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Groups > comp.theory > #143509
| From | Mild Shock <janburse@fastmail.fm> |
|---|---|
| Newsgroups | comp.lang.c, comp.lang.lisp, comp.theory |
| Subject | You hear some noises in the distance (Was: Loderunner Enemy AI better than SWI-Prolog?) |
| Date | 2026-09-15 20:21 +0200 |
| Message-ID | <118c2b4$8nro$2@solani.org> (permalink) |
| References | (11 earlier) <27268.48342.40320.549939@parhasard.net> <1162nhe$26tip$5@dont-email.me> <NQ6hS.1098979$la89.205442@fx06.ams4> <slrn118buud.mqi.anthk@hyperbola.home> <YQfqS.118094$3vg8.60241@fx37.iad> |
Cross-posted to 3 groups.
Hi, Interesting. This PLATO ting from University of Illinois could maybe predate Hack: Dirk Pellett of Iowa State University and Flint Pellett of the University of Illinois made substantial enhancements to the game from 1976 to 1985 https://en.wikipedia.org/wiki/Dnd_%281975_video_game%29 Hack was created in 1982 by Jay Fenlason with the assistance of Kenny Woodland, Mike Thome, and Jonathan Payne, while students at Lincoln- Sudbury Regional High School. https://en.wikipedia.org/wiki/Hack_%28video_game%29 Bye BTW: Doom predecessor could have been this one: The first version was developed by high school students Steve Colley, Greg Thompson, and Howard Palmer for the Imlac PDS-1 minicomputer during a school work/study program at the NASA Ames Research Center. 3D multiplayer first-person shooter maze game https://en.wikipedia.org/wiki/Maze_%281973_video_game%29 Scott Lurndal schrieb: > Anthk GM <anthk@disroot.org> writes: >> On 2026-08-19, Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> wrote: >>> On 19/08/2026 6:49 AM, Lawrence D’Oliveiro wrote: >>>> On Tue, 18 Aug 2026 21:13:10 +0100, Aidan Kehoe wrote: >>>> >>>>> I coded Prolog in 1998-1999. It is not oriented to the underlying >>>>> machine in any useful way, and its syntax is not human-friendly. I >>>>> don’t recommend it. >>>> >>>> I did briefly flirt with it, a decade earlier. I found it “very high >>>> level”, in that its brute-force pattern-matching-plus-backtracking >>>> execution paradigm was well-suited to solving certain kinds of logic >>>> problems (it’s in the name of the language after all). Though I guess >>>> you’d get a blowup in execution time and memory in more complex >>>> real-world situations. >>>> >>>> You know the old “Who Owns The Zebra?” logic puzzle (or some variant >>>> thereof)? You basically code the given clues directly into Prolog, run >>>> the result as a program, and out pops the answer. >>> >>> Dear Lawrence, >>> >>> Have you thought to code yourself as a logical puzzle solving character >>> in text adventures, with or without the help of Prolog? >>> >>> Do you think you can do so without ever mentioning Python? Or do you >>> love snakes so much you cannot live without it? Are you perhaps a >>> graduate of the Slitherin magical university? >>> >>> I have added rec.arts.int-fiction to this discussion, and alt.fantasy, >>> even though we don't discuss Slitherins there. >>> >>> >>> Happy coding yourself in a text adventure game! >> >> There's a clause based language called Dialog which is >> Prolog's cousing (think something like CLIPS, constraint based >> solvers): > > The first graphical MUD was built using the TUTOR > language. > > https://en.wikipedia.org/wiki/TUTOR > https://en.wikipedia.org/wiki/Dnd_(1975_video_game) > https://en.wikipedia.org/wiki/Empire_(1973_video_game) > > >
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Malicious Computer Architecture (was: Re: Prioritize Performance over Correctness) Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-03 19:23 +0800
Re: Malicious Computer Architecture (was: Re: Prioritize Performance over Correctness) scott@slp53.sl.home (Scott Lurndal) - 2026-08-03 14:29 +0000
Re: Malicious Computer Architecture Kragen Javier Sitaker <kragen@canonical.org> - 2026-09-03 14:26 -0300
Johnny Depp prevention [Windows 11 etc...] (Was: Malicious Computer Architecture) Mild Shock <janburse@fastmail.fm> - 2026-08-03 18:10 +0200
But how can you deploy. when its ROM? (Was: Johnny Depp prevention [Windows 11 etc...]) Mild Shock <janburse@fastmail.fm> - 2026-08-03 18:15 +0200
GPU Elasticity: Collective Communications Libraries (Was: But how can you deploy. when its ROM?) Mild Shock <janburse@fastmail.fm> - 2026-08-07 14:37 +0200
What are Flits and Phits? [Network on a Chip] (Re: GPU Elasticity: Collective Communications Libraries) Mild Shock <janburse@fastmail.fm> - 2026-08-07 18:07 +0200
Cristallina: Thank you for the Beam (Re: What are Flits and Phits? [Network on a Chip]) Mild Shock <janburse@fastmail.fm> - 2026-08-09 21:22 +0200
Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Mild Shock <janburse@fastmail.fm> - 2026-08-18 16:26 +0200
How to shoot yourself in the foot (Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Mild Shock <janburse@fastmail.fm> - 2026-08-18 16:50 +0200
Re: How to shoot yourself in the foot (Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-19 03:24 +0800
Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-19 03:21 +0800
Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Aidan Kehoe <kehoea@parhasard.net> - 2026-08-18 21:13 +0100
Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Lawrence D’Oliveiro <ldo@nz.invalid> - 2026-08-18 22:49 +0000
Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-19 08:32 +0800
Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Anthk GM <anthk@disroot.org> - 2026-09-15 17:10 +0000
Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] scott@slp53.sl.home (Scott Lurndal) - 2026-09-15 18:08 +0000
You hear some noises in the distance (Was: Loderunner Enemy AI better than SWI-Prolog?) Mild Shock <janburse@fastmail.fm> - 2026-09-15 20:21 +0200
Re: You hear some noises in the distance (Was: Loderunner Enemy AI better than SWI-Prolog?) scott@slp53.sl.home (Scott Lurndal) - 2026-09-15 20:05 +0000
Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] George Neuner <gneuner2@comcast.net> - 2026-08-21 02:08 -0400
Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-21 15:25 +0800
Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] George Neuner <gneuner2@comcast.net> - 2026-08-21 16:28 -0400
Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-19 08:27 +0800
William A. Howard solved all his 99 problems (Re: Loderunner Enemy AI better than SWI-Prolog?) Mild Shock <janburse@fastmail.fm> - 2026-08-23 01:48 +0200
The Mac Neo is a Budget Monster [GPU Channels] (Re: What are Flits and Phits? [Network on a Chip]) Mild Shock <janburse@fastmail.fm> - 2026-08-11 16:27 +0200
The luminaries of duct-tape engineering [Sweeney and Torvald] (Was: The Mac Neo is a Budget Monster [GPU Channels]) Mild Shock <janburse@fastmail.fm> - 2026-08-11 16:51 +0200
Re: Malicious Computer Architecture Aidan Kehoe <kehoea@parhasard.net> - 2026-08-03 19:51 +0100
Re: Malicious Computer Architecture Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-05 00:22 +0800
Re: Malicious Computer Architecture Richard Harnden <richard.nospam@gmail.invalid> - 2026-08-04 19:10 +0100
Re: Malicious Computer Architecture Kaz Kylheku <046-301-5902@kylheku.com> - 2026-08-06 21:55 +0000
Re: Malicious Computer Architecture Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-07 06:31 +0800
Re: Malicious Computer Architecture Aidan Kehoe <kehoea@parhasard.net> - 2026-08-06 23:01 +0100
Re: Malicious Computer Architecture Niocláisín Cóilín de Ghlostéir <thanks-to@Taf.com> - 2026-08-04 18:13 +0000
Re: Malicious Computer Architecture Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-05 03:48 +0800
Re: Malicious Computer Architecture Niocláisín Cóilín de Ghlostéir <thanks-to@Taf.com> - 2026-08-04 22:01 +0000
Re: Malicious Computer Architecture Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-05 06:25 +0800
A Case for Impurity: The Applied Pi Calculus (Re: Malicious Computer Architecture) Mild Shock <janburse@fastmail.fm> - 2026-08-04 14:58 +0200
The Sandcastle of Paul Taraus Interactors (Re: A Case for Impurity: The Applied Pi Calculus) Mild Shock <janburse@fastmail.fm> - 2026-08-04 15:10 +0200
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