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Groups > linux.kernel > #1621945
| From | Juri Lelli <juri.lelli@arm.com> |
|---|---|
| Newsgroups | linux.kernel |
| Subject | Re: [RFC/RFT][PATCH] cpufreq: schedutil: Reduce frequencies slower |
| Date | 2017-04-12 11:10 +0200 |
| Message-ID | <tvmrL-2Do-11@gated-at.bofh.it> (permalink) |
| References | <tqQ77-42d-19@gated-at.bofh.it> <tvbwl-3ZY-9@gated-at.bofh.it> |
| Organization | linux.* mail to news gateway |
Hi Rafael, On 11/04/17 23:23, Rafael J. Wysocki wrote: > On Thu, Mar 30, 2017 at 11:36 PM, Rafael J. Wysocki <rjw@rjwysocki.net> wrote: > > From: Rafael J. Wysocki <rafael.j.wysocki@intel.com> > > > > The schedutil governor reduces frequencies too fast in some > > situations which cases undesirable performance drops to > > appear. > > > > To address that issue, make schedutil reduce the frequency slower by > > setting it to the average of the value chosen during the previous > > iteration of governor computations and the new one coming from its > > frequency selection formula. > > > > Link: https://bugzilla.kernel.org/show_bug.cgi?id=194963 > > Reported-by: John <john.ettedgui@gmail.com> > > Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com> > > --- > > > > This addresses a practical issue, but one in the "responsiveness" or > > "interactivity" category which is quite hard to represent quantitatively. > > > > As reported by John in BZ194963, schedutil does not ramp up P-states quickly > > enough which causes audio issues to appear in his gaming setup. At least it > > evidently is worse than ondemand in this respect and the patch below helps. > > > > The patch essentially repeats the trick added some time ago to the load-based > > P-state selection algorithm in intel_pstate, which allowed us to make it viable > > for performance-oriented users, and which is to reduce frequencies at a slower > > pace. > > > > The reason why I chose the average is because it is computationally cheap > > and pretty much the max reasonable slowdown and the idea is that in case > > there's something about to run that we don't know about yet, it is better to > > stay at a higher level for a while more to avoid having to get up from the floor > > every time. > > > > But technically speaking it is a filter. :-) > > > > So among other things I'm wondering if that leads to substantial increases in > > energy consumption anywhere. > > I haven't seen any numbers indicating that, so since the issue > addressed by this patch is real, I'd like to go ahead with it for > 4.12. > Sorry, it took a bit of time to get results. I didn't see big power/perf regressions on interactive type of workloads running on Pixel phones. Youtube only showed a +~2% energy increase, but I can't say for certain that is not in the noise. My experiments also have your other two patches [1] applied. So, yeah. I guess we could go ahead with this and see if we can improve further in the future. Thanks, - Juri [1] https://marc.info/?l=linux-kernel&m=149178351728004&w=2
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Re: [RFC/RFT][PATCH] cpufreq: schedutil: Reduce frequencies slower "Rafael J. Wysocki" <rafael@kernel.org> - 2017-04-11 23:30 +0200 Re: [RFC/RFT][PATCH] cpufreq: schedutil: Reduce frequencies slower Juri Lelli <juri.lelli@arm.com> - 2017-04-12 11:10 +0200
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