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Re: [PATCH 2/4] mm, page_alloc: warn_alloc print nodemask

From Michal Hocko <mhocko@kernel.org>
Newsgroups linux.kernel
Subject Re: [PATCH 2/4] mm, page_alloc: warn_alloc print nodemask
Date 2017-01-18 11:30 +0100
Message-ID <t0VF8-2KV-1@gated-at.bofh.it> (permalink)
References <t0y5P-59Z-9@gated-at.bofh.it> <t0y5Q-59Z-15@gated-at.bofh.it> <t0L35-4Oi-53@gated-at.bofh.it>
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On Tue 17-01-17 15:01:35, David Rientjes wrote:
> On Tue, 17 Jan 2017, Michal Hocko wrote:
> 
> > diff --git a/include/linux/mm.h b/include/linux/mm.h
> > index 57dc3c3b53c1..3e35eb04a28a 100644
> > --- a/include/linux/mm.h
> > +++ b/include/linux/mm.h
> > @@ -1912,8 +1912,8 @@ extern void si_meminfo_node(struct sysinfo *val, int nid);
> >  extern unsigned long arch_reserved_kernel_pages(void);
> >  #endif
> >  
> > -extern __printf(2, 3)
> > -void warn_alloc(gfp_t gfp_mask, const char *fmt, ...);
> > +extern __printf(3, 4)
> > +void warn_alloc(gfp_t gfp_mask, nodemask_t *nodemask, const char *fmt, ...);
> >  
> >  extern void setup_per_cpu_pageset(void);
> >  
> > diff --git a/mm/page_alloc.c b/mm/page_alloc.c
> > index 8f4f306d804c..7f9c0ee18ae0 100644
> > --- a/mm/page_alloc.c
> > +++ b/mm/page_alloc.c
> > @@ -3031,12 +3031,13 @@ static void warn_alloc_show_mem(gfp_t gfp_mask)
> >  	show_mem(filter);
> >  }
> >  
> > -void warn_alloc(gfp_t gfp_mask, const char *fmt, ...)
> > +void warn_alloc(gfp_t gfp_mask, nodemask_t *nodemask, const char *fmt, ...)
> >  {
> >  	struct va_format vaf;
> >  	va_list args;
> >  	static DEFINE_RATELIMIT_STATE(nopage_rs, DEFAULT_RATELIMIT_INTERVAL,
> >  				      DEFAULT_RATELIMIT_BURST);
> > +	nodemask_t *nm = (nodemask) ? nodemask : &cpuset_current_mems_allowed;
> 
> Small nit: wouldn't it be helpful to know if ac->nodemask is actually NULL 
> rather than setting it to cpuset_current_mems_allowed here?  We know the 
> effective nodemask from cpuset_print_current_mems_allowed(), but we don't 
> know if there's a bug in the page allocator which is failing to set 
> ac->nodemask appropriately if we blindly set it here when cpusets are not 
> enabled.

You are right that games with the nodemask are dangerous and can
potentially lead to unexpected behavior. I wanted to make this code as
simple as possible though and printing mems_allowed for NULL nodemask
looked like the way. Feel free to post a patch to handle null nodemask
in the output if you think it is an improvement.

-- 
Michal Hocko
SUSE Labs

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Thread

[PATCH 2/4] mm, page_alloc: warn_alloc print nodemask Michal Hocko <mhocko@kernel.org> - 2017-01-17 10:20 +0100
  Re: [PATCH 2/4] mm, page_alloc: warn_alloc print nodemask "Hillf Danton" <hillf.zj@alibaba-inc.com> - 2017-01-17 10:50 +0100
  Re: [PATCH 2/4] mm, page_alloc: warn_alloc print nodemask David Rientjes <rientjes@google.com> - 2017-01-18 00:10 +0100
    Re: [PATCH 2/4] mm, page_alloc: warn_alloc print nodemask Michal Hocko <mhocko@kernel.org> - 2017-01-18 11:30 +0100

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