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| Started by | Yang Luo <youngluoyang@gmail.com> |
|---|---|
| First post | 2016-07-17 16:25 -0700 |
| Last post | 2016-07-18 08:20 -0700 |
| Articles | 3 — 3 participants |
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Lossless rgb<->yuv discuss Yang Luo <youngluoyang@gmail.com> - 2016-07-17 16:25 -0700
Re: Lossless rgb<->yuv discuss Thomas Richter <thor@math.tu-berlin.de> - 2016-07-18 15:08 +0200
Re: Lossless rgb<->yuv discuss Sand Glass <youngluoyang@gmail.com> - 2016-07-18 08:20 -0700
| From | Yang Luo <youngluoyang@gmail.com> |
|---|---|
| Date | 2016-07-17 16:25 -0700 |
| Subject | Lossless rgb<->yuv discuss |
| Message-ID | <303fec14-c8b3-40a7-913a-a274cc729ede@googlegroups.com> |
Is there a lossless rgb<->yuv formula, no clip? something like this: (not all OK) C = 256 or 32 or 16 tmp = ((r-b)/2+b) v = g - tmp + C u = r - b + C y = (g+tmp)/2;
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| From | Thomas Richter <thor@math.tu-berlin.de> |
|---|---|
| Date | 2016-07-18 15:08 +0200 |
| Message-ID | <nmikcb$143$1@news2.informatik.uni-stuttgart.de> |
| In reply to | #4139 |
On 18.07.2016 01:25, Yang Luo wrote: > Is there a lossless rgb<->yuv formula, no clip? Not "yuv" directly, but "ycgco", which is "close enough" to yuv for many purposes. It doesn't clip, but it (necessarily) extends the range of the chroma signal by one bit. Alternatively, you can also use RCT from JPEG 2000. If you look for a continuous (i.e. no wrap-arounds, no jumps) lossless conversion from RGB to some other color space *without* range extension, then I afraid the identity transformation and trivial variations thereof (i.e. reflections, and permutations of the axes) are the only option. This is the forwards transform: LONG rp = *r; LONG gp = *g; LONG bp = *b; LONG v = bp - rp; LONG t = rp - gp + (v >> 1); LONG y = gp + (t >> 1); LONG u = -t; And this is the backwards transform: u = -u; // this was called t above y -= u >> 1; // restore g. yp is now == g u += y - (v >> 1); // this restores r. up is now == r v += u; // this restores b r = u g = y b = v HTHH, Thomas
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| From | Sand Glass <youngluoyang@gmail.com> |
|---|---|
| Date | 2016-07-18 08:20 -0700 |
| Message-ID | <f958e193-b4ae-40cf-aa85-96fd24f6e3b7@googlegroups.com> |
| In reply to | #4141 |
在 2016年7月18日星期一 UTC+8下午9:08:29,Thomas Richter写道: > On 18.07.2016 01:25, Yang Luo wrote: > > Is there a lossless rgb<->yuv formula, no clip? > > Not "yuv" directly, but "ycgco", which is "close enough" to yuv for many > purposes. It doesn't clip, but it (necessarily) extends the range of the > chroma signal by one bit. Alternatively, you can also use RCT from JPEG > 2000. > > If you look for a continuous (i.e. no wrap-arounds, no jumps) lossless > conversion from RGB to some other color space *without* range extension, > then I afraid the identity transformation and trivial variations thereof > (i.e. reflections, and permutations of the axes) are the only option. > > > This is the forwards transform: > > LONG rp = *r; > LONG gp = *g; > LONG bp = *b; > LONG v = bp - rp; > LONG t = rp - gp + (v >> 1); > LONG y = gp + (t >> 1); > LONG u = -t; > > And this is the backwards transform: > > u = -u; // this was called t above > y -= u >> 1; // restore g. yp is now == g > u += y - (v >> 1); // this restores r. up is now == r > v += u; // this restores b > r = u > g = y > b = v > > HTHH, > Thomas Thanks, Thomas. The wiki gets the detailed response https://en.wikipedia.org/wiki/YCgCo
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