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RE: [PATCH v2 2/2] sched/deadline: Change the way to replenish runtime for sleep tasks

Started by"byungchul.park" <byungchul.park@lge.com>
First post2017-02-23 04:20 +0100
Last post2017-02-23 07:20 +0100
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  RE: [PATCH v2 2/2] sched/deadline: Change the way to replenish runtime for sleep tasks "byungchul.park" <byungchul.park@lge.com> - 2017-02-23 04:20 +0100
    Re: [PATCH v2 2/2] sched/deadline: Change the way to replenish  runtime for sleep tasks Byungchul Park <byungchul.park@lge.com> - 2017-02-23 07:20 +0100

#1586627 — RE: [PATCH v2 2/2] sched/deadline: Change the way to replenish runtime for sleep tasks

From"byungchul.park" <byungchul.park@lge.com>
Date2017-02-23 04:20 +0100
SubjectRE: [PATCH v2 2/2] sched/deadline: Change the way to replenish runtime for sleep tasks
Message-ID<tdS6J-3AY-1@gated-at.bofh.it>
> -----Original Message-----
> From: Byungchul Park [mailto:byungchul.park@lge.com]
> Sent: Thursday, February 23, 2017 12:11 PM
> To: peterz@infradead.org; mingo@kernel.org
> Cc: linux-kernel@vger.kernel.org; juri.lelli@gmail.com;
> rostedt@goodmis.org; kernel-team@lge.com
> Subject: [PATCH v2 2/2] sched/deadline: Change the way to replenish
> runtime for sleep tasks
> 
> Let's consider the following example.
> 
> timeline : o...................o.........o.......o..o
>            ^                   ^         ^       ^  ^
>            |                   |         |       |  |
>        start                   |         |       |  |
>                 original runtime         |       |  |
>                      sleep with (-)runtime       |  |
>                                  original deadline  |
>                                               wake up
> 
> When this task is woken up, a negative runtime should be considered,
> which means that the task should get penalized when assigning runtime,
> becasue it already spent more than expected.
> 
> Current code handles this by replenishing a runtime in hrtimer callback
> for deadline. But this approach has room for improvement in two ways:
> 
>    1. No need to keep the hrtimer for a sleep task because it can be
>       handled when waking it up.
> 
>    2. It will be replenished twice unnecessarily if the task sleeps for
>       long time so that the deadline, assigned in the hrtimer callback,
>       also passed. In other words, one happens in the callback and the
>       other happens in update_dl_entiry() when waking it up.
> 
> So try to cancel the hrtimer for a sleep task and make all these things
> handled when waking it up.
> 
> Signed-off-by: Byungchul Park <byungchul.park@lge.com>
> ---
>  kernel/sched/deadline.c | 9 +++++++--
>  1 file changed, 7 insertions(+), 2 deletions(-)
> 
> diff --git a/kernel/sched/deadline.c b/kernel/sched/deadline.c
> index 69e3fbb..b59ee7b 100644
> --- a/kernel/sched/deadline.c
> +++ b/kernel/sched/deadline.c
> @@ -507,8 +507,10 @@ static void update_dl_entity(struct sched_dl_entity
> *dl_se,
>  	struct dl_rq *dl_rq = dl_rq_of_se(dl_se);
>  	struct rq *rq = rq_of_dl_rq(dl_rq);
> 
> -	if (dl_time_before(dl_se->deadline, rq_clock(rq)) ||
> -	    dl_entity_overflow(dl_se, pi_se, rq_clock(rq))) {
> +	if (dl_time_before(dl_se->deadline, rq_clock(rq)))
> +		__replenish_dl_entity(dl_se, pi_se);
> +
> +	if (dl_entity_overflow(dl_se, pi_se, rq_clock(rq))) {
>  		dl_se->deadline = rq_clock(rq) + pi_se->dl_deadline;
>  		dl_se->runtime = pi_se->dl_runtime;
>  	}
> @@ -981,6 +983,9 @@ static void dequeue_task_dl(struct rq *rq, struct
> task_struct *p, int flags)
>  {
>  	update_curr_dl(rq);
>  	__dequeue_task_dl(rq, p, flags);
> +
> +	if (flags & DEQUEUE_SLEEP)
> +		hrtimer_try_to_cancel(&p->dl.dl_timer);

Sorry. I found I might have made a mistake. I might have to re-start the
timer when waking it up if necessary. Let me think more.

>  }
> 
>  /*
> --
> 1.9.1

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#1586662 — Re: [PATCH v2 2/2] sched/deadline: Change the way to replenish runtime for sleep tasks

FromByungchul Park <byungchul.park@lge.com>
Date2017-02-23 07:20 +0100
SubjectRe: [PATCH v2 2/2] sched/deadline: Change the way to replenish runtime for sleep tasks
Message-ID<tdUUW-5HO-11@gated-at.bofh.it>
In reply to#1586627
On Thu, Feb 23, 2017 at 12:18:48PM +0900, byungchul.park wrote:
> > Current code handles this by replenishing a runtime in hrtimer callback
> > for deadline. But this approach has room for improvement in two ways:
> > 
> >    1. No need to keep the hrtimer for a sleep task because it can be
> >       handled when waking it up.
> > 
> >    2. It will be replenished twice unnecessarily if the task sleeps for
> >       long time so that the deadline, assigned in the hrtimer callback,
> >       also passed. In other words, one happens in the callback and the
> >       other happens in update_dl_entiry() when waking it up.

I wanted to enhance not only the second but also the first, so remove
the unnecessary timer overhead for sleep tasks. It's possible but it
makes code too complecated and I won't do that.

I will resend a patch doing only the second one at the next spin.

Thank you,
Byungchul

> > @@ -981,6 +983,9 @@ static void dequeue_task_dl(struct rq *rq, struct
> > task_struct *p, int flags)
> >  {
> >  	update_curr_dl(rq);
> >  	__dequeue_task_dl(rq, p, flags);
> > +
> > +	if (flags & DEQUEUE_SLEEP)
> > +		hrtimer_try_to_cancel(&p->dl.dl_timer);
> 
> Sorry. I found I might have made a mistake. I might have to re-start the
> timer when waking it up if necessary. Let me think more.

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