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Re: [RFC][PATCH 0/7] Sanitization of slabs based on grsecurity/PaX

Started byLaura Abbott <laura@labbott.name>
First post2016-01-21 04:40 +0100
Last post2016-01-21 16:40 +0100
Articles 2 — 2 participants

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  Re: [RFC][PATCH 0/7] Sanitization of slabs based on grsecurity/PaX Laura Abbott <laura@labbott.name> - 2016-01-21 04:40 +0100
    Re: [RFC][PATCH 0/7] Sanitization of slabs based on grsecurity/PaX Christoph Lameter <cl@linux.com> - 2016-01-21 16:40 +0100

#1313839 — Re: [RFC][PATCH 0/7] Sanitization of slabs based on grsecurity/PaX

FromLaura Abbott <laura@labbott.name>
Date2016-01-21 04:40 +0100
SubjectRe: [RFC][PATCH 0/7] Sanitization of slabs based on grsecurity/PaX
Message-ID<qTegi-7QO-7@gated-at.bofh.it>
On 1/13/16 7:49 PM, Laura Abbott wrote:
> On 1/8/16 6:07 AM, Christoph Lameter wrote:
>> On Thu, 7 Jan 2016, Laura Abbott wrote:
>>
>>> The slub_debug=P not only poisons it enables other consistency checks on the
>>> slab as well, assuming my understanding of what check_object does is correct.
>>> My hope was to have the poison part only and none of the consistency checks in
>>> an attempt to mitigate performance issues. I misunderstood when the checks
>>> actually run and how SLUB_DEBUG was used.
>>
>> Ok I see that there pointer check is done without checking the
>> corresponding debug flag. Patch attached thar fixes it.
>>
>>> Another option would be to have a flag like SLAB_NO_SANITY_CHECK.
>>> sanitization enablement would just be that and SLAB_POISON
>>> in the debug options. The disadvantage to this approach would be losing
>>> the sanitization for ->ctor caches (the grsecurity version works around this
>>> by re-initializing with ->ctor, I haven't heard any feedback if this actually
>>> acceptable) and not having some of the fast paths enabled
>>> (assuming I'm understanding the code path correctly.) which would also
>>> be a performance penalty
>>
>> I think we simply need to fix the missing check there. There is already a
>> flag SLAB_DEBUG_FREE for the pointer checks.
>>
>>
>
> The patch improves performance but the overall performance of these full
> sanitization patches is still significantly better than slub_debug=P. I'll
> put some effort into seeing if I can figure out where the slow down is
> coming from.
>

There are quite a few other checks which need to be skipped over as well,
but I don't think skipping those are going to be sufficient to give an
acceptable performance; a quick 'hackbench -g 20 -l 1000' shows at least
a 3.5 second difference between just skipping all the checks+slab_debug=P
and this series.

The SLAB_DEBUG flags force everything to skip the CPU caches which is
causing the slow down. I experimented with allowing the debugging to
happen with CPU caches but I'm not convinced it's possible to do the
checking on the fast path in a consistent manner without adding
locking. Is it worth refactoring the debugging to be able to be used
on cpu caches or should I take the approach here of having the clear
be separate from free_debug_processing?

Thanks,
Laura

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#1314276

FromChristoph Lameter <cl@linux.com>
Date2016-01-21 16:40 +0100
Message-ID<qTpv4-7aA-5@gated-at.bofh.it>
In reply to#1313839
n Wed, 20 Jan 2016, Laura Abbott wrote:

> The SLAB_DEBUG flags force everything to skip the CPU caches which is
> causing the slow down. I experimented with allowing the debugging to
> happen with CPU caches but I'm not convinced it's possible to do the
> checking on the fast path in a consistent manner without adding
> locking. Is it worth refactoring the debugging to be able to be used
> on cpu caches or should I take the approach here of having the clear
> be separate from free_debug_processing?

At least posioning would benefit from such work. I think both
sanitization and posoning should be done by the same logic. Remove
poisoning if necessary.

Note though that this security stuff should not have a significant impact
on the general case.

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