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| Started by | Joe Lawrence <joe.lawrence@redhat.com> |
|---|---|
| First post | 2017-07-18 22:30 +0200 |
| Last post | 2017-07-21 11:10 +0200 |
| Articles | 8 — 4 participants |
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Re: [PATCH v2 1/2] livepatch: introduce shadow variable API Joe Lawrence <joe.lawrence@redhat.com> - 2017-07-18 22:30 +0200
Re: [PATCH v2 1/2] livepatch: introduce shadow variable API Josh Poimboeuf <jpoimboe@redhat.com> - 2017-07-19 04:30 +0200
Re: [PATCH v2 1/2] livepatch: introduce shadow variable API Miroslav Benes <mbenes@suse.cz> - 2017-07-19 21:10 +0200
Re: [PATCH v2 1/2] livepatch: introduce shadow variable API Miroslav Benes <mbenes@suse.cz> - 2017-07-20 16:50 +0200
Re: [PATCH v2 1/2] livepatch: introduce shadow variable API Joe Lawrence <joe.lawrence@redhat.com> - 2017-07-20 17:50 +0200
Re: [PATCH v2 1/2] livepatch: introduce shadow variable API Josh Poimboeuf <jpoimboe@redhat.com> - 2017-07-20 22:30 +0200
Re: [PATCH v2 1/2] livepatch: introduce shadow variable API Petr Mladek <pmladek@suse.com> - 2017-07-21 10:50 +0200
Re: [PATCH v2 1/2] livepatch: introduce shadow variable API Miroslav Benes <mbenes@suse.cz> - 2017-07-21 11:10 +0200
| From | Joe Lawrence <joe.lawrence@redhat.com> |
|---|---|
| Date | 2017-07-18 22:30 +0200 |
| Subject | Re: [PATCH v2 1/2] livepatch: introduce shadow variable API |
| Message-ID | <u4Hi2-71I-5@gated-at.bofh.it> |
On Mon, Jul 17, 2017 at 05:29:41PM +0200, Miroslav Benes wrote:
>
> On Wed, 28 Jun 2017, Joe Lawrence wrote:
>
> > +Brief API summary
> > +-----------------
> > + [ ... snip ...]
> > +* klp_shadow_detach() - detach and free all <*, num> shadow variables
> > + - find and remove any <*, num> references from hashtable
> > + - if found, release shadow variable
>
> I think that the second one should be klp_shadow_detach_all(), shouldn't
> it?
Good catch, I'll fixup in v3.
> > +static DEFINE_HASHTABLE(klp_shadow_hash, 12);
>
> Is there a reason, why you pick 12? I'm just curious.
The hashtable bit-size was inherited from the kpatch implementation.
Perhaps Josh knows why this value was picked?
Aside: we could have per-livepatch hashtables if that was desired, this
value could be then adjusted accordingly. We haven't needed them for
kpatch, so I didn't see good reason to complicate things.
> > +static DEFINE_SPINLOCK(klp_shadow_lock);
> > +
> > +/**
> > + * struct klp_shadow - shadow variable structure
> > + * @node: klp_shadow_hash hash table node
> > + * @rcu_head: RCU is used to safely free this structure
> > + * @obj: pointer to original data
> > + * @num: numerical description of new data
>
> Josh proposed better description. Could we also have a note somewhere in
> the documentation what this member is practically for? I mean versioning
> and ability to attach new members to a data structure if live patches are
> stacked.
That's a good idea and I posted a sample doc-blurb in my other reply to
Petr about terminology.
> > + * @new_data: new data area
> > + */
> > +struct klp_shadow {
> > + struct hlist_node node;
> > + struct rcu_head rcu_head;
> > + void *obj;
> > + unsigned long num;
> > + char new_data[];
> > +};
>
> What is the reason to change 'void *new_data' to 'char new_data[]'? I
> assume it is related to API changes below...
>
> [...]
>
> > +/**
> > + * _klp_shadow_attach() - allocate and add a new shadow variable
> > + * @obj: pointer to original data
> > + * @num: numerical description of new data
> > + * @new_data: pointer to new data
> > + * @new_size: size of new data
> > + * @gfp_flags: GFP mask for allocation
> > + * @lock: take klp_shadow_lock during klp_shadow_hash operations
>
> I am not sure about lock argument. Do we need it? Common practice is to
> have function foo() which takes a lock, and function __foo() which does
> not.
>
> In klp_shadow_get_or_attach(), you use it as I'd expect. You take the
> spinlock, call this function and release the spinlock. Is it possible
> to do the same in klp_shadow_attach() and have __klp_shadow_attach()
> without lock argument?
Yes, this would be possible, though it would restrict
klp_shadow_attach() from accepting gfp_flags that might allow for
sleeping. More on that below ...
> > + *
> > + * Note: allocates @new_size space for shadow variable data and copies
> > + * @new_size bytes from @new_data into the shadow varaible's own @new_data
> > + * space. If @new_data is NULL, @new_size is still allocated, but no
> > + * copy is performed.
>
> I must say I'm not entirely happy with this. I don't know if this is what
> Petr had in mind (I'm sure he'll get to the patch set soon). Calling
> memcpy instead of a simple assignment in v1 seems worse.
This change was a bit of a experiment on my part in reaction to
adding klp_shadow_get_or_attach().
I like the simplicity of v1's pointer assignment -- in fact, moving all
allocation responsiblity (klp_shadow meta-data and data[] area) out to
the caller is doable, though implementing klp_shadow_get_or_attach() and
and klp_shadow_detach_all() complicates matters, for example, adding an
alloc/release callback. I originally attempted this for v2, but turned
back when the API and implementation grew complicated. If the memcpy
and gfp_flag restrictions are too ugly, I can try revisting that
approach. Ideas welcome :)
Regards,
-- Joe
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| From | Josh Poimboeuf <jpoimboe@redhat.com> |
|---|---|
| Date | 2017-07-19 04:30 +0200 |
| Message-ID | <u4MUp-2cF-1@gated-at.bofh.it> |
| In reply to | #1690635 |
On Tue, Jul 18, 2017 at 04:21:07PM -0400, Joe Lawrence wrote: > On Mon, Jul 17, 2017 at 05:29:41PM +0200, Miroslav Benes wrote: > > > > On Wed, 28 Jun 2017, Joe Lawrence wrote: > > > > > +Brief API summary > > > +----------------- > > > + [ ... snip ...] > > > +* klp_shadow_detach() - detach and free all <*, num> shadow variables > > > + - find and remove any <*, num> references from hashtable > > > + - if found, release shadow variable > > > > I think that the second one should be klp_shadow_detach_all(), shouldn't > > it? > > Good catch, I'll fixup in v3. > > > > +static DEFINE_HASHTABLE(klp_shadow_hash, 12); > > > > Is there a reason, why you pick 12? I'm just curious. > > The hashtable bit-size was inherited from the kpatch implementation. > Perhaps Josh knows why this value was picked? My thinking was that it gives you about 4096 unique hash table entries for 32k of RAM. It was a rough guess. It's hard to really predict what size you need. > Aside: we could have per-livepatch hashtables if that was desired, this > value could be then adjusted accordingly. We haven't needed them for > kpatch, so I didn't see good reason to complicate things. I think a global hash table is much better because it allows you to deal more gracefully with patch upgrades. > > > + * > > > + * Note: allocates @new_size space for shadow variable data and copies > > > + * @new_size bytes from @new_data into the shadow varaible's own @new_data > > > + * space. If @new_data is NULL, @new_size is still allocated, but no > > > + * copy is performed. > > > > I must say I'm not entirely happy with this. I don't know if this is what > > Petr had in mind (I'm sure he'll get to the patch set soon). Calling > > memcpy instead of a simple assignment in v1 seems worse. > > This change was a bit of a experiment on my part in reaction to > adding klp_shadow_get_or_attach(). > > I like the simplicity of v1's pointer assignment -- in fact, moving all > allocation responsiblity (klp_shadow meta-data and data[] area) out to > the caller is doable, though implementing klp_shadow_get_or_attach() and > and klp_shadow_detach_all() complicates matters, for example, adding an > alloc/release callback. I originally attempted this for v2, but turned > back when the API and implementation grew complicated. If the memcpy > and gfp_flag restrictions are too ugly, I can try revisting that > approach. Ideas welcome :) Personally I'm not a fan of the callbacks, I like the v2 API. -- Josh
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| From | Miroslav Benes <mbenes@suse.cz> |
|---|---|
| Date | 2017-07-19 21:10 +0200 |
| Message-ID | <u52w9-4uk-13@gated-at.bofh.it> |
| In reply to | #1690635 |
> > > +/** > > > + * _klp_shadow_attach() - allocate and add a new shadow variable > > > + * @obj: pointer to original data > > > + * @num: numerical description of new data > > > + * @new_data: pointer to new data > > > + * @new_size: size of new data > > > + * @gfp_flags: GFP mask for allocation > > > + * @lock: take klp_shadow_lock during klp_shadow_hash operations > > > > I am not sure about lock argument. Do we need it? Common practice is to > > have function foo() which takes a lock, and function __foo() which does > > not. > > > > In klp_shadow_get_or_attach(), you use it as I'd expect. You take the > > spinlock, call this function and release the spinlock. Is it possible > > to do the same in klp_shadow_attach() and have __klp_shadow_attach() > > without lock argument? > > Yes, this would be possible, though it would restrict > klp_shadow_attach() from accepting gfp_flags that might allow for > sleeping. More on that below ... Ok, that is a good remark. The problem is that it applies to klp_shadow_get_or_attach() too. There you acquire a spin_lock and call _klp_shadow_attach() with gfp_flags, which are then used for kzalloc. I might misread the code. It is getting late here. > > > + * > > > + * Note: allocates @new_size space for shadow variable data and copies > > > + * @new_size bytes from @new_data into the shadow varaible's own @new_data > > > + * space. If @new_data is NULL, @new_size is still allocated, but no > > > + * copy is performed. > > > > I must say I'm not entirely happy with this. I don't know if this is what > > Petr had in mind (I'm sure he'll get to the patch set soon). Calling > > memcpy instead of a simple assignment in v1 seems worse. > > This change was a bit of a experiment on my part in reaction to > adding klp_shadow_get_or_attach(). > > I like the simplicity of v1's pointer assignment -- in fact, moving all > allocation responsiblity (klp_shadow meta-data and data[] area) out to > the caller is doable, though implementing klp_shadow_get_or_attach() and > and klp_shadow_detach_all() complicates matters, for example, adding an > alloc/release callback. I originally attempted this for v2, but turned > back when the API and implementation grew complicated. If the memcpy > and gfp_flag restrictions are too ugly, I can try revisting that > approach. Ideas welcome :) Well, I didn't like callbacks either :). And no, I do not have a better idea. I still need to think about it. Miroslav
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| From | Miroslav Benes <mbenes@suse.cz> |
|---|---|
| Date | 2017-07-20 16:50 +0200 |
| Message-ID | <u5kW7-lk-35@gated-at.bofh.it> |
| In reply to | #1692116 |
> > > > + * > > > > + * Note: allocates @new_size space for shadow variable data and copies > > > > + * @new_size bytes from @new_data into the shadow varaible's own @new_data > > > > + * space. If @new_data is NULL, @new_size is still allocated, but no > > > > + * copy is performed. > > > > > > I must say I'm not entirely happy with this. I don't know if this is what > > > Petr had in mind (I'm sure he'll get to the patch set soon). Calling > > > memcpy instead of a simple assignment in v1 seems worse. > > > > This change was a bit of a experiment on my part in reaction to > > adding klp_shadow_get_or_attach(). > > > > I like the simplicity of v1's pointer assignment -- in fact, moving all > > allocation responsiblity (klp_shadow meta-data and data[] area) out to > > the caller is doable, though implementing klp_shadow_get_or_attach() and > > and klp_shadow_detach_all() complicates matters, for example, adding an > > alloc/release callback. I originally attempted this for v2, but turned > > back when the API and implementation grew complicated. If the memcpy > > and gfp_flag restrictions are too ugly, I can try revisting that > > approach. Ideas welcome :) > > Well, I didn't like callbacks either :). And no, I do not have a better > idea. I still need to think about it. Done and I agree that memcpy approach is not so bad after all :). So I'm fine with it. Miroslav
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| From | Joe Lawrence <joe.lawrence@redhat.com> |
|---|---|
| Date | 2017-07-20 17:50 +0200 |
| Message-ID | <u5lS9-XA-1@gated-at.bofh.it> |
| In reply to | #1693000 |
On 07/20/2017 10:45 AM, Miroslav Benes wrote:
>
>>>>> + *
>>>>> + * Note: allocates @new_size space for shadow variable data and copies
>>>>> + * @new_size bytes from @new_data into the shadow varaible's own @new_data
>>>>> + * space. If @new_data is NULL, @new_size is still allocated, but no
>>>>> + * copy is performed.
>>>>
>>>> I must say I'm not entirely happy with this. I don't know if this is what
>>>> Petr had in mind (I'm sure he'll get to the patch set soon). Calling
>>>> memcpy instead of a simple assignment in v1 seems worse.
>>>
>>> This change was a bit of a experiment on my part in reaction to
>>> adding klp_shadow_get_or_attach().
>>>
>>> I like the simplicity of v1's pointer assignment -- in fact, moving all
>>> allocation responsiblity (klp_shadow meta-data and data[] area) out to
>>> the caller is doable, though implementing klp_shadow_get_or_attach() and
>>> and klp_shadow_detach_all() complicates matters, for example, adding an
>>> alloc/release callback. I originally attempted this for v2, but turned
>>> back when the API and implementation grew complicated. If the memcpy
>>> and gfp_flag restrictions are too ugly, I can try revisting that
>>> approach. Ideas welcome :)
>>
>> Well, I didn't like callbacks either :). And no, I do not have a better
>> idea. I still need to think about it.
>
> Done and I agree that memcpy approach is not so bad after all :). So I'm
> fine with it.
I looked at it again this morning and a "pass-your-own" allocation API
always comes back to adding callbacks and other complications :( In the
end, most callers will be shadowing pointers and not entire structures,
so I think the copy isn't too bad.
On a related note, if we keep the allocations and memcpy, how about I
shift around the attach/get calls like so:
__klp_shadow_attach
set shadow variable member values
memcpy
add to hash
klp_shadow_attach
alloc new shadow var
lock
call __klp_shadow_attach with new alloc
unlock
klp_shadow_get_or_attach
be optimistic, call klp_shadow_get (if found, return it)
be pessimistic, alloc new shadow var
lock
call klp_shadow_get again
if unlikely found
kfree unneeded alloc
else
call __klp_shadow_attach with new alloc
unlock
return whichever shadow var we used
This way both calls can accept gfp_flags that may sleep, with the only
downside that klp_shadow_get_or_attach may allocate an unnecessary
shadow variable in the unlikely case that it's found on the second
klp_shadow_get attempt (under the lock). No more clunky "bool lock"
flag either. :)
-- Joe
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| From | Josh Poimboeuf <jpoimboe@redhat.com> |
|---|---|
| Date | 2017-07-20 22:30 +0200 |
| Message-ID | <u5qf8-3JD-13@gated-at.bofh.it> |
| In reply to | #1693038 |
On Thu, Jul 20, 2017 at 11:48:41AM -0400, Joe Lawrence wrote: > On a related note, if we keep the allocations and memcpy, how about I > shift around the attach/get calls like so: > > __klp_shadow_attach > set shadow variable member values > memcpy > add to hash > > klp_shadow_attach > alloc new shadow var > lock > call __klp_shadow_attach with new alloc > unlock > > klp_shadow_get_or_attach > be optimistic, call klp_shadow_get (if found, return it) > be pessimistic, alloc new shadow var > lock > call klp_shadow_get again > if unlikely found > kfree unneeded alloc > else > call __klp_shadow_attach with new alloc > unlock > return whichever shadow var we used > > This way both calls can accept gfp_flags that may sleep, with the only > downside that klp_shadow_get_or_attach may allocate an unnecessary > shadow variable in the unlikely case that it's found on the second > klp_shadow_get attempt (under the lock). No more clunky "bool lock" > flag either. :) Sounds good to me! -- Josh
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| From | Petr Mladek <pmladek@suse.com> |
|---|---|
| Date | 2017-07-21 10:50 +0200 |
| Message-ID | <u5BNf-2yc-7@gated-at.bofh.it> |
| In reply to | #1693038 |
On Thu 2017-07-20 11:48:41, Joe Lawrence wrote: > On 07/20/2017 10:45 AM, Miroslav Benes wrote: > > > >>>>> + * > >>>>> + * Note: allocates @new_size space for shadow variable data and copies > >>>>> + * @new_size bytes from @new_data into the shadow varaible's own @new_data > >>>>> + * space. If @new_data is NULL, @new_size is still allocated, but no > >>>>> + * copy is performed. > >>>> > >>>> I must say I'm not entirely happy with this. I don't know if this is what > >>>> Petr had in mind (I'm sure he'll get to the patch set soon). Calling > >>>> memcpy instead of a simple assignment in v1 seems worse. > >>> > >>> This change was a bit of a experiment on my part in reaction to > >>> adding klp_shadow_get_or_attach(). > >>> > >>> I like the simplicity of v1's pointer assignment -- in fact, moving all > >>> allocation responsiblity (klp_shadow meta-data and data[] area) out to > >>> the caller is doable, though implementing klp_shadow_get_or_attach() and > >>> and klp_shadow_detach_all() complicates matters, for example, adding an > >>> alloc/release callback. I originally attempted this for v2, but turned > >>> back when the API and implementation grew complicated. If the memcpy > >>> and gfp_flag restrictions are too ugly, I can try revisting that > >>> approach. Ideas welcome :) > >> > >> Well, I didn't like callbacks either :). And no, I do not have a better > >> idea. I still need to think about it. > > > > Done and I agree that memcpy approach is not so bad after all :). So I'm > > fine with it. > > I looked at it again this morning and a "pass-your-own" allocation API > always comes back to adding callbacks and other complications :( In the > end, most callers will be shadowing pointers and not entire structures, > so I think the copy isn't too bad. I agree. > On a related note, if we keep the allocations and memcpy, how about I > shift around the attach/get calls like so: > > __klp_shadow_attach > set shadow variable member values > memcpy > add to hash > > klp_shadow_attach > alloc new shadow var > lock > call __klp_shadow_attach with new alloc > unlock > > klp_shadow_get_or_attach > be optimistic, call klp_shadow_get (if found, return it) > be pessimistic, alloc new shadow var > lock > call klp_shadow_get again > if unlikely found > kfree unneeded alloc > else > call __klp_shadow_attach with new alloc > unlock > return whichever shadow var we used I would really suggest that klp_shadow_attach() prevents adding duplicates. We should make the API as safe as possible. Catching unexpected duplicate could safe people a lot of headaches. Please read more on this in my review https://lkml.kernel.org/r/20170718124500.GF3393@pathway.suse.cz Best Regards, Petr
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| From | Miroslav Benes <mbenes@suse.cz> |
|---|---|
| Date | 2017-07-21 11:10 +0200 |
| Message-ID | <u5C6D-2US-25@gated-at.bofh.it> |
| In reply to | #1693038 |
On Thu, 20 Jul 2017, Joe Lawrence wrote: > On 07/20/2017 10:45 AM, Miroslav Benes wrote: > > > >>>>> + * > >>>>> + * Note: allocates @new_size space for shadow variable data and copies > >>>>> + * @new_size bytes from @new_data into the shadow varaible's own @new_data > >>>>> + * space. If @new_data is NULL, @new_size is still allocated, but no > >>>>> + * copy is performed. > >>>> > >>>> I must say I'm not entirely happy with this. I don't know if this is what > >>>> Petr had in mind (I'm sure he'll get to the patch set soon). Calling > >>>> memcpy instead of a simple assignment in v1 seems worse. > >>> > >>> This change was a bit of a experiment on my part in reaction to > >>> adding klp_shadow_get_or_attach(). > >>> > >>> I like the simplicity of v1's pointer assignment -- in fact, moving all > >>> allocation responsiblity (klp_shadow meta-data and data[] area) out to > >>> the caller is doable, though implementing klp_shadow_get_or_attach() and > >>> and klp_shadow_detach_all() complicates matters, for example, adding an > >>> alloc/release callback. I originally attempted this for v2, but turned > >>> back when the API and implementation grew complicated. If the memcpy > >>> and gfp_flag restrictions are too ugly, I can try revisting that > >>> approach. Ideas welcome :) > >> > >> Well, I didn't like callbacks either :). And no, I do not have a better > >> idea. I still need to think about it. > > > > Done and I agree that memcpy approach is not so bad after all :). So I'm > > fine with it. > > I looked at it again this morning and a "pass-your-own" allocation API > always comes back to adding callbacks and other complications :( In the > end, most callers will be shadowing pointers and not entire structures, > so I think the copy isn't too bad. I agree. > On a related note, if we keep the allocations and memcpy, how about I > shift around the attach/get calls like so: > > __klp_shadow_attach > set shadow variable member values > memcpy > add to hash > > klp_shadow_attach > alloc new shadow var > lock > call __klp_shadow_attach with new alloc > unlock > > klp_shadow_get_or_attach > be optimistic, call klp_shadow_get (if found, return it) > be pessimistic, alloc new shadow var > lock > call klp_shadow_get again > if unlikely found > kfree unneeded alloc > else > call __klp_shadow_attach with new alloc > unlock > return whichever shadow var we used > > This way both calls can accept gfp_flags that may sleep, with the only > downside that klp_shadow_get_or_attach may allocate an unnecessary > shadow variable in the unlikely case that it's found on the second > klp_shadow_get attempt (under the lock). No more clunky "bool lock" > flag either. :) Yes, this looks good. Thanks, Miroslav
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