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Re: [PATCH v2 10/11] clk: Show CRITICAL clks in clk_summary output

Started byStephen Boyd <sboyd@codeaurora.org>
First post2016-06-28 19:50 +0200
Last post2016-06-30 22:20 +0200
Articles 2 — 2 participants

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  Re: [PATCH v2 10/11] clk: Show CRITICAL clks in clk_summary output Stephen Boyd <sboyd@codeaurora.org> - 2016-06-28 19:50 +0200
    Re: [PATCH v2 10/11] clk: Show CRITICAL clks in clk_summary output Rhyland Klein <rklein@nvidia.com> - 2016-06-30 22:20 +0200

#1433183 — Re: [PATCH v2 10/11] clk: Show CRITICAL clks in clk_summary output

FromStephen Boyd <sboyd@codeaurora.org>
Date2016-06-28 19:50 +0200
SubjectRe: [PATCH v2 10/11] clk: Show CRITICAL clks in clk_summary output
Message-ID<rP5j3-1EC-9@gated-at.bofh.it>
On 06/22, Rhyland Klein wrote:
> On 6/22/2016 8:24 AM, Thierry Reding wrote:
> > 
> > Maybe output " " instead of "" for CLK_IS_CRITICAL, that way you can
> > omit the second conditional.
> > 
> > I wonder if it might be easier to read if this flag was at the end of
> > the line. There's also the fact that someone may have written a script
> > that expects the clock name as the first word on the line and may get
> > confused by this change. If you put it at the very end of the line the
> > likelihood of upsetting scripts will be reduced.
> 
> Yah we can put the mark at the end of the line. I wasn't sure if there
> was a strong motivation to avoid extending the the width of each line,
> as sometimes people prefer to try to keep it close to 80 char as
> possible. I think right now, it was close to that, but might be a little
> over already. I can switch to that though, as it is less likely to break
> any automatic parsing scripts.
> 

Nak. clk_summary is about taking a snapshot of the system state
for things that may be changing rapidly, like consumers (which
sounds fun to add!), rates, enable/prepare state. Flags are not
changing. If you want to add flag info into some summary then a
script should be able to augment clk_summary info (really should
use the clk_dump in this case though) with whatever flags can be
read through debugfs already.

-- 
Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum,
a Linux Foundation Collaborative Project

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#1434831

FromRhyland Klein <rklein@nvidia.com>
Date2016-06-30 22:20 +0200
Message-ID<rPQBk-5Bp-11@gated-at.bofh.it>
In reply to#1433183
On 6/28/2016 1:40 PM, Stephen Boyd wrote:
> On 06/22, Rhyland Klein wrote:
>> On 6/22/2016 8:24 AM, Thierry Reding wrote:
>>>
>>> Maybe output " " instead of "" for CLK_IS_CRITICAL, that way you can
>>> omit the second conditional.
>>>
>>> I wonder if it might be easier to read if this flag was at the end of
>>> the line. There's also the fact that someone may have written a script
>>> that expects the clock name as the first word on the line and may get
>>> confused by this change. If you put it at the very end of the line the
>>> likelihood of upsetting scripts will be reduced.
>>
>> Yah we can put the mark at the end of the line. I wasn't sure if there
>> was a strong motivation to avoid extending the the width of each line,
>> as sometimes people prefer to try to keep it close to 80 char as
>> possible. I think right now, it was close to that, but might be a little
>> over already. I can switch to that though, as it is less likely to break
>> any automatic parsing scripts.
>>
> 
> Nak. clk_summary is about taking a snapshot of the system state
> for things that may be changing rapidly, like consumers (which
> sounds fun to add!), rates, enable/prepare state. Flags are not
> changing. If you want to add flag info into some summary then a
> script should be able to augment clk_summary info (really should
> use the clk_dump in this case though) with whatever flags can be
> read through debugfs already.
> 

That is fine with me. This was more of something I was using locally to
verify things and thought it might be useful in some manner upstream.
However, a script which read the clk_flags from debugfs for each clk
could do the same thing without changing the summary.

-rhyland

-- 
nvpublic

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