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Re: [PATCH -tip v2 1/2] locking/rtmutex: Support spin on owner

Started byThomas Gleixner <tglx@linutronix.de>
First post2015-07-02 00:30 +0200
Last post2015-07-02 02:20 +0200
Articles 2 — 2 participants

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  Re: [PATCH -tip v2 1/2] locking/rtmutex: Support spin on owner Thomas Gleixner <tglx@linutronix.de> - 2015-07-02 00:30 +0200
    Re: [PATCH -tip v2 1/2] locking/rtmutex: Support spin on owner Davidlohr Bueso <dave@stgolabs.net> - 2015-07-02 02:20 +0200

#1175582 — Re: [PATCH -tip v2 1/2] locking/rtmutex: Support spin on owner

FromThomas Gleixner <tglx@linutronix.de>
Date2015-07-02 00:30 +0200
SubjectRe: [PATCH -tip v2 1/2] locking/rtmutex: Support spin on owner
Message-ID<pHyFZ-2Jd-33@gated-at.bofh.it>
On Wed, 1 Jul 2015, Davidlohr Bueso wrote:

> Similar to what we have in other locks, particularly regular mutexes, the
> idea is that as long as the owner is running, there is a fair chance it'll
> release the lock soon, and thus a task trying to acquire the rtmutex will
> better off spinning instead of blocking immediately after the fastpath.
> Conditions to stop spinning and enter the slowpath are simple:
> 
> (1) Upon need_resched()
> (2) Current lock owner blocks
>  
> Because rtmutexes track the lock owner atomically, we can extend the fastpath
> to continue polling on the lock owner via cmpxchg(lock->owner, NULL, current).
> 
> However, this is a conservative approach, such that if there are any waiters
> in-line, we stop spinning and immediately take the traditional slowpath. This
> allows priority boosting to take precedence over spinning, as otherwise we
> could starve a higher priority queued-up task (ie: top waiter) if spinners
> constantly steal the lock.

I'm a bit wary about the whole approach. In the RT tree we spin AFTER
we've enqueued the waiter and run priority boosting. While I can see
the charm of your approach, i.e. avoiding the prio boost dance for the
simple case, this can introduce larger latencies.

T1 (prio = 0)  	      T2 (prio = 50)
 lock(RTM);
		      lock(RTM);
		       spin()
-->preemption	        
T3 (prio = 10) 		leave spin, because owner is not on cpu
   	   	       
		       enqueue();
		       boost();
		       schedule();
-->preemption
T1 (prio = 50)

So we trade two extra context switches in the worst case for an
enhancement of performance in the normal case. I cannot quantify the
impact of this, but we really need to evaluate that proper before
going there.

Aside of that, if the lock is really contended, then you force all
spinners off the cpu, if one of the spinners starts blocking simply
because you have no idea which one is the top prio spinner.

T1 (prio = 0)  	      T2 (prio = 50)  	  T3 (prio = 10)
 lock(RTM);
		      lock(RTM);	  lock(RTM);
		       spin()		   spin();
		               		  --> preemption
					   enqueue()
					   boost();
					   schedule();
		       sees waiter bit
		       enqueue();
		       boost();
		       schedule();

T2 could happily keep spinning despite T3 going to sleep. I'm not sure
if that's what we want to achieve.

Need to think about it some more, but I wanted to give you something
to think about as well :)

Thanks,

	tglx



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#1175624

FromDavidlohr Bueso <dave@stgolabs.net>
Date2015-07-02 02:20 +0200
Message-ID<pHAop-3OA-5@gated-at.bofh.it>
In reply to#1175582
On Thu, 2015-07-02 at 00:27 +0200, Thomas Gleixner wrote:
> On Wed, 1 Jul 2015, Davidlohr Bueso wrote:
> 
> > Similar to what we have in other locks, particularly regular mutexes, the
> > idea is that as long as the owner is running, there is a fair chance it'll
> > release the lock soon, and thus a task trying to acquire the rtmutex will
> > better off spinning instead of blocking immediately after the fastpath.
> > Conditions to stop spinning and enter the slowpath are simple:
> > 
> > (1) Upon need_resched()
> > (2) Current lock owner blocks
> >  
> > Because rtmutexes track the lock owner atomically, we can extend the fastpath
> > to continue polling on the lock owner via cmpxchg(lock->owner, NULL, current).
> > 
> > However, this is a conservative approach, such that if there are any waiters
> > in-line, we stop spinning and immediately take the traditional slowpath. This
> > allows priority boosting to take precedence over spinning, as otherwise we
> > could starve a higher priority queued-up task (ie: top waiter) if spinners
> > constantly steal the lock.
> 
> I'm a bit wary about the whole approach. In the RT tree we spin AFTER
> we've enqueued the waiter and run priority boosting. While I can see
> the charm of your approach, i.e. avoiding the prio boost dance for the
> simple case, this can introduce larger latencies.
> 
> T1 (prio = 0)  	      T2 (prio = 50)
>  lock(RTM);
> 		      lock(RTM);
> 		       spin()
> -->preemption	        
> T3 (prio = 10) 		leave spin, because owner is not on cpu
>    	   	       
> 		       enqueue();
> 		       boost();
> 		       schedule();
> -->preemption
> T1 (prio = 50)
> 
> So we trade two extra context switches in the worst case for an
> enhancement of performance in the normal case. I cannot quantify the
> impact of this, but we really need to evaluate that proper before
> going there.

This is a very good point.

My first thought is that for a general purpose OS, the extra latency is
probably ok -- if you _really_ rely on rt characteristics enough to care
about this, you should be using the rt-patchset to begin with, methinks.
Aside from the non-blocking performance benefits of spinning, avoiding
the wait_lock (and the pi_lock in the case of doing the spinning AFTER
the boosting) can ease a lot of the lock contention.

> Aside of that, if the lock is really contended, then you force all
> spinners off the cpu, if one of the spinners starts blocking simply
> because you have no idea which one is the top prio spinner.
> 
> T1 (prio = 0)  	      T2 (prio = 50)  	  T3 (prio = 10)
>  lock(RTM);
> 		      lock(RTM);	  lock(RTM);
> 		       spin()		   spin();
> 		               		  --> preemption
> 					   enqueue()
> 					   boost();
> 					   schedule();
> 		       sees waiter bit
> 		       enqueue();
> 		       boost();
> 		       schedule();
> 
> T2 could happily keep spinning despite T3 going to sleep. I'm not sure
> if that's what we want to achieve.

Yeah this is one of the reasons why I was tempted of checking the
top-waiter prio against current prio to possibly keep spinning. Now
doing so without holding the wait_lock is obviously racy, however safe
afaict. If the top-waiter changes after it is checked by the spinner,
and we get it wrong, at worst we send that thread falsely to sleep,
otherwise we bogus spin once more -- neither of which is the end of the
world. Ie:

[top waiter prio 10]
T1 (prio 0)						T2		T3 (prio 0)
lock(RTM)
 if (rt_mutex_has_waiters(lock) &&					lock(RTM)
     rt_mutex_top_waiter()->prio > current->prio){			spin
	   ...						[release lock]
							[wakeup top waiter]

									[adds itself to the tree]
     }

But I could be overlooking something, which is why I chose to exclude it
in this patch.

Thanks,
Davidlohr


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