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Groups > linux.kernel > #1640053 > unrolled thread

Re: [PATCH] drm: fourcc byteorder: brings header file comments in line with reality.

Started byPavel Machek <pavel@ucw.cz>
First post2017-05-11 23:30 +0200
Last post2017-05-12 11:20 +0200
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  Re: [PATCH] drm: fourcc byteorder: brings header file comments in  line with reality. Pavel Machek <pavel@ucw.cz> - 2017-05-11 23:30 +0200
    Re: [PATCH] drm: fourcc byteorder: brings header file comments in  line with reality. Ville Syrjälä <ville.syrjala@linux.intel.com> - 2017-05-12 11:20 +0200

#1640053 — Re: [PATCH] drm: fourcc byteorder: brings header file comments in line with reality.

FromPavel Machek <pavel@ucw.cz>
Date2017-05-11 23:30 +0200
SubjectRe: [PATCH] drm: fourcc byteorder: brings header file comments in line with reality.
Message-ID<tG3ON-3eu-1@gated-at.bofh.it>

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On Fri 2017-04-21 14:08:04, Ville Syrjälä wrote:
> On Fri, Apr 21, 2017 at 11:50:18AM +0200, Gerd Hoffmann wrote:
> > On Fr, 2017-04-21 at 12:25 +0300, Ville Syrjälä wrote:
> > > On Fri, Apr 21, 2017 at 09:58:24AM +0200, Gerd Hoffmann wrote:
> > > > While working on graphics support for virtual machines on ppc64 (which
> > > > exists in both little and big endian variants) I've figured the comments
> > > > for various drm fourcc formats in the header file don't match reality.
> > > > 
> > > > Comments says the RGB formats are little endian, but in practice they
> > > > are native endian.  Look at the drm_mode_legacy_fb_format() helper.  It
> > > > maps -- for example -- bpp/depth 32/24 to DRM_FORMAT_XRGB8888, no matter
> > > > whenever the machine is little endian or big endian.  The users of this
> > > > function (fbdev emulation, DRM_IOCTL_MODE_ADDFB) expect the framebuffer
> > > > is native endian, not little endian.  Most userspace also operates on
> > > > native endian only.
> > > 
> > > I'm not a fan of "native". Native to what? "CPU" or "host" is what I'd
> > > call it.
> > 
> > native == whatever the cpu is using.
> > 
> > I personally find "native" more intuitive, but at the end of the day I
> > don't mind much.  If people prefer "host" over "native" I'll change it.
> 
> "native" to me feels more like "native to the GPU" since these things
> really are tied to the GPU not the CPU. That's also why I went with the
> explicit endianness originally so that the driver could properly declare
> what the GPU supports.

You can easily have more than one GPU in the system. Plus these are
used by cameras / frame grabbers, too. So anything else than CPU
endianness is badly defined.

(And I agree with the rest of the thread -- we should really be
explicit; fourcc should specify what format the image data are in, and
it should be possible to write fourcc + raw data into file and
transfer it between machines.)


									Pavel

-- 
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html

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#1640337

FromVille Syrjälä <ville.syrjala@linux.intel.com>
Date2017-05-12 11:20 +0200
Message-ID<tGeTT-2j8-5@gated-at.bofh.it>
In reply to#1640053
On Thu, May 11, 2017 at 11:23:11PM +0200, Pavel Machek wrote:
> On Fri 2017-04-21 14:08:04, Ville Syrjälä wrote:
> > On Fri, Apr 21, 2017 at 11:50:18AM +0200, Gerd Hoffmann wrote:
> > > On Fr, 2017-04-21 at 12:25 +0300, Ville Syrjälä wrote:
> > > > On Fri, Apr 21, 2017 at 09:58:24AM +0200, Gerd Hoffmann wrote:
> > > > > While working on graphics support for virtual machines on ppc64 (which
> > > > > exists in both little and big endian variants) I've figured the comments
> > > > > for various drm fourcc formats in the header file don't match reality.
> > > > > 
> > > > > Comments says the RGB formats are little endian, but in practice they
> > > > > are native endian.  Look at the drm_mode_legacy_fb_format() helper.  It
> > > > > maps -- for example -- bpp/depth 32/24 to DRM_FORMAT_XRGB8888, no matter
> > > > > whenever the machine is little endian or big endian.  The users of this
> > > > > function (fbdev emulation, DRM_IOCTL_MODE_ADDFB) expect the framebuffer
> > > > > is native endian, not little endian.  Most userspace also operates on
> > > > > native endian only.
> > > > 
> > > > I'm not a fan of "native". Native to what? "CPU" or "host" is what I'd
> > > > call it.
> > > 
> > > native == whatever the cpu is using.
> > > 
> > > I personally find "native" more intuitive, but at the end of the day I
> > > don't mind much.  If people prefer "host" over "native" I'll change it.
> > 
> > "native" to me feels more like "native to the GPU" since these things
> > really are tied to the GPU not the CPU. That's also why I went with the
> > explicit endianness originally so that the driver could properly declare
> > what the GPU supports.
> 
> You can easily have more than one GPU in the system. Plus these are
> used by cameras / frame grabbers, too. So anything else than CPU
> endianness is badly defined.

The framebuffer has very little to do with the CPU. The display
controller is the only consumer, and the producer could be
whatever.

-- 
Ville Syrjälä
Intel OTC

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