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| Started by | Josh Poimboeuf <jpoimboe@redhat.com> |
|---|---|
| First post | 2015-07-08 00:40 +0200 |
| Last post | 2015-07-08 00:40 +0200 |
| Articles | 1 — 1 participant |
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Re: [PATCH v6 0/4] Compile-time stack validation Josh Poimboeuf <jpoimboe@redhat.com> - 2015-07-08 00:40 +0200
| From | Josh Poimboeuf <jpoimboe@redhat.com> |
|---|---|
| Date | 2015-07-08 00:40 +0200 |
| Subject | Re: [PATCH v6 0/4] Compile-time stack validation |
| Message-ID | <pJJGW-32H-31@gated-at.bofh.it> |
On Tue, Jul 07, 2015 at 09:54:09AM -0500, Josh Poimboeuf wrote:
> I did some more looking and it turns out that inline assembly doesn't
> play nicely with frame pointers at all. If the inline asm is at the
> beginning of the function, gcc sometimes emits the inline asm code
> before setting up the frame pointer. That can break stack traces
> when the inline asm has a call instruction.
>
> That turns out to be a very common problem. Stackvalidate found 37 C
> object files which break frame pointer rules, thanks to inline asm.
>
> I don't know of a solution to this problem yet. Basically I think we
> need a way to ensure that gcc emits the frame pointer setup before
> inserting any inline asm (particularly when the inline asm has a call
> instruction).
A solution to this problem was posted by Segher Boessenkool in a related
thread on the gcc mailing list:
https://gcc.gnu.org/ml/gcc/2015-07/msg00080.html
The suggestion is to use something like:
register void *sp asm("%sp");
asm volatile("call func" : "+r"(sp));
I can confirm that it seems to fix the issue. (I had tried something
like this before, but I guess I wasn't able to get the incantation just
right.)
Thanks to Jiri for the pointer to the thread, and Martin for raising the
issue on the gcc list.
--
Josh
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