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Groups > linux.kernel > #1286744

[PATCH v2 5/9] drm/vc4: Fix a typo in a V3D debug register.

From Eric Anholt <eric@anholt.net>
Newsgroups linux.kernel
Subject [PATCH v2 5/9] drm/vc4: Fix a typo in a V3D debug register.
Date 2015-12-08 19:40 +0100
Message-ID <qDvl8-5U7-19@gated-at.bofh.it> (permalink)
References <qDvl7-5U7-3@gated-at.bofh.it>
Organization linux.* mail to news gateway

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Signed-off-by: Eric Anholt <eric@anholt.net>
---
 drivers/gpu/drm/vc4/vc4_regs.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/vc4/vc4_regs.h b/drivers/gpu/drm/vc4/vc4_regs.h
index 9e4e904..4e52a0a 100644
--- a/drivers/gpu/drm/vc4/vc4_regs.h
+++ b/drivers/gpu/drm/vc4/vc4_regs.h
@@ -154,7 +154,7 @@
 #define V3D_PCTRS14  0x006f4
 #define V3D_PCTR15   0x006f8
 #define V3D_PCTRS15  0x006fc
-#define V3D_BGE      0x00f00
+#define V3D_DBGE     0x00f00
 #define V3D_FDBGO    0x00f04
 #define V3D_FDBGB    0x00f08
 #define V3D_FDBGR    0x00f0c
-- 
2.6.2

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Thread

[PATCH v2 0/9] VC4 3D rendering support. Eric Anholt <eric@anholt.net> - 2015-12-08 19:40 +0100
  [PATCH v2 3/9] drm/vc4: Add create and map BO ioctls. Eric Anholt <eric@anholt.net> - 2015-12-08 19:40 +0100
  [PATCH v2 5/9] drm/vc4: Fix a typo in a V3D debug register. Eric Anholt <eric@anholt.net> - 2015-12-08 19:40 +0100
  [PATCH v2 4/9] drm/vc4: Add an API for creating GPU shaders in GEM BOs. Eric Anholt <eric@anholt.net> - 2015-12-08 19:40 +0100
  [PATCH v2 2/9] drm/vc4: Add a BO cache. Eric Anholt <eric@anholt.net> - 2015-12-08 19:40 +0100
  [PATCH v2 6/9] drm/vc4: Bind and initialize the V3D engine. Eric Anholt <eric@anholt.net> - 2015-12-08 19:40 +0100
  [PATCH v2 1/9] drm: Create a driver hook for allocating GEM object structs. Eric Anholt <eric@anholt.net> - 2015-12-08 19:40 +0100

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