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Re: [PATCH] arm64: fix bug for reloading FPSIMD state after execve on cpu 0.

From Ard Biesheuvel <ard.biesheuvel@linaro.org>
Newsgroups linux.kernel
Subject Re: [PATCH] arm64: fix bug for reloading FPSIMD state after execve on cpu 0.
Date 2015-08-26 13:40 +0200
Message-ID <q1HdF-4t8-27@gated-at.bofh.it> (permalink)
References <q1yWJ-WY-1@gated-at.bofh.it> <q1GUh-46N-7@gated-at.bofh.it>
Organization linux.* mail to news gateway

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On 26 August 2015 at 13:12, Will Deacon <will.deacon@arm.com> wrote:
> Hello,
>
> [adding Ard]
>
> On Wed, Aug 26, 2015 at 03:40:41AM +0100, Chunyan Zhang wrote:
>> From: Janet Liu <janet.liu@spreadtrum.com>
>>
>> If process A is running on CPU 0 and do execve syscall and after sched_exec,
>> dest_cpu is 0, fpsimd_state.cpu is 0. If at the time Process A get scheduled
>> out and after some kernel threads running on CPU 0, process A is back in CPU 0,
>> A's fpsimd_state.cpu is current cpu id "0", and per_cpu(fpsimd_last_state)
>> points A's fpsimd_state, TIF_FOREIGN_FPSTATE will be clear, kernel will not
>> reload the context during it return to userspace. so set the cpu's
>> fpsimd_last_state to NULL to avoid this.
>
> AFAICT, this is only a problem if one of the kernel threads uses the fpsimd
> registers, right? However, kernel_neon_begin_partial clobbers
> fpsimd_last_state, so I'm struggling to see the problem.
>

I think the problem is real, but it would be better to set the
fpsimd_state::cpu field to an invalid value like we do in
fpsimd_flush_task_state()

diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index 44d6f7545505..c56956a16d3f 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -158,6 +158,7 @@ void fpsimd_thread_switch(struct task_struct *next)
 void fpsimd_flush_thread(void)
 {
        memset(&current->thread.fpsimd_state, 0, sizeof(struct fpsimd_state));
+       fpsimd_flush_task_state(current);
        set_thread_flag(TIF_FOREIGN_FPSTATE);
 }

(note the memset erroneously initializes that field to CPU 0)

This more accurately reflects the state of the process after forking,
i.e., that its FPSIMD state has never been loaded into any CPU.

-- 
Ard.

> Are you seeing an issue in practice?
>
> Will
>
>> Signed-off-by: Janet Liu <janet.liu@spreadtrum.com>
>> Signed-off-by: Chunyan Zhang <chunyan.zhang@spreadtrum.com>
>> ---
>>  arch/arm64/kernel/fpsimd.c |    1 +
>>  1 file changed, 1 insertion(+)
>>
>> diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
>> index 44d6f75..ec58d94 100644
>> --- a/arch/arm64/kernel/fpsimd.c
>> +++ b/arch/arm64/kernel/fpsimd.c
>> @@ -159,6 +159,7 @@ void fpsimd_flush_thread(void)
>>  {
>>       memset(&current->thread.fpsimd_state, 0, sizeof(struct fpsimd_state));
>>       set_thread_flag(TIF_FOREIGN_FPSTATE);
>> +     this_cpu_write(fpsimd_last_state, NULL);
>>  }
>>
>>  /*
>> --
>> 1.7.9.5
>>
--
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Thread

[PATCH] arm64: fix bug for reloading FPSIMD state after execve on cpu 0. Chunyan Zhang <chunyan.zhang@spreadtrum.com> - 2015-08-26 04:50 +0200
  Re: [PATCH] arm64: fix bug for reloading FPSIMD state after execve  on cpu 0. Will Deacon <will.deacon@arm.com> - 2015-08-26 13:20 +0200
    Re: [PATCH] arm64: fix bug for reloading FPSIMD state after execve  on cpu 0. Will Deacon <will.deacon@arm.com> - 2015-08-26 13:40 +0200
    Re: [PATCH] arm64: fix bug for reloading FPSIMD state after execve on  cpu 0. Ard Biesheuvel <ard.biesheuvel@linaro.org> - 2015-08-26 13:40 +0200
      Re: [PATCH] arm64: fix bug for reloading FPSIMD state after execve on  cpu 0. Jianhua Liu <jianhua.ljh@gmail.com> - 2015-08-27 04:50 +0200
    Re: [PATCH] arm64: fix bug for reloading FPSIMD state after execve on  cpu 0. Jianhua Liu <jianhua.ljh@gmail.com> - 2015-08-26 14:10 +0200

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