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Re: [PATCH] [media] vb2: map dmabuf for planes on driver queue instead of vidioc_qbuf

Started byNicolas Dufresne <nicolas@ndufresne.ca>
First post2016-09-06 20:40 +0200
Last post2016-09-06 20:40 +0200
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  Re: [PATCH] [media] vb2: map dmabuf for planes on driver queue  instead of vidioc_qbuf Nicolas Dufresne <nicolas@ndufresne.ca> - 2016-09-06 20:40 +0200

#1477737 — Re: [PATCH] [media] vb2: map dmabuf for planes on driver queue instead of vidioc_qbuf

FromNicolas Dufresne <nicolas@ndufresne.ca>
Date2016-09-06 20:40 +0200
SubjectRe: [PATCH] [media] vb2: map dmabuf for planes on driver queue instead of vidioc_qbuf
Message-ID<setrP-5CI-17@gated-at.bofh.it>

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Le mercredi 20 juillet 2016 à 16:20 +0300, Sakari Ailus a écrit :
> Hi Javier,
> 
> On Fri, Jul 15, 2016 at 12:26:06PM -0400, Javier Martinez Canillas
> wrote:
> > The buffer planes' dma-buf are currently mapped when buffers are queued
> > from userspace but it's more appropriate to do the mapping when buffers
> > are queued in the driver since that's when the actual DMA operation are
> > going to happen.
> > 
> > Suggested-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
> > Signed-off-by: Javier Martinez Canillas <javier@osg.samsung.com>
> > 
> > ---
> > 
> > Hello,
> > 
> > A side effect of this change is that if the dmabuf map fails for some
> > reasons (i.e: a driver using the DMA contig memory allocator but CMA
> > not being enabled), the fail will no longer happen on VIDIOC_QBUF but
> > later (i.e: in VIDIOC_STREAMON).
> > 
> > I don't know if that's an issue though but I think is worth mentioning.
> 
> I have the same question has Hans --- why?
> 
> I rather think we should keep the buffers mapped all the time. That'd
> require a bit of extra from the DMA-BUF framework I suppose, to support
> streaming mappings.
> 
> The reason for that is performance. If you're passing the buffer between a
> couple of hardware devices, there's no need to map and unmap it every time
> the buffer is accessed by the said devices. That'd avoid an unnecessary
> cache flush as well, something that tends to be quite expensive. On a PC
> with resolutions typically used on webcams that might not really matter. But
> if you have an embedded system with a relatively modest 10 MP camera sensor,
> it's one of the first things you'll notice if you check where the CPU time
> is being spent.

That is very interesting since the initial discussion started from the
idea of adding an implicit fence wait to the map operation. This way we
could have a dma-buf fence attached without having to modify the
drivers to support it. Buffer handles could be dispatched before there
is any data in it. Though, if we keep it mapped, I believe this idea is
simply incompatible and fences should remain explicit for extra
flexibility.

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