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Re: [PATCH v3 05/13] security/keys: ensure RNG is seeded before use

From "Jason A. Donenfeld" <Jason@zx2c4.com>
Newsgroups linux.kernel
Subject Re: [PATCH v3 05/13] security/keys: ensure RNG is seeded before use
Date 2017-06-06 14:30 +0200
Message-ID <tPlMu-hV-19@gated-at.bofh.it> (permalink)
References <tPb0J-1BU-3@gated-at.bofh.it> <tPb0M-1BU-95@gated-at.bofh.it> <tPjAZ-7ik-9@gated-at.bofh.it>
Organization linux.* mail to news gateway

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On Tue, Jun 6, 2017 at 12:08 PM, David Howells <dhowells@redhat.com> wrote:
> Jason A. Donenfeld <Jason@zx2c4.com> wrote:
>
>> +             key->serial = get_random_u32() >> 1;
>
> If this may sleep, it must be interruptible.

That won't sleep. I could have made it get_random_u32_wait(), but we'd
get into trouble at boottime. So instead, for now, I just use
get_random_u32 rather than get_random_bytes, which can use the
architectural random number generator, when the platform has one,
which is available early on.

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Thread

[PATCH v3 00/13] Unseeded In-Kernel Randomness Fixes "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-06-06 03:00 +0200
  [PATCH v3 10/13] net/neighbor: use get_random_u32 for 32-bit hash random "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-06-06 03:00 +0200
  [PATCH v3 03/13] random: invalidate batched entropy after crng init "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-06-06 03:00 +0200
  [PATCH v3 09/13] rhashtable: use get_random_u32 for hash_rnd "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-06-06 03:00 +0200
  [PATCH v3 05/13] security/keys: ensure RNG is seeded before use "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-06-06 03:00 +0200
    Re: [PATCH v3 05/13] security/keys: ensure RNG is seeded before use David Howells <dhowells@redhat.com> - 2017-06-06 12:10 +0200
      Re: [PATCH v3 05/13] security/keys: ensure RNG is seeded before use "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-06-06 14:30 +0200
  [PATCH v3 01/13] random: add synchronous API for the urandom pool "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-06-06 03:00 +0200
  [PATCH v3 11/13] net/route: use get_random_int for random counter "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-06-06 03:00 +0200
  [PATCH v3 07/13] ceph: ensure RNG is seeded before using "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-06-06 03:00 +0200
  [PATCH v3 02/13] random: add get_random_{bytes,u32,u64,int,long,once}_wait family "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-06-06 03:00 +0200
    Re: [PATCH v3 02/13] random: add get_random_{bytes,u32,u64,int,long,once}_wait  family Jeffrey Walton <noloader@gmail.com> - 2017-06-06 07:20 +0200
      Re: [PATCH v3 02/13] random: add get_random_{bytes,u32,u64,int,long,once}_wait  family "Jason A. Donenfeld" <Jason@zx2c4.com> - 2017-06-06 14:30 +0200

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