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Groups > comp.sys.sinclair > #449 > unrolled thread

The best collection of speccy games, denied included (Activision, Codemasters, Ultimate)

Started byEspineter <espineter@gmail.com>
First post2011-10-02 04:10 -0700
Last post2011-10-24 01:45 -0700
Articles 11 — 10 participants

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  The best collection of speccy games, denied included (Activision, Codemasters, Ultimate) Espineter <espineter@gmail.com> - 2011-10-02 04:10 -0700
    Re: The best collection of speccy games, denied included (Activision, Codemasters, Ultimate) zx128k@gmail.com - 2011-10-05 09:45 -0700
      Re: The best collection of speccy games, denied included (Activision, Codemasters, Ultimate) Espineter <espineter@gmail.com> - 2011-10-06 15:59 -0700
        Re: The best collection of speccy games, denied included (Activision, Codemasters, Ultimate) "Jason Orpington" <jasonorpington@teachers.org> - 2012-01-30 17:31 +0000
          Re: The best collection of speccy games, denied included (Activision, Codemasters, Ultimate) hp <ferd@farkel.net> - 2012-01-30 15:52 -0500
            Re: The best collection of speccy games, denied included (Activision, Codemasters, Ultimate) "Brian Gaff" <Briang1@blueyonder.co.uk> - 2012-01-31 08:00 +0000
              Re: The best collection of speccy games, denied included (Activision, Codemasters, Ultimate) Ivan Shmakov <oneingray@gmail.com> - 2012-02-05 13:22 +0700
              Re: The best collection of speccy games, denied included (Activision, Codemasters, Ultimate) Phil Reynolds <phil-news@tinsleyviaduct.com> - 2012-02-05 08:07 +0000
                Re: The best collection of speccy games, denied included (Activision, Codemasters, Ultimate) Duncan Snowden <duncan_s@talktalk.net> - 2012-02-05 18:59 +0000
                  Re: The best collection of speccy games, denied included (Activision, Codemasters, Ultimate) Guesser <alistair@alistairsserver.no-ip.org> - 2012-02-05 22:48 +0000
    Re: The best collection of speccy games, denied included (Activision, Codemasters, Ultimate) korax1214 <korax1214@gmail.com> - 2011-10-24 01:45 -0700

#449 — The best collection of speccy games, denied included (Activision, Codemasters, Ultimate)

FromEspineter <espineter@gmail.com>
Date2011-10-02 04:10 -0700
SubjectThe best collection of speccy games, denied included (Activision, Codemasters, Ultimate)
Message-ID<b98d1700-cfa7-48fc-afde-e22c02e8caa8@n36g2000yqb.googlegroups.com>
More than 5000 TAP files, nice user interface with loading screens and
snap-in screens.

http://www.megaupload.com/?d=SCJKJ8JH

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#452

Fromzx128k@gmail.com
Date2011-10-05 09:45 -0700
Message-ID<6434983.2348.1317833125259.JavaMail.geo-discussion-forums@yqbu18>
In reply to#449
Thank you for sharing.

Much appreciated.

You even included 2 games by me… 

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#453

FromEspineter <espineter@gmail.com>
Date2011-10-06 15:59 -0700
Message-ID<a62041f2-9923-418c-9ff4-c8cd893068c3@i14g2000yqg.googlegroups.com>
In reply to#452
File updated:

http://www.megaupload.com/?d=D0G459P8

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#624

From"Jason Orpington" <jasonorpington@teachers.org>
Date2012-01-30 17:31 +0000
Message-ID<ucidnezOuMptTrvSnZ2dnUVZ8hCdnZ2d@bt.com>
In reply to#453
"Espineter"  wrote in message 
news:a62041f2-9923-418c-9ff4-c8cd893068c3@i14g2000yqg.googlegroups.com...

>File updated:
>
>http://www.megaupload.com/?d=D0G459P8

Any chance you could upload this to a domain which isn't seized? Megaupload 
seem to be having difficulties with the Feds.

Jason 

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#627

Fromhp <ferd@farkel.net>
Date2012-01-30 15:52 -0500
Message-ID<jg6vv1$r82$1@speranza.aioe.org>
In reply to#624
On 1/30/2012 12:31 PM, Jason Orpington wrote:
> "Espineter" wrote in message
> news:a62041f2-9923-418c-9ff4-c8cd893068c3@i14g2000yqg.googlegroups.com...

>> File updated:

>> http://www.megaupload.com/?d=D0G459P8

> Any chance you could upload this to a domain which isn't seized?
> Megaupload seem to be having difficulties with the Feds.

> Jason

It might be that it can be released as a torrent ??

Once out there that way I could also serve as a seed for it.

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#629

From"Brian Gaff" <Briang1@blueyonder.co.uk>
Date2012-01-31 08:00 +0000
Message-ID<jg8724$q1f$1@dont-email.me>
In reply to#627
Its a real shame that companies cannot just issue a statement in suitable 
legalese that basically says, this old code is fine to distribute as a 
historical artefact, but all characters and game designs remain the 
copyright of their respective owners, and any use outside of the original 
code  is prohibited.

 Brian

-- 
Brian Gaff - briang1@blueyonder.co.uk
Note:- In order to reduce spam, any email without 'Brian Gaff'
in the display name may be lost.
Blind user, so no pictures please!
"hp" <ferd@farkel.net> wrote in message 
news:jg6vv1$r82$1@speranza.aioe.org...
> On 1/30/2012 12:31 PM, Jason Orpington wrote:
>> "Espineter" wrote in message
>> news:a62041f2-9923-418c-9ff4-c8cd893068c3@i14g2000yqg.googlegroups.com...
>
>>> File updated:
>
>>> http://www.megaupload.com/?d=D0G459P8
>
>> Any chance you could upload this to a domain which isn't seized?
>> Megaupload seem to be having difficulties with the Feds.
>
>> Jason
>
> It might be that it can be released as a torrent ??
>
> Once out there that way I could also serve as a seed for it. 

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#632

FromIvan Shmakov <oneingray@gmail.com>
Date2012-02-05 13:22 +0700
Message-ID<86k441iyub.fsf@gray.siamics.net>
In reply to#629
>>>>> Brian Gaff <Briang1@blueyonder.co.uk> writes:

[...]

 > Its a real shame that companies cannot just issue a statement in
 > suitable legalese that basically says, this old code is fine to
 > distribute as a historical artefact, but all characters and game
 > designs remain the copyright of their respective owners, and any use
 > outside of the original code is prohibited.

	... Smart managers?  Impossible!

-- 
FSF associate member #7257

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#633

FromPhil Reynolds <phil-news@tinsleyviaduct.com>
Date2012-02-05 08:07 +0000
Message-ID<2NqXq.65267$Uj7.45585@newsfe05.ams2>
In reply to#629
As this is in response to Brian, I'm top-posting...

The other thing is, some of us remember things like this. On principle I
won't buy anything by Activision or Codemasters, and Ultimate is now
owned by Microsoft whom I have long avoided anyway. It might be
different if they were still selling the old titles in a form I could
use, but in general they aren't. I apply the same principle to other
companies too, of course, with Sony being about the only one I excuse a
little.


On 31/01/12 08:00, Brian Gaff wrote:
> Its a real shame that companies cannot just issue a statement in suitable 
> legalese that basically says, this old code is fine to distribute as a 
> historical artefact, but all characters and game designs remain the 
> copyright of their respective owners, and any use outside of the original 
> code  is prohibited.
> 
>  Brian
> 


-- 
Phil Reynolds
mail: phil-news@tinsleyviaduct.com
Followups to NEWS please, that's what it's there for.

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#634

FromDuncan Snowden <duncan_s@talktalk.net>
Date2012-02-05 18:59 +0000
Message-ID<20120205185954.787636aa@talktalk.net>
In reply to#633
I'll continue the top posting in case Brian wants to follow the thread.

What he proposes isn't actually all that unusual. A lot of open-source
games are dual-licenced, with the code under something like the GPL,
and the copyright holders of the “assets“ reserving their rights. Free
software purists don't like it, but it happens. And there's no problem
with “active protection“ rules, any more than Mozilla's trademarks are
threatened by their inclusion in Firefox. That's their distribution
model.

I think it would be eminently possible for a company to say that the
code of its 8-bit games was now under a BSD licence, but it retains
copyright and trademark rights on the graphics and characters. The only
likely difficulty is that in these old games, code and assets weren't
kept very seperate. I imagine that's the way these companies are
looking at it: how can you use two different licences for what is,
effectively, one single block of code? I'm not so sure that's a problem.

On Sun, 05 Feb 2012 08:07:26 +0000
Phil Reynolds <phil-news@tinsleyviaduct.com> wrote:

> As this is in response to Brian, I'm top-posting...
> 
> The other thing is, some of us remember things like this. On
> principle I won't buy anything by Activision or Codemasters, and
> Ultimate is now owned by Microsoft whom I have long avoided anyway.
> It might be different if they were still selling the old titles in a
> form I could use, but in general they aren't. I apply the same
> principle to other companies too, of course, with Sony being about
> the only one I excuse a little.
> 
> 
> On 31/01/12 08:00, Brian Gaff wrote:
> > Its a real shame that companies cannot just issue a statement in
> > suitable legalese that basically says, this old code is fine to
> > distribute as a historical artefact, but all characters and game
> > designs remain the copyright of their respective owners, and any
> > use outside of the original code  is prohibited.
> > 
> >  Brian
> > 
> 
> 

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#635

FromGuesser <alistair@alistairsserver.no-ip.org>
Date2012-02-05 22:48 +0000
Message-ID<jgn10d$7j1$1@dont-email.me>
In reply to#634
Really? cause *I* imagine the way they look at is more along the lines 
of "oh get lost, we're not going to waste money paying lawyers to draft 
up licenses just for the sake of a few weirdos who want to play obsolete 
computer games"

:)

On 05/02/2012 18:59, Duncan Snowden wrote:
> I imagine that's the way these companies are looking at it: how can you use two different licences for what is, effectively, one single block of code? I'm not so sure that's a problem.

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#489

Fromkorax1214 <korax1214@gmail.com>
Date2011-10-24 01:45 -0700
Message-ID<5ab66537-78f8-4df7-a452-d8b732e590a4@c1g2000vbw.googlegroups.com>
In reply to#449
On Oct 2, 12:10 pm, Espineter <espine...@gmail.com> wrote:
> More than 5000 TAP files, nice user interface with loading screens and
> snap-in screens.
>
> http://www.megaupload.com/?d=SCJKJ8JH

"Denied"?  I thought the word on the Speccy community was
"denienced"... :-)

(Search the WoS forums for the origin of this term...)

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