mask = StopBit - 1 ;
int LegsBuf[ BothLegs ], HighResBuf[ HighResQual ];
pInt RanE = HighResBuf + BothLegs, RanP ;
_LnP Dec = _LnP( HighResBuf );
Shuffle () {
int StreamSperation = 70 - 1, Seed_Buf[ Seed_Buf_Sz ]
, Seed = Tics, Seed_2 = Seed + 2 & EvenBits; RanP = RanE ;
{ Loop( BothLegs ) {
Seed_Buf[ J ] = Seed_2, Seed_2 <<= 1 ;
if ( Seed_2 >= StopBit ) Seed_2 -= EvenBits ; } }
memset( Seed_Buf + BothLegs, 0, ( BothLegs - 1 ) * szInt );
Seed_Buf[ 1 ] ++, Seed_2 = Seed & Rand_Mask ;
LOOP { { LoopD( BothLegs ) Seed_Buf[ 2 * J ] = Seed_Buf[ J ]; }
{ pInt P = Seed_Buf + 1, R = Seed_Buf + Seed_Buf_Sz - 1;
Loop( BothLegs - LongLeg / 2 - 1 )
P[ 2 * J ] = R[ -2 * J ] & EvenBits; }
{ pInt B = Seed_Buf, P = B + Seed_Buf_Sz, R = B + Short_Leg - 1 ;
LoopD( BothLegs ) { if ( ! ( * -- P & 1 ) ) continue;
R[ J ] = R[ J ] - * P & Rand_Mask ;
B[ J - 1 ] = B[ J - 1 ] - * P & Rand_Mask ; } }
if ( Seed_2 & 1 ) {
memmove( Seed_Buf + 1, Seed_Buf, BothLegs * szInt );
* Seed_Buf = Seed_Buf[ BothLegs ];
if ( Seed_Buf[ BothLegs ] & 1 )
Seed_Buf [ Short_Leg ]
= Seed_Buf [ Short_Leg ]
- Seed_Buf[ BothLegs ] & Rand_Mask ; }
if ( ! Seed_2 && ! -- StreamSperation ) break;
Seed_2 >>= 1 ; }
memmove( LegsBuf, Seed_Buf + Short_Leg, LongLeg * szInt );
memmove( LegsBuf + LongLeg, Seed_Buf, Short_Leg * szInt ); }
int Deal() { if ( ! RanP ) Shuffle();
if ( RanP && RanP < RanE ) return * RanP ++ ;
RanP = HighResBuf, memmove( HighResBuf, LegsBuf, sizeof LegsBuf );
{ Loop( HighResQual - BothLegs )
HighResBuf [ J + BothLegs ]
= HighResBuf [ J ] - HighResBuf [ J + LongLeg ] & Rand_Mask ; }
pInt P = HighResBuf + HighResQual - Short_Leg ;
{ Loop( Short_Leg )
LegsBuf [ J ] = P [ J - LongLeg ] - P [ J ] & Rand_Mask ; }
P = HighResBuf + HighResQual - LongLeg ;
Loop( LongLeg ) LegsBuf [ J + Short_Leg ] = P [ J ] - LegsBuf [ J ] & Rand_Mask ;
return * RanP ++ ; }
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C/CPP's "srand( int Seed )" generates an array of (PseudoRandom) int's. Jeff-Relf.Me <@.> - 2016-12-10 23:09 -0800 Re: C/CPP's "srand( int Seed )" generates an array of (PseudoRandom) int's. deplorable owl <owl@rooftop.invalid> - 2016-12-11 07:23 +0000
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