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Re: [PATCH RESEND] sched: prefer an idle cpu vs an idle sibling for BALANCE_WAKE

Started byMike Galbraith <umgwanakikbuti@gmail.com>
First post2015-07-05 10:30 +0200
Last post2015-07-07 19:10 +0200
Articles 3 — 2 participants

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  Re: [PATCH RESEND] sched: prefer an idle cpu vs an idle sibling for  BALANCE_WAKE Mike Galbraith <umgwanakikbuti@gmail.com> - 2015-07-05 10:30 +0200
    [patch] Re: [PATCH RESEND] sched: prefer an idle cpu vs an idle  sibling for BALANCE_WAKE Mike Galbraith <umgwanakikbuti@gmail.com> - 2015-07-07 11:50 +0200
      Re: [patch] Re: [PATCH RESEND] sched: prefer an idle cpu vs an idle  sibling for BALANCE_WAKE Josef Bacik <jbacik@fb.com> - 2015-07-07 19:10 +0200

#1176846 — Re: [PATCH RESEND] sched: prefer an idle cpu vs an idle sibling for BALANCE_WAKE

FromMike Galbraith <umgwanakikbuti@gmail.com>
Date2015-07-05 10:30 +0200
SubjectRe: [PATCH RESEND] sched: prefer an idle cpu vs an idle sibling for BALANCE_WAKE
Message-ID<pINtf-tz-5@gated-at.bofh.it>
On Sat, 2015-07-04 at 17:57 +0200, Mike Galbraith wrote:

> If we're (read /me) on track, the bellow should help.  Per my tracing,
> it may want a wee bit of toning down actually, though when I trace
> virgin source I expect to see the same, namely Xorg and friends having
> "wide-load" tattooed across their hindquarters earlier than they should.

That's true, the only difference is that the virgin kernel will still
try to pull the multi-waker when it is being awakened, which I can
easily imagine going either way performance wise, depending on a pile of
variables.. so let's just ask your box. 

V2: drop select_idle_sibling() changes (ick), try to save some cycles.


sched: beef up wake_wide()

Josef Bacik reported that Facebook sees better performance with their
1:N load (1 dispatch/node, N workers/node) when carrying an old patch
to try very hard to wake to an idle CPU.  While looking at wake_wide(),
I noticed that it doesn't pay attention to wakeup of the 1:N waker,
returning 1 only when the 1:N waker is waking one of its minions.

Correct that, and give the user the option to do an expensive balance IFF
select_idle_sibling() doesn't find an idle CPU, and IFF the wakee is the
1:N waker, the dispatcher of work, thus worth some extra effort.  Don't
drill down through all domains though, stop searching at highest, we'll
either have found the desired completely idle CPU, or if heavily loaded,
the least loaded CPU of the least loaded group, which should still add
up to an average scheduling latency improvement (knock wood).


Not-Signed-off-by: Mike Galbraith <umgwanakikbuti@gmail.com>
---
 include/linux/sched.h   |    7 ++-
 kernel/sched/fair.c     |   86 ++++++++++++++++++++++++++++--------------------
 kernel/sched/features.h |    6 +++
 3 files changed, 61 insertions(+), 38 deletions(-)

--- a/include/linux/sched.h
+++ b/include/linux/sched.h
@@ -962,7 +962,8 @@ extern void wake_up_q(struct wake_q_head
 #define SD_BALANCE_EXEC		0x0004	/* Balance on exec */
 #define SD_BALANCE_FORK		0x0008	/* Balance on fork, clone */
 #define SD_BALANCE_WAKE		0x0010  /* Balance on wakeup */
-#define SD_WAKE_AFFINE		0x0020	/* Wake task to waking CPU */
+#define SD_BALANCE_WAKE_IDLE	0x0020  /* Balance on wakeup, searching for an idle CPU */
+#define SD_WAKE_AFFINE		0x0040	/* Wake task to waking CPU */
 #define SD_SHARE_CPUCAPACITY	0x0080	/* Domain members share cpu power */
 #define SD_SHARE_POWERDOMAIN	0x0100	/* Domain members share power domain */
 #define SD_SHARE_PKG_RESOURCES	0x0200	/* Domain members share cpu pkg resources */
@@ -1353,9 +1354,9 @@ struct task_struct {
 #ifdef CONFIG_SMP
 	struct llist_node wake_entry;
 	int on_cpu;
-	struct task_struct *last_wakee;
-	unsigned long wakee_flips;
+	unsigned int wakee_flips;
 	unsigned long wakee_flip_decay_ts;
+	struct task_struct *last_wakee;
 
 	int wake_cpu;
 #endif
--- a/kernel/sched/fair.c
+++ b/kernel/sched/fair.c
@@ -4730,26 +4730,30 @@ static long effective_load(struct task_g
 
 #endif
 
+/*
+ * Detect 1:N waker/wakee relationship via a switching-frequency heuristic.
+ * A waker of many should wake a different task than the one last awakened
+ * at a frequency roughly N times higher than one of its wakees.  In order
+ * to determine whether we should let the load spread vs consolodating to
+ * shared cache, we look for a minimum 'flip' frequency of llc_size in one
+ * partner, and a factor of lls_size higher frequency in the other.  With
+ * both conditions met, we can be relatively sure that we are seeing a 1:N
+ * relationship, and that load size exceeds socket size.
+ */
 static int wake_wide(struct task_struct *p)
 {
-	int factor = this_cpu_read(sd_llc_size);
-
-	/*
-	 * Yeah, it's the switching-frequency, could means many wakee or
-	 * rapidly switch, use factor here will just help to automatically
-	 * adjust the loose-degree, so bigger node will lead to more pull.
-	 */
-	if (p->wakee_flips > factor) {
-		/*
-		 * wakee is somewhat hot, it needs certain amount of cpu
-		 * resource, so if waker is far more hot, prefer to leave
-		 * it alone.
-		 */
-		if (current->wakee_flips > (factor * p->wakee_flips))
-			return 1;
+	unsigned int waker_flips = current->wakee_flips;
+	unsigned int wakee_flips = p->wakee_flips;
+	int factor = this_cpu_read(sd_llc_size), ret = 1;
+
+	if (waker_flips < wakee_flips) {
+		swap(waker_flips, wakee_flips);
+		/* Tell the caller that we're waking a 1:N waker */
+		ret += sched_feat(WAKE_WIDE_IDLE);
 	}
-
-	return 0;
+	if (wakee_flips < factor || waker_flips < wakee_flips * factor)
+		return 0;
+	return ret;
 }
 
 static int wake_affine(struct sched_domain *sd, struct task_struct *p, int sync)
@@ -4761,13 +4765,6 @@ static int wake_affine(struct sched_doma
 	unsigned long weight;
 	int balanced;
 
-	/*
-	 * If we wake multiple tasks be careful to not bounce
-	 * ourselves around too much.
-	 */
-	if (wake_wide(p))
-		return 0;
-
 	idx	  = sd->wake_idx;
 	this_cpu  = smp_processor_id();
 	prev_cpu  = task_cpu(p);
@@ -4865,6 +4862,10 @@ find_idlest_group(struct sched_domain *s
 				load = target_load(i, load_idx);
 
 			avg_load += load;
+
+			if (sd_flag & SD_BALANCE_WAKE_IDLE && idle_cpu(i) &&
+			    cpumask_test_cpu(1, tsk_cpus_allowed(p)))
+				return group;
 		}
 
 		/* Adjust by relative CPU capacity of the group */
@@ -5021,14 +5022,21 @@ select_task_rq_fair(struct task_struct *
 {
 	struct sched_domain *tmp, *affine_sd = NULL, *sd = NULL;
 	int cpu = smp_processor_id();
-	int new_cpu = cpu;
-	int want_affine = 0;
+	int new_cpu = prev_cpu;
+	int want_affine = 0, want_idle = 0;
 	int sync = wake_flags & WF_SYNC;
 
-	if (sd_flag & SD_BALANCE_WAKE)
-		want_affine = cpumask_test_cpu(cpu, tsk_cpus_allowed(p));
-
 	rcu_read_lock();
+	if (sd_flag & SD_BALANCE_WAKE) {
+		want_idle = wake_wide(p);
+		want_affine = !want_idle && cpumask_test_cpu(cpu, tsk_cpus_allowed(p));
+		want_idle = want_idle > 1;
+		if (!want_affine && !want_idle)
+			goto select;
+		if (want_idle)
+			sd_flag |= SD_BALANCE_WAKE_IDLE;
+	}
+
 	for_each_domain(cpu, tmp) {
 		if (!(tmp->flags & SD_LOAD_BALANCE))
 			continue;
@@ -5043,23 +5051,25 @@ select_task_rq_fair(struct task_struct *
 			break;
 		}
 
-		if (tmp->flags & sd_flag)
+		if (tmp->flags & sd_flag || want_idle)
 			sd = tmp;
 	}
 
 	if (affine_sd && cpu != prev_cpu && wake_affine(affine_sd, p, sync))
-		prev_cpu = cpu;
+		new_cpu = cpu;
 
 	if (sd_flag & SD_BALANCE_WAKE) {
-		new_cpu = select_idle_sibling(p, prev_cpu);
-		goto unlock;
+select:
+		new_cpu = select_idle_sibling(p, new_cpu);
+		if (want_idle && (new_cpu != prev_cpu || idle_cpu(prev_cpu)))
+			sd = NULL;
 	}
 
 	while (sd) {
 		struct sched_group *group;
 		int weight;
 
-		if (!(sd->flags & sd_flag)) {
+		if (!(sd->flags & sd_flag) && !want_idle) {
 			sd = sd->child;
 			continue;
 		}
@@ -5077,6 +5087,13 @@ select_task_rq_fair(struct task_struct *
 			continue;
 		}
 
+		/*
+		 * We've either found an idle CPU, or the least loaded CPU in
+		 * the least load group of the highest domain.  Good enough.
+		 */
+		if (want_idle)
+			break;
+
 		/* Now try balancing at a lower domain level of new_cpu */
 		cpu = new_cpu;
 		weight = sd->span_weight;
@@ -5089,7 +5106,6 @@ select_task_rq_fair(struct task_struct *
 		}
 		/* while loop will break here if sd == NULL */
 	}
-unlock:
 	rcu_read_unlock();
 
 	return new_cpu;
--- a/kernel/sched/features.h
+++ b/kernel/sched/features.h
@@ -96,3 +96,9 @@ SCHED_FEAT(NUMA_FAVOUR_HIGHER, true)
  */
 SCHED_FEAT(NUMA_RESIST_LOWER, false)
 #endif
+
+/*
+ * Perform expensive full wake balance for 1:N wakers when the
+ * selected cpu is not completely idle.
+ */
+SCHED_FEAT(WAKE_WIDE_IDLE, false)



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#1178289 — [patch] Re: [PATCH RESEND] sched: prefer an idle cpu vs an idle sibling for BALANCE_WAKE

FromMike Galbraith <umgwanakikbuti@gmail.com>
Date2015-07-07 11:50 +0200
Subject[patch] Re: [PATCH RESEND] sched: prefer an idle cpu vs an idle sibling for BALANCE_WAKE
Message-ID<pJxFM-3Yh-25@gated-at.bofh.it>
In reply to#1176846
On Tue, 2015-07-07 at 06:01 +0200, Mike Galbraith wrote:
> On Mon, 2015-07-06 at 15:41 -0400, Josef Bacik wrote:
> 
> > So the NO_WAKE_WIDE_IDLE results are very good, almost the same as the 
> > baseline with a slight regression at lower RPS and a slight improvement 
> > at high RPS.
> 
> Good.  I can likely drop the rest then (I like dinky, so do CPUs;).  I'm
> not real keen on the feature unless your numbers are really good, and
> odds are that ain't gonna happen.

More extensive testing in pedantic-man mode increased my confidence of
that enough to sign off and ship the dirt simple version.  Any further
twiddles should grow their own wings if they want to fly anyway, the
simplest form helps your real world load, as well as the not so real
pgbench, my numbers for that below.

virgin master, 2 socket box
postgres@nessler:~> pgbench.sh
clients 12      tps = 96233.854271     1.000
clients 24      tps = 142234.686166    1.000
clients 36      tps = 148433.534531    1.000
clients 48      tps = 133105.634302    1.000
clients 60      tps = 128903.080371    1.000
clients 72      tps = 128591.821782    1.000
clients 84      tps = 114445.967116    1.000
clients 96      tps = 109803.557524    1.000    avg   125219.017   1.000

V3 (KISS, below)
postgres@nessler:~> pgbench.sh
clients 12      tps = 120793.023637    1.255
clients 24      tps = 144668.961468    1.017
clients 36      tps = 156705.239251    1.055
clients 48      tps = 152004.886893    1.141
clients 60      tps = 138582.113864    1.075
clients 72      tps = 136286.891104    1.059
clients 84      tps = 137420.986043    1.200
clients 96      tps = 135199.060242    1.231   avg   140207.645   1.119   1.000

V2 NO_WAKE_WIDE_IDLE
postgres@nessler:~> pgbench.sh
clients 12      tps = 121821.966162    1.265
clients 24      tps = 146446.388366    1.029
clients 36      tps = 151373.362190    1.019
clients 48      tps = 156806.730746    1.178
clients 60      tps = 133933.491567    1.039
clients 72      tps = 131460.489424    1.022
clients 84      tps = 130859.340261    1.143
clients 96      tps = 130787.476584    1.191   avg   137936.155   1.101   0.983

V2 WAKE_WIDE_IDLE (crawl in a hole feature, you're dead)
postgres@nessler:~> pgbench.sh
clients 12      tps = 121297.791570
clients 24      tps = 145939.488312
clients 36      tps = 155336.090263
clients 48      tps = 149018.245323
clients 60      tps = 136730.079391
clients 72      tps = 134886.116831
clients 84      tps = 130493.283398
clients 96      tps = 126043.336074


sched: beef up wake_wide()

Josef Bacik reported that Facebook sees better performance with their
1:N load (1 dispatch/node, N workers/node) when carrying an old patch
to try very hard to wake to an idle CPU.  While looking at wake_wide(),
I noticed that it doesn't pay attention to wakeup of the 1:N waker,
returning 1 only when the 1:N waker is waking one of its minions.

Correct that, and don't bother doing domain traversal when we know
that all we need to do is check for an idle cpu.

Signed-off-by: Mike Galbraith <umgwanakikbuti@gmail.com>
---
 include/linux/sched.h |    4 +--
 kernel/sched/fair.c   |   56 ++++++++++++++++++++++++--------------------------
 2 files changed, 29 insertions(+), 31 deletions(-)

Index: linux-2.6/include/linux/sched.h
===================================================================
--- linux-2.6.orig/include/linux/sched.h
+++ linux-2.6/include/linux/sched.h
@@ -1351,9 +1351,9 @@ struct task_struct {
 #ifdef CONFIG_SMP
 	struct llist_node wake_entry;
 	int on_cpu;
-	struct task_struct *last_wakee;
-	unsigned long wakee_flips;
+	unsigned int wakee_flips;
 	unsigned long wakee_flip_decay_ts;
+	struct task_struct *last_wakee;
 
 	int wake_cpu;
 #endif
Index: linux-2.6/kernel/sched/fair.c
===================================================================
--- linux-2.6.orig/kernel/sched/fair.c
+++ linux-2.6/kernel/sched/fair.c
@@ -4730,26 +4730,27 @@ static long effective_load(struct task_g
 
 #endif
 
+/*
+ * Detect 1:N waker/wakee relationship via a switching-frequency heuristic.
+ * A waker of many should wake a different task than the one last awakened
+ * at a frequency roughly N times higher than one of its wakees.  In order
+ * to determine whether we should let the load spread vs consolodating to
+ * shared cache, we look for a minimum 'flip' frequency of llc_size in one
+ * partner, and a factor of lls_size higher frequency in the other.  With
+ * both conditions met, we can be relatively sure that we are seeing a 1:N
+ * relationship, and that load size exceeds socket size.
+ */
 static int wake_wide(struct task_struct *p)
 {
+	unsigned int waker_flips = current->wakee_flips;
+	unsigned int wakee_flips = p->wakee_flips;
 	int factor = this_cpu_read(sd_llc_size);
 
-	/*
-	 * Yeah, it's the switching-frequency, could means many wakee or
-	 * rapidly switch, use factor here will just help to automatically
-	 * adjust the loose-degree, so bigger node will lead to more pull.
-	 */
-	if (p->wakee_flips > factor) {
-		/*
-		 * wakee is somewhat hot, it needs certain amount of cpu
-		 * resource, so if waker is far more hot, prefer to leave
-		 * it alone.
-		 */
-		if (current->wakee_flips > (factor * p->wakee_flips))
-			return 1;
-	}
-
-	return 0;
+	if (waker_flips < wakee_flips)
+		swap(waker_flips, wakee_flips);
+	if (wakee_flips < factor || waker_flips < wakee_flips * factor)
+		return 0;
+	return 1;
 }
 
 static int wake_affine(struct sched_domain *sd, struct task_struct *p, int sync)
@@ -4761,13 +4762,6 @@ static int wake_affine(struct sched_doma
 	unsigned long weight;
 	int balanced;
 
-	/*
-	 * If we wake multiple tasks be careful to not bounce
-	 * ourselves around too much.
-	 */
-	if (wake_wide(p))
-		return 0;
-
 	idx	  = sd->wake_idx;
 	this_cpu  = smp_processor_id();
 	prev_cpu  = task_cpu(p);
@@ -5021,14 +5015,17 @@ select_task_rq_fair(struct task_struct *
 {
 	struct sched_domain *tmp, *affine_sd = NULL, *sd = NULL;
 	int cpu = smp_processor_id();
-	int new_cpu = cpu;
+	int new_cpu = prev_cpu;
 	int want_affine = 0;
 	int sync = wake_flags & WF_SYNC;
 
-	if (sd_flag & SD_BALANCE_WAKE)
-		want_affine = cpumask_test_cpu(cpu, tsk_cpus_allowed(p));
-
 	rcu_read_lock();
+	if (sd_flag & SD_BALANCE_WAKE) {
+		want_affine = !wake_wide(p) && cpumask_test_cpu(cpu, tsk_cpus_allowed(p));
+		if (!want_affine)
+			goto select_idle;
+	}
+
 	for_each_domain(cpu, tmp) {
 		if (!(tmp->flags & SD_LOAD_BALANCE))
 			continue;
@@ -5048,10 +5045,11 @@ select_task_rq_fair(struct task_struct *
 	}
 
 	if (affine_sd && cpu != prev_cpu && wake_affine(affine_sd, p, sync))
-		prev_cpu = cpu;
+		new_cpu = cpu;
 
 	if (sd_flag & SD_BALANCE_WAKE) {
-		new_cpu = select_idle_sibling(p, prev_cpu);
+select_idle:
+		new_cpu = select_idle_sibling(p, new_cpu);
 		goto unlock;
 	}
 


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#1178748 — Re: [patch] Re: [PATCH RESEND] sched: prefer an idle cpu vs an idle sibling for BALANCE_WAKE

FromJosef Bacik <jbacik@fb.com>
Date2015-07-07 19:10 +0200
SubjectRe: [patch] Re: [PATCH RESEND] sched: prefer an idle cpu vs an idle sibling for BALANCE_WAKE
Message-ID<pJExB-8or-31@gated-at.bofh.it>
In reply to#1178289
On 07/07/2015 05:43 AM, Mike Galbraith wrote:
> On Tue, 2015-07-07 at 06:01 +0200, Mike Galbraith wrote:
>> On Mon, 2015-07-06 at 15:41 -0400, Josef Bacik wrote:
>>
>>> So the NO_WAKE_WIDE_IDLE results are very good, almost the same as the
>>> baseline with a slight regression at lower RPS and a slight improvement
>>> at high RPS.
>>
>> Good.  I can likely drop the rest then (I like dinky, so do CPUs;).  I'm
>> not real keen on the feature unless your numbers are really good, and
>> odds are that ain't gonna happen.
>
> More extensive testing in pedantic-man mode increased my confidence of
> that enough to sign off and ship the dirt simple version.  Any further
> twiddles should grow their own wings if they want to fly anyway, the
> simplest form helps your real world load, as well as the not so real
> pgbench, my numbers for that below.
>
> virgin master, 2 socket box
> postgres@nessler:~> pgbench.sh
> clients 12      tps = 96233.854271     1.000
> clients 24      tps = 142234.686166    1.000
> clients 36      tps = 148433.534531    1.000
> clients 48      tps = 133105.634302    1.000
> clients 60      tps = 128903.080371    1.000
> clients 72      tps = 128591.821782    1.000
> clients 84      tps = 114445.967116    1.000
> clients 96      tps = 109803.557524    1.000    avg   125219.017   1.000
>
> V3 (KISS, below)
> postgres@nessler:~> pgbench.sh
> clients 12      tps = 120793.023637    1.255
> clients 24      tps = 144668.961468    1.017
> clients 36      tps = 156705.239251    1.055
> clients 48      tps = 152004.886893    1.141
> clients 60      tps = 138582.113864    1.075
> clients 72      tps = 136286.891104    1.059
> clients 84      tps = 137420.986043    1.200
> clients 96      tps = 135199.060242    1.231   avg   140207.645   1.119   1.000
>
> V2 NO_WAKE_WIDE_IDLE
> postgres@nessler:~> pgbench.sh
> clients 12      tps = 121821.966162    1.265
> clients 24      tps = 146446.388366    1.029
> clients 36      tps = 151373.362190    1.019
> clients 48      tps = 156806.730746    1.178
> clients 60      tps = 133933.491567    1.039
> clients 72      tps = 131460.489424    1.022
> clients 84      tps = 130859.340261    1.143
> clients 96      tps = 130787.476584    1.191   avg   137936.155   1.101   0.983
>
> V2 WAKE_WIDE_IDLE (crawl in a hole feature, you're dead)
> postgres@nessler:~> pgbench.sh
> clients 12      tps = 121297.791570
> clients 24      tps = 145939.488312
> clients 36      tps = 155336.090263
> clients 48      tps = 149018.245323
> clients 60      tps = 136730.079391
> clients 72      tps = 134886.116831
> clients 84      tps = 130493.283398
> clients 96      tps = 126043.336074
>
>
> sched: beef up wake_wide()
>
> Josef Bacik reported that Facebook sees better performance with their
> 1:N load (1 dispatch/node, N workers/node) when carrying an old patch
> to try very hard to wake to an idle CPU.  While looking at wake_wide(),
> I noticed that it doesn't pay attention to wakeup of the 1:N waker,
> returning 1 only when the 1:N waker is waking one of its minions.
>
> Correct that, and don't bother doing domain traversal when we know
> that all we need to do is check for an idle cpu.
>
> Signed-off-by: Mike Galbraith <umgwanakikbuti@gmail.com>

Ok you can add

Tested-by: Josef Bacik <jbacik@fb.com>

The new patch is the best across the board, there are no regressions and 
about a 5% improvement for the bulk of the run (25 percentile and up). 
Thanks for your help on this!

Josef

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