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| Started by | Steve Longerbeam <steve_longerbeam@mentor.com> |
|---|---|
| First post | 2016-07-14 01:00 +0200 |
| Last post | 2016-07-15 14:50 +0200 |
| Articles | 2 — 2 participants |
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Re: [PATCH 02/16] gpu: ipu-cpmem: Add ipu_cpmem_set_uv_offset() Steve Longerbeam <steve_longerbeam@mentor.com> - 2016-07-14 01:00 +0200
Re: [PATCH 02/16] gpu: ipu-cpmem: Add ipu_cpmem_set_uv_offset() Philipp Zabel <p.zabel@pengutronix.de> - 2016-07-15 14:50 +0200
| From | Steve Longerbeam <steve_longerbeam@mentor.com> |
|---|---|
| Date | 2016-07-14 01:00 +0200 |
| Subject | Re: [PATCH 02/16] gpu: ipu-cpmem: Add ipu_cpmem_set_uv_offset() |
| Message-ID | <rUBih-10D-1@gated-at.bofh.it> |
Hi Philipp,
On 07/08/2016 10:34 AM, Philipp Zabel wrote:
> Am Donnerstag, den 07.07.2016, 16:03 -0700 schrieb Steve Longerbeam:
>> Adds ipu_cpmem_set_uv_offset(), to set planar U/V offsets.
>>
>> Signed-off-by: Steve Longerbeam <steve_longerbeam@mentor.com>
>> ---
>> drivers/gpu/ipu-v3/ipu-cpmem.c | 7 +++++++
>> include/video/imx-ipu-v3.h | 1 +
>> 2 files changed, 8 insertions(+)
>>
>> diff --git a/drivers/gpu/ipu-v3/ipu-cpmem.c b/drivers/gpu/ipu-v3/ipu-cpmem.c
>> index 6494a4d..a36c35e 100644
>> --- a/drivers/gpu/ipu-v3/ipu-cpmem.c
>> +++ b/drivers/gpu/ipu-v3/ipu-cpmem.c
>> @@ -253,6 +253,13 @@ void ipu_cpmem_set_buffer(struct ipuv3_channel *ch, int bufnum, dma_addr_t buf)
>> }
>> EXPORT_SYMBOL_GPL(ipu_cpmem_set_buffer);
>>
>> +void ipu_cpmem_set_uv_offset(struct ipuv3_channel *ch, u32 u_off, u32 v_off)
>> +{
>> + ipu_ch_param_write_field(ch, IPU_FIELD_UBO, u_off / 8);
>> + ipu_ch_param_write_field(ch, IPU_FIELD_VBO, v_off / 8);
>> +}
>> +EXPORT_SYMBOL_GPL(ipu_cpmem_set_uv_offset);
>> +
> I'd prefer to avoid too much duplication in the API. Is there a reason
> you can't use ipu_cpmem_set_yuv_planar_full?
I could, but it would be cumbersome. ipu_cpmem_set_uv_offset() is being
called when kicking off a new tile conversion, and the stride length would
have to be calculated all over again if I were to use ipu_cpmem_set_yuv_planar_ful().
When kicking off a new tile conversion, the stride doesn't change, only the
tile's buffer address, and U/V offsets for planar, need to be updated.
Steve
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| From | Philipp Zabel <p.zabel@pengutronix.de> |
|---|---|
| Date | 2016-07-15 14:50 +0200 |
| Message-ID | <rVaJ3-6Xs-3@gated-at.bofh.it> |
| In reply to | #1442927 |
Am Mittwoch, den 13.07.2016, 15:54 -0700 schrieb Steve Longerbeam:
> Hi Philipp,
>
> On 07/08/2016 10:34 AM, Philipp Zabel wrote:
> > Am Donnerstag, den 07.07.2016, 16:03 -0700 schrieb Steve Longerbeam:
> >> Adds ipu_cpmem_set_uv_offset(), to set planar U/V offsets.
> >>
> >> Signed-off-by: Steve Longerbeam <steve_longerbeam@mentor.com>
> >> ---
> >> drivers/gpu/ipu-v3/ipu-cpmem.c | 7 +++++++
> >> include/video/imx-ipu-v3.h | 1 +
> >> 2 files changed, 8 insertions(+)
> >>
> >> diff --git a/drivers/gpu/ipu-v3/ipu-cpmem.c b/drivers/gpu/ipu-v3/ipu-cpmem.c
> >> index 6494a4d..a36c35e 100644
> >> --- a/drivers/gpu/ipu-v3/ipu-cpmem.c
> >> +++ b/drivers/gpu/ipu-v3/ipu-cpmem.c
> >> @@ -253,6 +253,13 @@ void ipu_cpmem_set_buffer(struct ipuv3_channel *ch, int bufnum, dma_addr_t buf)
> >> }
> >> EXPORT_SYMBOL_GPL(ipu_cpmem_set_buffer);
> >>
> >> +void ipu_cpmem_set_uv_offset(struct ipuv3_channel *ch, u32 u_off, u32 v_off)
> >> +{
> >> + ipu_ch_param_write_field(ch, IPU_FIELD_UBO, u_off / 8);
> >> + ipu_ch_param_write_field(ch, IPU_FIELD_VBO, v_off / 8);
> >> +}
> >> +EXPORT_SYMBOL_GPL(ipu_cpmem_set_uv_offset);
> >> +
> > I'd prefer to avoid too much duplication in the API. Is there a reason
> > you can't use ipu_cpmem_set_yuv_planar_full?
>
> I could, but it would be cumbersome. ipu_cpmem_set_uv_offset() is being
> called when kicking off a new tile conversion, and the stride length would
> have to be calculated all over again if I were to use ipu_cpmem_set_yuv_planar_ful().
> When kicking off a new tile conversion, the stride doesn't change, only the
> tile's buffer address, and U/V offsets for planar, need to be updated.
Ok. We'll have to change tile width and height as well, but the stride
indeed is constant.
regards
Philipp
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