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Happy 4'th!

Started by"Chris M. Thomasson" <chris.m.thomasson.1@gmail.com>
First post2024-07-04 13:24 -0700
Last post2024-07-04 20:46 -0400
Articles 5 — 4 participants

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  Happy 4'th! "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2024-07-04 13:24 -0700
    Re: Happy 4'th! sobriquet <dohduhdah@yahoo.com> - 2024-07-04 22:42 +0200
      Re: Happy 4'th! "Chris M. Thomasson" <chris.m.thomasson.1@gmail.com> - 2024-07-04 14:35 -0700
        Re: Happy 4'th! Ross Finlayson <ross.a.finlayson@gmail.com> - 2024-07-04 18:42 -0700
      Re: Happy 4'th! Popping Mad <rainbow@colition.gov> - 2024-07-04 20:46 -0400

#628861 — Happy 4'th!

From"Chris M. Thomasson" <chris.m.thomasson.1@gmail.com>
Date2024-07-04 13:24 -0700
SubjectHappy 4'th!
Message-ID<v670d1$2tdhr$2@dont-email.me>
Some C++ work in field lines:

https://youtu.be/IhHOWHw7E5Y

:^)

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#628863

Fromsobriquet <dohduhdah@yahoo.com>
Date2024-07-04 22:42 +0200
Message-ID<v671gb$2thm1$1@dont-email.me>
In reply to#628861
Op 04/07/2024 om 22:24 schreef Chris M. Thomasson:
> Some C++ work in field lines:
> 
> https://youtu.be/IhHOWHw7E5Y
> 
> :^)

Cool!
I think this firework simulation in blender also looks nice:

https://www.youtube.com/watch?v=oZ3GlyptFsk

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#628864

From"Chris M. Thomasson" <chris.m.thomasson.1@gmail.com>
Date2024-07-04 14:35 -0700
Message-ID<v674j4$2u1cs$1@dont-email.me>
In reply to#628863
On 7/4/2024 1:42 PM, sobriquet wrote:
> Op 04/07/2024 om 22:24 schreef Chris M. Thomasson:
>> Some C++ work in field lines:
>>
>> https://youtu.be/IhHOWHw7E5Y
>>
>> :^)
> 
> Cool!
> I think this firework simulation in blender also looks nice:
> 
> https://www.youtube.com/watch?v=oZ3GlyptFsk

Oh yeah, that's nice. Actually, it reminds me one of my geometry shaders 
in GLSL that can build my field in real time, usually 50-60 fps. The 
shader starts from points in a field, then builds the lines in real time 
on the GPU.

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#628868

FromRoss Finlayson <ross.a.finlayson@gmail.com>
Date2024-07-04 18:42 -0700
Message-ID<vvmcnVUbbYX20hr7nZ2dnZfqn_idnZ2d@giganews.com>
In reply to#628864
On 07/04/2024 02:35 PM, Chris M. Thomasson wrote:
> On 7/4/2024 1:42 PM, sobriquet wrote:
>> Op 04/07/2024 om 22:24 schreef Chris M. Thomasson:
>>> Some C++ work in field lines:
>>>
>>> https://youtu.be/IhHOWHw7E5Y
>>>
>>> :^)
>>
>> Cool!
>> I think this firework simulation in blender also looks nice:
>>
>> https://www.youtube.com/watch?v=oZ3GlyptFsk
>
> Oh yeah, that's nice. Actually, it reminds me one of my geometry shaders
> in GLSL that can build my field in real time, usually 50-60 fps. The
> shader starts from points in a field, then builds the lines in real time
> on the GPU.

It was a coding exercise in 1985, on a Commodore 64,
to result little shooting and exploding fireworks,
in 8 bit color and 8 bit sound.

One of the coolest little kits was the radio shack micro setup,
it had about 20KB in a unit the size of a pack of cigarettes
and a little micro keyboard, connected to UHF on channel 2, or 3.

About 1987.

Pre-dated the Apple Newton about 10 years, about 1/10 the cost.

Especially the micro keyboard.

About 1986 is was a lot of fun to make screen-savers
with Turbo Pascal on the Apples.

Yet, Logo and his Turtle is still a thing.


Indeed, Happy 4'th, Happy 4'th of July:  Independence Day, U.S.A.

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#628867

FromPopping Mad <rainbow@colition.gov>
Date2024-07-04 20:46 -0400
Message-ID<v67fqd$8r7$1@reader1.panix.com>
In reply to#628863
On 7/4/24 4:42 PM, sobriquet wrote:
> Op 04/07/2024 om 22:24 schreef Chris M. Thomasson:
>> Some C++ work in field lines:
>>
>> https://youtu.be/IhHOWHw7E5Y
>>
>> :^)
> 
> Cool!
> I think this firework simulation in blender also looks nice:
> 
> https://www.youtube.com/watch?v=oZ3GlyptFsk


Every time I hear fireworks now, I have nightmares about Hamas.

It is going to be a long night.

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