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Groups > comp.theory > #143509

You hear some noises in the distance (Was: Loderunner Enemy AI better than SWI-Prolog?)

From Mild Shock <janburse@fastmail.fm>
Newsgroups comp.lang.c, comp.lang.lisp, comp.theory
Subject You hear some noises in the distance (Was: Loderunner Enemy AI better than SWI-Prolog?)
Date 2026-09-15 20:21 +0200
Message-ID <118c2b4$8nro$2@solani.org> (permalink)
References (11 earlier) <27268.48342.40320.549939@parhasard.net> <1162nhe$26tip$5@dont-email.me> <NQ6hS.1098979$la89.205442@fx06.ams4> <slrn118buud.mqi.anthk@hyperbola.home> <YQfqS.118094$3vg8.60241@fx37.iad>

Cross-posted to 3 groups.

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Hi,

Interesting. This PLATO ting from University
of Illinois could maybe predate Hack:

Dirk Pellett of Iowa State University
and Flint Pellett of the University of
Illinois made substantial enhancements
to the game from 1976 to 1985
https://en.wikipedia.org/wiki/Dnd_%281975_video_game%29

Hack was created in 1982 by Jay Fenlason with
the assistance of Kenny Woodland, Mike Thome,
and Jonathan Payne, while students at Lincoln-
Sudbury Regional High School.
https://en.wikipedia.org/wiki/Hack_%28video_game%29

Bye

BTW: Doom predecessor could have been this one:

The first version was developed by high school
students Steve Colley, Greg Thompson, and Howard
Palmer for the Imlac PDS-1 minicomputer during a
school work/study program at the NASA Ames
Research Center.
3D multiplayer first-person shooter maze game
https://en.wikipedia.org/wiki/Maze_%281973_video_game%29

Scott Lurndal schrieb:
> Anthk GM <anthk@disroot.org> writes:
>> On 2026-08-19, Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> wrote:
>>> On 19/08/2026 6:49 AM, Lawrence D’Oliveiro wrote:
>>>> On Tue, 18 Aug 2026 21:13:10 +0100, Aidan Kehoe wrote:
>>>>
>>>>> I coded Prolog in 1998-1999. It is not oriented to the underlying
>>>>> machine in any useful way, and its syntax is not human-friendly. I
>>>>> don’t recommend it.
>>>>
>>>> I did briefly flirt with it, a decade earlier. I found it “very high
>>>> level”, in that its brute-force pattern-matching-plus-backtracking
>>>> execution paradigm was well-suited to solving certain kinds of logic
>>>> problems (it’s in the name of the language after all). Though I guess
>>>> you’d get a blowup in execution time and memory in more complex
>>>> real-world situations.
>>>>
>>>> You know the old “Who Owns The Zebra?” logic puzzle (or some variant
>>>> thereof)? You basically code the given clues directly into Prolog, run
>>>> the result as a program, and out pops the answer.
>>>
>>> Dear Lawrence,
>>>
>>> Have you thought to code yourself as a logical puzzle solving character
>>> in text adventures, with or without the help of Prolog?
>>>
>>> Do you think you can do so without ever mentioning Python?  Or do you
>>> love snakes so much you cannot live without it?  Are you perhaps a
>>> graduate of the Slitherin magical university?
>>>
>>> I have added rec.arts.int-fiction to this discussion, and alt.fantasy,
>>> even though we don't discuss Slitherins there.
>>>
>>>
>>> Happy coding yourself in a text adventure game!
>>
>> There's a clause based language called Dialog which is
>> Prolog's cousing (think something like CLIPS, constraint based
>> solvers):
> 
> The first graphical MUD was built using the TUTOR
> language.
> 
> https://en.wikipedia.org/wiki/TUTOR
> https://en.wikipedia.org/wiki/Dnd_(1975_video_game)
> https://en.wikipedia.org/wiki/Empire_(1973_video_game)
> 
>    
> 

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Thread

Malicious Computer Architecture (was: Re: Prioritize Performance over Correctness) Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-03 19:23 +0800
  Re: Malicious Computer Architecture (was: Re: Prioritize Performance over Correctness) scott@slp53.sl.home (Scott Lurndal) - 2026-08-03 14:29 +0000
    Re: Malicious Computer Architecture Kragen Javier Sitaker <kragen@canonical.org> - 2026-09-03 14:26 -0300
  Johnny Depp prevention [Windows 11 etc...] (Was: Malicious Computer Architecture) Mild Shock <janburse@fastmail.fm> - 2026-08-03 18:10 +0200
    But how can you deploy. when its ROM? (Was: Johnny Depp prevention [Windows 11 etc...]) Mild Shock <janburse@fastmail.fm> - 2026-08-03 18:15 +0200
      GPU Elasticity: Collective Communications Libraries (Was: But how can you deploy. when its ROM?) Mild Shock <janburse@fastmail.fm> - 2026-08-07 14:37 +0200
        What are Flits and Phits? [Network on a Chip] (Re: GPU Elasticity: Collective Communications Libraries) Mild Shock <janburse@fastmail.fm> - 2026-08-07 18:07 +0200
          Cristallina: Thank you for the Beam (Re: What are Flits and Phits? [Network on a Chip]) Mild Shock <janburse@fastmail.fm> - 2026-08-09 21:22 +0200
            Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Mild Shock <janburse@fastmail.fm> - 2026-08-18 16:26 +0200
              How to shoot yourself in the foot (Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Mild Shock <janburse@fastmail.fm> - 2026-08-18 16:50 +0200
                Re: How to shoot yourself in the foot (Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-19 03:24 +0800
              Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-19 03:21 +0800
                Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Aidan Kehoe <kehoea@parhasard.net> - 2026-08-18 21:13 +0100
                Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Lawrence D’Oliveiro <ldo@nz.invalid> - 2026-08-18 22:49 +0000
                Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-19 08:32 +0800
                Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Anthk GM <anthk@disroot.org> - 2026-09-15 17:10 +0000
                Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] scott@slp53.sl.home (Scott Lurndal) - 2026-09-15 18:08 +0000
                You hear some noises in the distance (Was: Loderunner Enemy AI better than SWI-Prolog?) Mild Shock <janburse@fastmail.fm> - 2026-09-15 20:21 +0200
                Re: You hear some noises in the distance (Was: Loderunner Enemy AI better than SWI-Prolog?) scott@slp53.sl.home (Scott Lurndal) - 2026-09-15 20:05 +0000
                Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] George Neuner <gneuner2@comcast.net> - 2026-08-21 02:08 -0400
                Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-21 15:25 +0800
                Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] George Neuner <gneuner2@comcast.net> - 2026-08-21 16:28 -0400
                Re: Loderunner Enemy AI better than SWI-Prolog? [Prolog Education Group] Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-19 08:27 +0800
              William A. Howard solved all his 99 problems (Re: Loderunner Enemy AI better than SWI-Prolog?) Mild Shock <janburse@fastmail.fm> - 2026-08-23 01:48 +0200
          The Mac Neo is a Budget Monster [GPU Channels] (Re: What are Flits and Phits? [Network on a Chip]) Mild Shock <janburse@fastmail.fm> - 2026-08-11 16:27 +0200
            The luminaries of duct-tape engineering [Sweeney and Torvald] (Was: The Mac Neo is a Budget Monster [GPU Channels]) Mild Shock <janburse@fastmail.fm> - 2026-08-11 16:51 +0200
  Re: Malicious Computer Architecture Aidan Kehoe <kehoea@parhasard.net> - 2026-08-03 19:51 +0100
    Re: Malicious Computer Architecture Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-05 00:22 +0800
      Re: Malicious Computer Architecture Richard Harnden <richard.nospam@gmail.invalid> - 2026-08-04 19:10 +0100
      Re: Malicious Computer Architecture Kaz Kylheku <046-301-5902@kylheku.com> - 2026-08-06 21:55 +0000
        Re: Malicious Computer Architecture Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-07 06:31 +0800
      Re: Malicious Computer Architecture Aidan Kehoe <kehoea@parhasard.net> - 2026-08-06 23:01 +0100
    Re: Malicious Computer Architecture Niocláisín Cóilín de Ghlostéir <thanks-to@Taf.com> - 2026-08-04 18:13 +0000
      Re: Malicious Computer Architecture Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-05 03:48 +0800
        Re: Malicious Computer Architecture Niocláisín Cóilín de Ghlostéir <thanks-to@Taf.com> - 2026-08-04 22:01 +0000
          Re: Malicious Computer Architecture Johann 'Myrkraverk' Oskarsson <johann@myrkraverk.invalid> - 2026-08-05 06:25 +0800
  A Case for Impurity: The Applied Pi Calculus (Re: Malicious Computer Architecture) Mild Shock <janburse@fastmail.fm> - 2026-08-04 14:58 +0200
    The Sandcastle of Paul Taraus Interactors (Re: A Case for Impurity: The Applied Pi Calculus) Mild Shock <janburse@fastmail.fm> - 2026-08-04 15:10 +0200

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