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Groups > linux.kernel > #1450918
| From | Rob Clark <robdclark@gmail.com> |
|---|---|
| Newsgroups | linux.kernel |
| Subject | Re: [PATCH 5/6] drm/vc4: Fix overflow mem unreferencing when the binner runs dry. |
| Date | 2016-07-26 23:20 +0200 |
| Message-ID | <rZhVE-7bN-7@gated-at.bofh.it> (permalink) |
| References | <rZhsB-6N1-3@gated-at.bofh.it> <rZhsC-6N1-19@gated-at.bofh.it> |
| Organization | linux.* mail to news gateway |
On Tue, Jul 26, 2016 at 4:47 PM, Eric Anholt <eric@anholt.net> wrote:
> Overflow memory handling is tricky: While it's still referenced by the
> BPO registers, we want to keep it from being freed. When we are
> putting a new set of overflow memory in the registers, we need to
> assign the old one to the last rendering job using it.
>
> We were looking at "what's currently running in the binner", but since
> the bin/render submission split, we may end up with the binner
> completing and having no new job while the renderer is still
> processing. So, if we don't find a bin job at all, look at the
> highest-seqno (last) render job to attach our overflow to.
so, drive-by comment.. but can you allocate gem bo's without backing
them immediately with pages? If so, just always allocate the bo
up-front and attach it as a dependency of the batch, and only pin it
to actual pages when you have to overflow?
BR,
-R
> Signed-off-by: Eric Anholt <eric@anholt.net>
> Fixes: ca26d28bbaa3 ("drm/vc4: improve throughput by pipelining binning and rendering jobs")
> Cc: stable@vger.kernel.org
> ---
> drivers/gpu/drm/vc4/vc4_drv.h | 9 +++++++++
> drivers/gpu/drm/vc4/vc4_irq.c | 4 +++-
> 2 files changed, 12 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/vc4/vc4_drv.h b/drivers/gpu/drm/vc4/vc4_drv.h
> index 0ced289d7696..87f727932af2 100644
> --- a/drivers/gpu/drm/vc4/vc4_drv.h
> +++ b/drivers/gpu/drm/vc4/vc4_drv.h
> @@ -321,6 +321,15 @@ vc4_first_render_job(struct vc4_dev *vc4)
> struct vc4_exec_info, head);
> }
>
> +static inline struct vc4_exec_info *
> +vc4_last_render_job(struct vc4_dev *vc4)
> +{
> + if (list_empty(&vc4->render_job_list))
> + return NULL;
> + return list_last_entry(&vc4->render_job_list,
> + struct vc4_exec_info, head);
> +}
> +
> /**
> * struct vc4_texture_sample_info - saves the offsets into the UBO for texture
> * setup parameters.
> diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
> index b0104a346a74..094bc6a475c1 100644
> --- a/drivers/gpu/drm/vc4/vc4_irq.c
> +++ b/drivers/gpu/drm/vc4/vc4_irq.c
> @@ -83,8 +83,10 @@ vc4_overflow_mem_work(struct work_struct *work)
>
> spin_lock_irqsave(&vc4->job_lock, irqflags);
> current_exec = vc4_first_bin_job(vc4);
> + if (!current_exec)
> + current_exec = vc4_last_render_job(vc4);
> if (current_exec) {
> - vc4->overflow_mem->seqno = vc4->finished_seqno + 1;
> + vc4->overflow_mem->seqno = current_exec->seqno;
> list_add_tail(&vc4->overflow_mem->unref_head,
> ¤t_exec->unref_list);
> vc4->overflow_mem = NULL;
> --
> 2.8.1
>
> _______________________________________________
> dri-devel mailing list
> dri-devel@lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/dri-devel
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[PATCH 0/6] vc4 miscellaneous v3d fixes Eric Anholt <eric@anholt.net> - 2016-07-26 22:50 +0200
[PATCH 4/6] drm/vc4: Free hang state before destroying BO cache. Eric Anholt <eric@anholt.net> - 2016-07-26 22:50 +0200
[PATCH 5/6] drm/vc4: Fix overflow mem unreferencing when the binner runs dry. Eric Anholt <eric@anholt.net> - 2016-07-26 22:50 +0200
Re: [PATCH 5/6] drm/vc4: Fix overflow mem unreferencing when the binner runs dry. Rob Clark <robdclark@gmail.com> - 2016-07-26 23:20 +0200
Re: [PATCH 5/6] drm/vc4: Fix overflow mem unreferencing when the binner runs dry. Eric Anholt <eric@anholt.net> - 2016-07-27 01:20 +0200
Re: [PATCH 5/6] drm/vc4: Fix overflow mem unreferencing when the binner runs dry. Rob Clark <robdclark@gmail.com> - 2016-07-27 01:40 +0200
Re: [PATCH 5/6] drm/vc4: Fix overflow mem unreferencing when the binner runs dry. Eric Anholt <eric@anholt.net> - 2016-07-27 07:40 +0200
Re: [PATCH 5/6] drm/vc4: Fix overflow mem unreferencing when the binner runs dry. Rob Clark <robdclark@gmail.com> - 2016-07-27 13:20 +0200
[PATCH 6/6] drm/vc4: Fix oops when userspace hands in a bad BO. Eric Anholt <eric@anholt.net> - 2016-07-26 22:50 +0200
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