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| Started by | "Jason A. Donenfeld" <Jason@zx2c4.com> |
|---|---|
| First post | 2017-04-21 23:20 +0200 |
| Last post | 2017-04-24 19:50 +0200 |
| Articles | 4 — 3 participants |
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[PATCH] macsec: avoid heap overflow in skb_to_sgvec "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-04-21 23:20 +0200
RE: [PATCH] macsec: avoid heap overflow in skb_to_sgvec David Laight <David.Laight@ACULAB.COM> - 2017-04-24 13:10 +0200
Re: [PATCH] macsec: avoid heap overflow in skb_to_sgvec "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-04-24 14:20 +0200
Re: [PATCH] macsec: avoid heap overflow in skb_to_sgvec David Miller <davem@davemloft.net> - 2017-04-24 19:50 +0200
| From | "Jason A. Donenfeld" <Jason@zx2c4.com> |
|---|---|
| Date | 2017-04-21 23:20 +0200 |
| Subject | [PATCH] macsec: avoid heap overflow in skb_to_sgvec |
| Message-ID | <tyO8a-2k7-3@gated-at.bofh.it> |
While this may appear as a humdrum one line change, it's actually quite
important. An sk_buff stores data in three places:
1. A linear chunk of allocated memory in skb->data. This is the easiest
one to work with, but it precludes using scatterdata since the memory
must be linear.
2. The array skb_shinfo(skb)->frags, which is of maximum length
MAX_SKB_FRAGS. This is nice for scattergather, since these fragments
can point to different pages.
3. skb_shinfo(skb)->frag_list, which is a pointer to another sk_buff,
which in turn can have data in either (1) or (2).
The first two are rather easy to deal with, since they're of a fixed
maximum length, while the third one is not, since there can be
potentially limitless chains of fragments. Fortunately dealing with
frag_list is opt-in for drivers, so drivers don't actually have to deal
with this mess. For whatever reason, macsec decided it wanted pain, and
so it explicitly specified NETIF_F_FRAGLIST.
Because dealing with (1), (2), and (3) is insane, most users of sk_buff
doing any sort of crypto or paging operation calls a convenient function
called skb_to_sgvec (which happens to be recursive if (3) is in use!).
This takes a sk_buff as input, and writes into its output pointer an
array of scattergather list items. Sometimes people like to declare a
fixed size scattergather list on the stack; othertimes people like to
allocate a fixed size scattergather list on the heap. However, if you're
doing it in a fixed-size fashion, you really shouldn't be using
NETIF_F_FRAGLIST too (unless you're also ensuring the sk_buff and its
frag_list children arent't shared and then you check the number of
fragments in total required.)
Macsec specifically does this:
size += sizeof(struct scatterlist) * (MAX_SKB_FRAGS + 1);
tmp = kmalloc(size, GFP_ATOMIC);
*sg = (struct scatterlist *)(tmp + sg_offset);
...
sg_init_table(sg, MAX_SKB_FRAGS + 1);
skb_to_sgvec(skb, sg, 0, skb->len);
Specifying MAX_SKB_FRAGS + 1 is the right answer usually, but not if you're
using NETIF_F_FRAGLIST, in which case the call to skb_to_sgvec will
overflow the heap, and disaster ensues.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
Cc: stable@vger.kernel.org
Cc: security@kernel.org
---
drivers/net/macsec.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/net/macsec.c b/drivers/net/macsec.c
index ff0a5ed3ca80..dbab05afcdbe 100644
--- a/drivers/net/macsec.c
+++ b/drivers/net/macsec.c
@@ -2716,7 +2716,7 @@ static netdev_tx_t macsec_start_xmit(struct sk_buff *skb,
}
#define MACSEC_FEATURES \
- (NETIF_F_SG | NETIF_F_HIGHDMA | NETIF_F_FRAGLIST)
+ (NETIF_F_SG | NETIF_F_HIGHDMA)
static struct lock_class_key macsec_netdev_addr_lock_key;
static int macsec_dev_init(struct net_device *dev)
--
2.12.2
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| From | David Laight <David.Laight@ACULAB.COM> |
|---|---|
| Date | 2017-04-24 13:10 +0200 |
| Message-ID | <tzK2t-6io-1@gated-at.bofh.it> |
| In reply to | #1628580 |
From: Jason A. Donenfeld > Sent: 21 April 2017 22:15 > While this may appear as a humdrum one line change, it's actually quite > important. An sk_buff stores data in three places: > > 1. A linear chunk of allocated memory in skb->data. This is the easiest > one to work with, but it precludes using scatterdata since the memory > must be linear. > 2. The array skb_shinfo(skb)->frags, which is of maximum length > MAX_SKB_FRAGS. This is nice for scattergather, since these fragments > can point to different pages. > 3. skb_shinfo(skb)->frag_list, which is a pointer to another sk_buff, > which in turn can have data in either (1) or (2). > > The first two are rather easy to deal with, since they're of a fixed > maximum length, while the third one is not, since there can be > potentially limitless chains of fragments. Fortunately dealing with > frag_list is opt-in for drivers, so drivers don't actually have to deal > with this mess. For whatever reason, macsec decided it wanted pain, and > so it explicitly specified NETIF_F_FRAGLIST. > > Because dealing with (1), (2), and (3) is insane, most users of sk_buff > doing any sort of crypto or paging operation calls a convenient function > called skb_to_sgvec (which happens to be recursive if (3) is in use!). > This takes a sk_buff as input, and writes into its output pointer an > array of scattergather list items. Sometimes people like to declare a > fixed size scattergather list on the stack; othertimes people like to > allocate a fixed size scattergather list on the heap. However, if you're > doing it in a fixed-size fashion, you really shouldn't be using > NETIF_F_FRAGLIST too (unless you're also ensuring the sk_buff and its > frag_list children arent't shared and then you check the number of > fragments in total required.) > > Macsec specifically does this: > > size += sizeof(struct scatterlist) * (MAX_SKB_FRAGS + 1); > tmp = kmalloc(size, GFP_ATOMIC); > *sg = (struct scatterlist *)(tmp + sg_offset); > ... > sg_init_table(sg, MAX_SKB_FRAGS + 1); > skb_to_sgvec(skb, sg, 0, skb->len); > > Specifying MAX_SKB_FRAGS + 1 is the right answer usually, but not if you're > using NETIF_F_FRAGLIST, in which case the call to skb_to_sgvec will > overflow the heap, and disaster ensues. ... Shouldn't skb_to_sgvec() be checking the number of fragments against the size of the sg list? The callers would then all need auditing to allow for failure. David
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| From | "Jason A. Donenfeld" <Jason@zx2c4.com> |
|---|---|
| Date | 2017-04-24 14:20 +0200 |
| Message-ID | <tzL8d-6Tf-15@gated-at.bofh.it> |
| In reply to | #1629428 |
On Mon, Apr 24, 2017 at 1:02 PM, David Laight <David.Laight@aculab.com> wrote: > ... > > Shouldn't skb_to_sgvec() be checking the number of fragments against > the size of the sg list? > The callers would then all need auditing to allow for failure. This has never been done before, since this is one of those operations that simply _shouldn't fail_ this late in the driver's path. There's an easy way to use a fixed size array of MAX_SKB_FRAGS+1, and then just not specify FRAGLIST as a device feature. Then the function succeeds every time, rather than dropping packets. Alternatively, if the array is being allocated dynamically (kmalloc), a call to skb_cow_data returns the number of fragments needed; since usually people using scattergather are going to be modifying the skb anyway, I believe this function should be being called anyway... It would be possible to do as you suggest, though, by using sg_is_last in skb_to_sgvec. In this case we'd need to change every call site of skb_to_sgvec to ensure the return value is being checked as well as making sure that the sglist is initialized with sg_init_table to ensure the last frag is properly marked. I wouldn't be opposed to this, though it is potentially error prone work. In any case, this patch here follows the pattern of the entire rest of the present-day kernel, so it ought to be merged as-is.
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| From | David Miller <davem@davemloft.net> |
|---|---|
| Date | 2017-04-24 19:50 +0200 |
| Message-ID | <tzQhA-1yE-19@gated-at.bofh.it> |
| In reply to | #1628580 |
From: "Jason A. Donenfeld" <Jason@zx2c4.com> Date: Fri, 21 Apr 2017 23:14:48 +0200 > While this may appear as a humdrum one line change, it's actually quite > important. An sk_buff stores data in three places: > > 1. A linear chunk of allocated memory in skb->data. This is the easiest > one to work with, but it precludes using scatterdata since the memory > must be linear. > 2. The array skb_shinfo(skb)->frags, which is of maximum length > MAX_SKB_FRAGS. This is nice for scattergather, since these fragments > can point to different pages. > 3. skb_shinfo(skb)->frag_list, which is a pointer to another sk_buff, > which in turn can have data in either (1) or (2). > > The first two are rather easy to deal with, since they're of a fixed > maximum length, while the third one is not, since there can be > potentially limitless chains of fragments. Fortunately dealing with > frag_list is opt-in for drivers, so drivers don't actually have to deal > with this mess. For whatever reason, macsec decided it wanted pain, and > so it explicitly specified NETIF_F_FRAGLIST. > > Because dealing with (1), (2), and (3) is insane, most users of sk_buff > doing any sort of crypto or paging operation calls a convenient function > called skb_to_sgvec (which happens to be recursive if (3) is in use!). > This takes a sk_buff as input, and writes into its output pointer an > array of scattergather list items. Sometimes people like to declare a > fixed size scattergather list on the stack; othertimes people like to > allocate a fixed size scattergather list on the heap. However, if you're > doing it in a fixed-size fashion, you really shouldn't be using > NETIF_F_FRAGLIST too (unless you're also ensuring the sk_buff and its > frag_list children arent't shared and then you check the number of > fragments in total required.) > > Macsec specifically does this: > > size += sizeof(struct scatterlist) * (MAX_SKB_FRAGS + 1); > tmp = kmalloc(size, GFP_ATOMIC); > *sg = (struct scatterlist *)(tmp + sg_offset); > ... > sg_init_table(sg, MAX_SKB_FRAGS + 1); > skb_to_sgvec(skb, sg, 0, skb->len); > > Specifying MAX_SKB_FRAGS + 1 is the right answer usually, but not if you're > using NETIF_F_FRAGLIST, in which case the call to skb_to_sgvec will > overflow the heap, and disaster ensues. > > Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com> This is definitely the simplest fix for now, applied, thanks.
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