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Groups > comp.sys.sinclair > #2500 > unrolled thread
| Started by | rogerjowett <rogerjowett@gmail.com> |
|---|---|
| First post | 2011-02-01 12:46 -0800 |
| Last post | 2011-02-01 23:09 +0000 |
| Articles | 5 — 3 participants |
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Re: ANN: Tipshop updated Monday, 31 January 2011 rogerjowett <rogerjowett@gmail.com> - 2011-02-01 12:46 -0800
Re: ANN: Tipshop updated Monday, 31 January 2011 spike1@freenet.co.uk - 2011-02-04 17:13 +0000
Re: ANN: Tipshop updated Monday, 31 January 2011 greenaum@yahoo.co.uk (greenaum) - 2011-02-07 14:12 +0000
Re: ANN: Tipshop updated Monday, 31 January 2011 greenaum@yahoo.co.uk (greenaum) - 2011-02-04 16:47 +0000
Re: ANN: Tipshop updated Monday, 31 January 2011 spike1@freenet.co.uk - 2011-02-01 23:09 +0000
| From | rogerjowett <rogerjowett@gmail.com> |
|---|---|
| Date | 2011-02-01 12:46 -0800 |
| Subject | Re: ANN: Tipshop updated Monday, 31 January 2011 |
| Message-ID | <d9b819b4-1e44-4cf8-af70-95f47c7a1d6b@y35g2000prc.googlegroups.com> |
On Jan 31, 11:24 pm, Gerard Sweeney <gerardswee...@ntlworld.com> wrote: > Monday 31 January 2011 > Happy New Year! (A tad belated?! Ed) - that's what happens when you only > do monthly updates > > * Craig Daines sent in POKEs for Specventure. > > * Jose Roberto sent in POKEs for RoboCop. > > * JP sent in 128K compatibility fixes for Alien 8, Knight Lore, > Pentagram and Underwurlde > > * La_Sole sent in POKEs and a solution for Indiana Jones and the Fate of > Atlantis. > > * Mike_Myers sent in POKEs for Don Quijote (which I forgot to include > last month!) and Manic Miner. > > * Pavel Plíva sent in POKEs for Sid Spanners 2: The Slackening. > > * sand[mHm] sent in POKEs for Sea Dragon. > > * Added maps for Antics , Astronut , Axons , Benny Bunny: Monster Mansion , > Benny Bunny: The Haunted Belltower , Cybernation , > Dimension Omega , Ghost Castle , Sid Spanners 2: The Slackening , > Slubberdegullion , Stamp Quest , Star Dragon and Times Of Lore. > > * Added RZX Archive links for Agent Toast , Akce KGB , Bitva O Databazi > , Druids Moon , > Expedice , Greedy Gulch , Invincible Island , > Karyssia: Queen of Diamonds , Kikstart 2 , Life-Term , > Loads Of Midnight , Mystery of the Indus Valley , > Neptune's Caverns , Phaeton , Poklad 2 , > Secret Diary of Adrian Mole Aged 13 3/4, The , > Sid Spanners 2: The Slackening , Skladacka , Smuggler's Cove , > Stamp Quest , Thro' the Wall and Valecny Mesic. > DATABASE SIZE: 16394 ENTRIES FOR 4287 GAMES > > -- > Gerard Sweeney > Hackers Anonymous/Team Amigahttp://fly.to/ha3andhttp://www.the-tipshop.co.uk > > People say the glass is half full. But they don't > say of what. > (Sourpuss, dilbert.com, 10/12/05) you dont know anythign about the micro command speech unit please?
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| From | spike1@freenet.co.uk |
|---|---|
| Date | 2011-02-04 17:13 +0000 |
| Message-ID | <omot18-90a.ln1@librarian.sky.com> |
| In reply to | #2500 |
And verily, didst greenaum <greenaum@yahoo.co.uk> hastily babble thusly: > On Tue, 1 Feb 2011 23:09:28 +0000, spike1@freenet.co.uk sprachen: > >>> you dont know anythign about the micro command speech unit please? >> >>Do you mean the currah microspeech? > > Was one of those 8-word speech recognising things called that? Ah, speech recognition? No, the microspeech was an allophone based speech synthesiser for the speccy. -- | spike1@freenet.co.uk | | | Andrew Halliwell BSc | "The day Microsoft makes something that doesn't | | in | suck is probably the day they start making | | Computer science | vacuum cleaners" - Ernst Jan Plugge |
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| From | greenaum@yahoo.co.uk (greenaum) |
|---|---|
| Date | 2011-02-07 14:12 +0000 |
| Message-ID | <4d520874.1773062@news.eternal-september.org> |
| In reply to | #2503 |
On Fri, 4 Feb 2011 17:13:28 +0000, spike1@freenet.co.uk sprachen: >Ah, speech recognition? >No, the microspeech was an allophone based speech synthesiser for the >speccy. I know that! I had one! No, I meant the "micro command" thing. Seems vaguely reminiscent. It was interesting the method the uSpeech used to mix it's signal in with the TV picture. It was just a load of wire wrapped round the aerial cable! Very much the Sinclair way of doing things. --------------------------------------------------------------------- "hey let's educate the brutes, we know we are superior to them anyway, just through genetics, we are gentically superior to the working class. They are a shaved monkey. If we educate them, they will be able to read instructions, turn up on time and man the conveyor belts, sorted." #
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| From | greenaum@yahoo.co.uk (greenaum) |
|---|---|
| Date | 2011-02-04 16:47 +0000 |
| Message-ID | <4d57ce1f.20098359@news.eternal-september.org> |
| In reply to | #2500 |
On Tue, 1 Feb 2011 23:09:28 +0000, spike1@freenet.co.uk sprachen: >> you dont know anythign about the micro command speech unit please? > >Do you mean the currah microspeech? Was one of those 8-word speech recognising things called that? --------------------------------------------------------------------- "hey let's educate the brutes, we know we are superior to them anyway, just through genetics, we are gentically superior to the working class. They are a shaved monkey. If we educate them, they will be able to read instructions, turn up on time and man the conveyor belts, sorted." #
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| From | spike1@freenet.co.uk |
|---|---|
| Date | 2011-02-01 23:09 +0000 |
| Message-ID | <8egm18-90a.ln1@librarian.sky.com> |
| In reply to | #2500 |
And verily, didst rogerjowett <rogerjowett@gmail.com> hastily babble thusly: > you dont know anythign about the micro command speech unit please? Do you mean the currah microspeech? -- | spike1@freenet.co.uk | Windows95 (noun): 32 bit extensions and a | | | graphical shell for a 16 bit patch to an 8 bit | | Andrew Halliwell BSc | operating system originally coded for a 4 bit | | in |microprocessor, written by a 2 bit company, that| | Computer Science | can't stand 1 bit of competition. |
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