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Groups > linux.kernel > #1436707
| From | Eric Anholt <eric@anholt.net> |
|---|---|
| Newsgroups | linux.kernel |
| Subject | [PATCH 7/7] drm/vc4: Fix a "the the" typo in a comment. |
| Date | 2016-07-05 03:20 +0200 |
| Message-ID | <rRnbP-4xL-7@gated-at.bofh.it> (permalink) |
| References | <rRnbP-4xL-1@gated-at.bofh.it> |
| Organization | linux.* mail to news gateway |
Signed-off-by: Eric Anholt <eric@anholt.net> --- drivers/gpu/drm/vc4/vc4_validate_shaders.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/vc4/vc4_validate_shaders.c b/drivers/gpu/drm/vc4/vc4_validate_shaders.c index 302ce68e24cd..d126145c60ca 100644 --- a/drivers/gpu/drm/vc4/vc4_validate_shaders.c +++ b/drivers/gpu/drm/vc4/vc4_validate_shaders.c @@ -194,7 +194,7 @@ check_tmu_write(struct vc4_validated_shader_info *validated_shader, return false; } - /* We assert that the the clamped address is the first + /* We assert that the clamped address is the first * argument, and the UBO base address is the second argument. * This is arbitrary, but simpler than supporting flipping the * two either way. -- 2.8.1
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[PATCH 0/7] drm/vc4: loops and getparam support. Eric Anholt <eric@anholt.net> - 2016-07-05 03:20 +0200 [PATCH 1/7] drm/vc4: Add a getparam ioctl for getting the V3D identity regs. Eric Anholt <eric@anholt.net> - 2016-07-05 03:20 +0200 [PATCH 2/7] drm/vc4: Move validation's current/max ip into the validation struct. Eric Anholt <eric@anholt.net> - 2016-07-05 03:20 +0200 [PATCH 4/7] drm/vc4: Add support for branching in shader validation. Eric Anholt <eric@anholt.net> - 2016-07-05 03:20 +0200 [PATCH 7/7] drm/vc4: Fix a "the the" typo in a comment. Eric Anholt <eric@anholt.net> - 2016-07-05 03:20 +0200 [PATCH 3/7] drm/vc4: Add a bitmap of branch targets during shader validation. Eric Anholt <eric@anholt.net> - 2016-07-05 03:20 +0200 [PATCH 6/7] drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS Eric Anholt <eric@anholt.net> - 2016-07-05 03:20 +0200
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