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Groups > comp.sys.sinclair > #4906 > unrolled thread
| Started by | TMD2003 <h49nvw@gmail.com> |
|---|---|
| First post | 2020-12-26 13:16 -0800 |
| Last post | 2023-02-22 12:13 -0800 |
| Articles | 20 on this page of 78 — 10 participants |
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The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2020-12-26 13:16 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2020-12-31 16:03 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-01-01 13:43 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! Matt Rudge <mrudge@gmail.removeme.com> - 2021-01-06 16:58 +0000
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-01-06 11:44 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! Matt Rudge <mrudge@gmail.removeme.com> - 2021-01-07 09:06 +0000
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-01-13 15:09 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-01-19 16:03 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! Jón Þórsteinn Petúrsson <jthp.ist.krieg@googlemail.com> - 2021-01-30 15:05 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-01-30 15:09 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-02-05 10:51 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-02-07 08:24 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-02-15 15:44 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-02-19 13:03 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-02-21 12:57 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-02-24 16:04 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-02-26 13:13 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! Duncan Snowden <duncan_s@talktalk.net> - 2021-02-28 01:17 +0000
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-02-28 07:29 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-03-05 15:35 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! Guesser <alistair@zxnet.co.uk> - 2021-03-05 23:43 +0000
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-03-06 03:16 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-03-06 12:43 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-03-13 13:34 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-04-04 13:07 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-04-20 11:34 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! "OldbieOne" <me@here.com> - 2021-04-30 11:53 -0400
Re: The CSSCGC 2021 - 25th Edition Extravaganza! Jón Þórsteinn Petúrsson <jthp.ist.krieg@googlemail.com> - 2021-04-30 12:37 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-04-30 12:37 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-05-04 14:22 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-05-11 12:05 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-05-23 14:09 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-06-04 12:56 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-06-05 15:59 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-06-06 11:29 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-06-13 15:49 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-06-17 10:44 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-06-19 14:57 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-06-24 04:04 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-06-25 03:45 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-06-30 10:50 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-07-11 03:17 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-07-11 03:18 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-07-21 12:40 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! Volker Bartheld <news2021@bartheld.net> - 2021-07-22 08:27 +0200
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-08-06 05:11 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-08-07 05:43 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-08-16 10:38 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-08-20 13:17 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-08-25 17:59 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-08-31 16:27 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-09-28 14:45 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-09-30 11:30 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-10-08 12:40 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-10-18 14:18 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-11-01 11:20 -0700
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-11-09 15:44 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-11-13 10:15 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-11-15 10:07 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! Russell Marks <zgedneil@spam^H^H^H^Hgmail.com> - 2021-11-16 12:04 +0000
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-11-16 04:10 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! Pierre Scotney <pierrescotney@bigpond.com> - 2021-11-17 08:49 +1100
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-11-19 12:38 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-01 14:38 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-03 11:01 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-05 02:34 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-08 11:55 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-10 09:30 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-10 13:47 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-11 11:14 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-13 02:40 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-13 06:52 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-14 12:48 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-16 16:20 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-17 16:16 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-18 10:18 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! TMD2003 <h49nvw@gmail.com> - 2021-12-19 07:52 -0800
Re: The CSSCGC 2021 - 25th Edition Extravaganza! Rich Pelley <richpelley@hotmail.com> - 2023-02-22 12:13 -0800
Page 3 of 4 — ← Prev page 1 2 [3] 4 Next page →
| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-06-30 10:50 -0700 |
| Message-ID | <088b7030-7295-49ff-b1a2-5c883a471f76n@googlegroups.com> |
| In reply to | #4988 |
And now for some action from the world of Sir Clive's strangely *long* business machine with those even stranger miniature 8-track cartridges. It's Steve Poole's second QL entry for the year - when did you ever hear of two QL entries in one year by the same author - or even two QL entries by the same author in the entire history of the competition? You've heard of it now. It was developed - if that's the right word - from what Steve describes as a "screensaver", in as much as the QL ever needs those, and it's called, merely... "Thor Game". Play it with QPC2 in 8-bit colour mode for best results. https://www.rickdangerous.co.uk/csscgc2021/review031.html
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-07-11 03:17 -0700 |
| Message-ID | <608fa12f-9068-4d89-85c6-760e511879c0n@googlegroups.com> |
| In reply to | #4990 |
Crikey! I seem to have omitted to post an entry here. This should have been posted on 7th July... Salvador Camacho's been busy again with Z88DK and a machine that can't handle sound, colour or UDGs. Unfortunately for my huge push to get ZX80 entries into the competition, it isn't for the ZX80. But fortunately for the equally huge push to get a double-digit number of entries for the ZX81... you know the rest. "Snail Maze" is a demake of the game that was built into the Sega Master System until some kid(d) called Alex kicked it out again, and it takes up almost all of the expanded ZX81's memory. Imagine how long that'll take to load on real hardware. Good job we have emulators, isn't it? https://www.rickdangerous.co.uk/csscgc2021/review032.html (There, I think I got away with that...)
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-07-11 03:18 -0700 |
| Message-ID | <33040f2c-d827-45d3-a46a-d13b47008120n@googlegroups.com> |
| In reply to | #4995 |
(And now for today's thrilling action!) What do you get if you take a dice game invented by GURPS creator Steve Jackson (the American Steve Jackson, not the British Steve Jackson who founded Games Workshop and the Fighting Fantasy gamebooks) and attempt to make a Spectrum game out of it? If the programmer is Andy Jenkinson, you get a Crap Game that really isn't crap at all, and ticks more of the boxes I've specifically asked for than any previous entry to this year's competition. You want an AY soundtrack, you want a custom 8x8 font [i]and[/i] one that's scalable and actually drawn on the screen, you want a loading screen with an extra background story, you want weird and unloved BASIC commands made useful, and - on top of that - you want a game that has some kind of AI, and not only works without any bugs that I can find, but is actually amusing for a while? Well, I do - and that's what "Zombie Dice" is. https://www.rickdangerous.co.uk/csscgc2021/review033.html What we have here is this year's leading contender for Least Crap Game - and with it, a new potential host for the 2022 CSSCGC.
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-07-21 12:40 -0700 |
| Message-ID | <a9a542fc-1a53-480c-8094-3ef8e7f26e5an@googlegroups.com> |
| In reply to | #4996 |
The spams are getting worse here. Now they're not just in Italian. Anyway, to non-spam business (no beans, sausage or egg either, but plenty of noodles, beansprouts and soy sauce). Salvador Camacho has been busy again, writing in C, running it through Z88DK and producing a ZX81 machine code game that resembles a type-in from 1983 but which runs faster than anything ever found in the pages of Sinclair Programs. This one appears not to be a clone of an existing game. It's called "Wall of China" - and no, it's not Breakout by a different name. https://www.rickdangerous.co.uk/csscgc2021/review034.html It's a great day for my tenure of the CSSCGC: I've equalled the record for the number of ZX81 entries in a year, which was set in 2004 during the late Jim Langmead's hosting of the competition - it was the first year ZX81 entries were ever seen, and one of the contributions was my utterly magnificent Advanced Horseshoe Magnet Simulator. I've heard from Salvador that he's got another game in the works, so unless that's for the ZX80 (which I suppose it could be), the record will be broken some time in August.
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| From | Volker Bartheld <news2021@bartheld.net> |
|---|---|
| Date | 2021-07-22 08:27 +0200 |
| Message-ID | <675shi4fg7w8.dlg@news.bartheld.net> |
| In reply to | #5003 |
On Wed, 21 Jul 2021 12:40:02 -0700 (PDT), TMD2003 wrote:
> The spams are getting worse here. Now they're not just in Italian.
I had good success with these Filters (40tude Dialog - RegExes for Forte
Agent and Thunderbird might be similar):
# Crosspost to more than 2 groups
!delete Xpost %>2
# Filter all-caps subjects (4 and more capitals in a row)
!delete Subject {(?-i)^[^a-z]{4,}$}
# Mailinator
!delete,ignore From {<[\w\.]+@mailinator\.com>$}
# Invalid From address
!delete From {<\w+@domain\.invalid>$}
# aioe.org
!delete Message-ID: {^<[\w\$]+@[\w\.]*aioe\.org>}
!delete Header {^(X-Complaints-To:\s+abuse@aioe\.org)}
# dizum.com
!delete Message-ID: {^<[\w\$]+@[\w\.]*dizum\.com>}
# mixmin.com
!delete Message-ID: {^<[\w\$]+@news\.mixmin\.net>}
# solani.org
!delete Message-ID: {^<[\w\$]+@solani\.org>}
# news.netfront.net
!delete Header {^(X-Complaints-To:\s+news@netfront\.net)}
!delete Header {^(X-Trace:\s+\w+\.netfront\.net)}
!delete Header {\s+mail-complaints-to=\"news@netfront.net\"}
!delete Header {^Organization:\s+Netfront\s+.*$}
HTH.
Volker
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-08-06 05:11 -0700 |
| Message-ID | <09cbddbe-da8e-47b1-a46b-d354d3e863a8n@googlegroups.com> |
| In reply to | #5004 |
For the record, I don't get emailed all the spams, I just see them here clogging up the list of thread titles. Since my last update there has been a single entry, and I'm only now getting round to posting it because the game is so very basic that it took several evenings to find the right words review it. But I've done so, and I present Steve Poole's third effort for the year, another barest-of-bare-bones game that I see as being the equivalent of a ZX81-style game on the QL, in that everything is kept completely standard (including all the window sizes and positions) with the specific intention of making the code as easy as possible to examine, vary, and improve. Just be aware that you'll need to be on QPC2 for this one rather than QemuLator or anything really old, as it uses SMSQ/E-only features. It's called "Adrien's Bubble Burster" - Adrien is Steve's grandson, and though I don't know how old he is, the implication is "not very" (probably one digit). Adrien understood how the code worked and was playing around with the commands and values after about *half an hour* of Grand-père d'Angleterre explaining it, and if he can do it, [i]anyone can[/i]. https://www.rickdangerous.co.uk/csscgc2021/review035.html
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-08-07 05:43 -0700 |
| Message-ID | <63f5ff87-5e75-42b8-a30c-89d5ed548d80n@googlegroups.com> |
| In reply to | #5005 |
Who likes text adventures? Gareth Pitchford likes text adventures, and sent one last year. Volker Bartheld sent a really big one to the CSSCGC before that (in 2018). So now, Rob Edwards contributes to the pile... with an "adventure" through the grimy streets of a sink estate, in search of a win on the "Lottery" - or, more specifically, a scratchcard. The sink estate on which it is set is full of criminals, gangsters and the kind of pond slime that makes the nastier characters found in Viz (or its cruder clones) look like the local vicar. Some of them are as old as ten. A particularly unwelcome invasion is by a gang from South America, called the "Goolus", one of which is now wanted by the local (utterly ineffective) police for attacking Rick Dangerous, who was a star of a couple of games 30 years ago but is now old, grey and no longer the action hero he once was (not that it would stop George Lucas trying to make another film about him). https://www.rickdangerous.co.uk/csscgc2021/review036.html
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-08-16 10:38 -0700 |
| Message-ID | <7e6ad9dd-24df-4039-890d-163218f5005bn@googlegroups.com> |
| In reply to | #5006 |
A day after the above update (when I was posting my weekly updates to the forums), an entry was left on Sinclair ZX World rather than being emailed to me, so I didn't see it for a week. But it was for the ZX80! I was excited. It is, I am annoyed to say, a trainwreck. The .Z81 snapshot didn't work at all, but with a bit of time this morning to investigate, I managed to scrape together a working snapshot by splicing the text from the broken one into a new 2K ZX80 snapshot and saving the result as an .O file. I need not have bothered; it's little more than a few INPUT statements that have almost no effect on what the ZX80 prints before it runs out of screen half way through the listing. And that's nowhere near all the problems. If anyone's interested, it's called "Sausage". Not officially, it doesn't have a title, but I deleted the message to its author asking for a title before it had even been viewed. https://www.rickdangerous.co.uk/csscgc2021/review037.html
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-08-20 13:17 -0700 |
| Message-ID | <9ab2b88d-28ff-4327-8a0d-282eec2b77a8n@googlegroups.com> |
| In reply to | #5007 |
Good news! I've had a fourth game from Andy Jenkinson, which is - yet again - the polar opposite of the Crap Scale from the abomination I was forced to remind you about just above. "Codenames" is a card-based board game you may have come across; Andy was playing it with his friends over Zoom during the terrible house arrest period of April-May 2020, and this 48K Spectrum simulation is the (very long overdue) result. I've never played the card game so it took a bit of working out - the on-screen instructions are far clearer than the Wikipedia article on the original. The game doesn't decide on your codewords for you and it doesn't keep track of who is playing at that point - that's for the humans to do, while the Spectrum acts as the game board. Think of it like the huge rotating-disc display from Family Fortunes that Bob Monkhouse, Max Bygraves and Les Dennis stood in front of and said "Our survey said..." followed by generic TV quiz show noises. https://www.rickdangerous.co.uk/csscgc2021/review038.html
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-08-25 17:59 -0700 |
| Message-ID | <5f6067e4-8d96-4095-b0cd-44dfce76048bn@googlegroups.com> |
| In reply to | #5008 |
What did I do to deserve this? My old pal "Crayon21" from SZXW has been haphazardly mashing the membrane keyboard of the ZX81, and has come out with... "Godzilla". Yes, I've examined the listing. Yes, it really is almost as broken as the previous effort. Can't get the staff these days. https://www.rickdangerous.co.uk/csscgc2021/review039.html
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-08-31 16:27 -0700 |
| Message-ID | <1c7e7221-abad-47d1-9289-29208d8c24ban@googlegroups.com> |
| In reply to | #5009 |
Yesterday saw the 40th entry for this year's competition - and as it's for the Z88, that means there are more Z88 entries this year than ever before (as only 2008 and 2020 ever saw one). If it was ever considered bad form to submit two versions of the same game to the CSSCGC in the same year, I'll let that go when it's done on an obscure machine. Jamie Bradbury saw his own "Z88 Boggle" from earlier in the year, and he saw that it was good - but not quite good enough. He's been learning C, and has completely rewritten the game in C and run it through Z88DK to produce the improved version: "Zoggle". Though it's still little more than an electronic version of the grid of 16 dice - it doesn't actually play the game - it does at least look better now, as much as it can on the Z88's tiny screen. https://www.rickdangerous.co.uk/csscgc2021/review040.html There's even a video of it running on a real Z88: https://www.youtube.com/watch?v=_1W5QdL43KE
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-09-28 14:45 -0700 |
| Message-ID | <7ceeb2bd-9469-45fe-9311-584b16464522n@googlegroups.com> |
| In reply to | #5010 |
Before anyone asks: no, I haven't forgotten that this place exists, nor have I been slacking off from my CSSCGC duties. EVERYONE ELSE, THOUGH, HAS. I don't know what I said or did to deserve a FOUR-WEEK DROUGHT of CSSCGC entries, but finally it's been broken... with a game I'd first seen a preview of in early July. However, this couldn't have come at a more appropriate time: after the utter drubbing the European Ryder Cup team took at Whistling Straits, why not relive their misery with a Crap Golf Game? Jamie Bradbury is the man responsible for "Herman Tissies 1D Golf", named after a German amateur who turned up to the 1950 Open at Royal Troon and took 15 shots to clear the notorious par 3 Postage Stamp. The only thing wrong with the name is that, technically, it should be 2D Golf... but I'll let that lie. Do try not to cry as much as Rory McIlroy did. One of the holes in particular will have that effect. https://www.rickdangerous.co.uk/csscgc2021/review041.html
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-09-30 11:30 -0700 |
| Message-ID | <242382ba-e403-44ba-9c63-5fb630c98b0fn@googlegroups.com> |
| In reply to | #5018 |
Crap Games... they're like buses. You wait four weeks with nothing on the horizon, and then three turn up at once. You've seen one, now... these two both arrived in my mailbox at gone 11 pm last night. At 23:08, Phil Hite sent "Dirty Harry Simulator San Francisco". It'll take longer to read the title than it does to see everything in the "game"... https://www.rickdangerous.co.uk/csscgc2021/review042.html And at 23:59 - even closer to midnight than Iron Maiden warned us about - Paul E. Collins sent "Mines of Magrathea" - possibly intending it to be entry #42, and definitely intending it to be a SAM Coupé game before dreadful gremlins intervened. I'm still trying to convince Paul to bash this into better shape and make the SAM version, because if I get this close to a SAM game without actually getting one, I'll be more annoyed than Arkanoid. https://www.rickdangerous.co.uk/csscgc2021/review043.html
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-10-08 12:40 -0700 |
| Message-ID | <5a4568be-592d-4905-b871-7a814bd133bbn@googlegroups.com> |
| In reply to | #5019 |
I was very, very carried away the other night - i.e. 3rd October - when I should have been posting about the CSSCGC's latest game. And it may not be Christmas, but this is a cracker. Let me tell you about "Ricky Gervais' Simon". It is, as you may twig, a "Simon" game. You all know what that means. But instead of fixed-pitch beeps, it uses a digitised PCM sample of Ricky Gervais' raucous laugh, which I have linked in the review. Did I mention that this game fits into 1K? ONE measly kilobyte - game code, sound sample and all? Did I mention that this game was written ON A ZX80? Did I mention that it is not 1st April, this is not a joke, and it really exists and can be played on any ZX80 emulator which has some way of emulating the output from the MIC socket (such as EightyOne)? A round of applause and many, may corned beef sandwiches to John Connolly, I would say. https://www.rickdangerous.co.uk/csscgc2021/review044.html
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-10-18 14:18 -0700 |
| Message-ID | <34d7f07e-e776-4ebe-aca3-547e992c2e9an@googlegroups.com> |
| In reply to | #5021 |
Once again it's been an annoyingly long time since the last entry, but as if to compensate, I had two in one day! I've reviewed both at the same time. For those of you limited to the 16K Spectrum (I mean the very idea!) who want to get a piece of the action at the World Twenty20 that's happening in the UAE and Oman right now (where it's a lot hotter than in the windy, rainy Marshlands), Steve McCrea (a.k.a. Kweepa) has borrowed "Old Bones" from the BBC Micro's version of Cassette 50 and converted it. Given that the Beeb cost more than twice as much as a 48K Spectrum and it's the computer the posh kids had when I was at school, is it better than the Cassette 50 that we know and wish we didn't? The game is 1.6K of BASIC. Judge for yourselves. https://www.rickdangerous.co.uk/csscgc2021/review045.html Meanwhile, October means Halloween - or at least it does for the people on the other side of the Atlantic in the United States of Sleepy Joe - and "Titanius Angelsmith", who may or may not be a member here, has sent a game that's at least appropriate for the occasion: "Catch the Frankonstins". Indulge yourselves in a bit of Boriel BASIC! https://www.rickdangerous.co.uk/csscgc2021/review046.html
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-11-01 11:20 -0700 |
| Message-ID | <8e196d4b-70d3-4708-ab7f-cecfee31214dn@googlegroups.com> |
| In reply to | #5023 |
Well, this has been a bumpy landing back into the realm of reviewing. My old nemesis ,"Crayon21", left a .TZX file parked on Sinclair ZX World, which I'd assumed to be for the ZX81. It turned out to be for the 16K Spectrum. Is "Guess the Cherub" any less of a catastrophically broken mess than its two predecessors? Read the review and decide for yourselves. The answer should be obvious. https://www.rickdangerous.co.uk/csscgc2021/review047.html And then I had a message from Dave Hughes asking if it was OK to send a scene demo. It's been fine before, so I didn't see any reason to reject it. I suspect that "Twinkle Twinkle" is a thinly-disguised reminder that I owe Dave some music for the upcoming WOOT!... https://www.rickdangerous.co.uk/csscgc2021/review048.html I've managed to crowbar in references to Tim Minchin, Les Dawson, Eric Morecambe and James May between the two reviews. Read them and find out how I did it.
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-11-09 15:44 -0800 |
| Message-ID | <f71c5840-d484-4559-8098-79d881735216n@googlegroups.com> |
| In reply to | #5026 |
Salvador Camacho's sixth contribution for this year - and fifth for the ZX81 - is "Fall Palo T", a Green Challenge demake - if you can call it that - of Dr BEEP's "Nohzdyve" for the 1K ZX81 with hi-res (which is in turn a demake of a Spectrum game from an episode of Black Mirror). Yes, you heard me correctly: a 16K ZX81 game is a demake of a 1K ZX81 game! Work *that* one out! url=https://www.rickdangerous.co.uk/csscgc2021/review049.html
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-11-13 10:15 -0800 |
| Message-ID | <1b60ed43-a23b-4a80-9b44-d6695db8416dn@googlegroups.com> |
| In reply to | #5027 |
Apologies for forgetting to post the last two CSSCGC entries here - although it's not that anybody noticed. And, further in my defence, two has now become three - all of them for the 16K ZX81, and all of them from the meagre programming ability of "Crayon21" from Sinclair ZX World, who knows what ZX81 keywords and functions *do*, but has no concept of how to put them together into a coherent program, so there are unused variables here, unclosed loops there, and an inevitable "Out of screen" error that could occur anywhere. If anyone ever finds this message, reply below with your favourite colour of wax crayon. "Wilderness Part 1" - https://www.rickdangerous.co.uk/csscgc2021/review050.html "Minefield" - https://www.rickdangerous.co.uk/csscgc2021/review051.html "Adventure" - https://www.rickdangerous.co.uk/csscgc2021/review052.html I would say "don't waste your time", but hear this first: 50 entries for this year's competition means that I will be releasing an EXTRA BRUCIE BONUS GAME at the end of the competition. If anyone sees this message, reply with "Nice to see you, to see you, nice!" or "Good game, good game!" or "Didn't they do well!", or - for those over 70 - "I'm in charge!"
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| From | TMD2003 <h49nvw@gmail.com> |
|---|---|
| Date | 2021-11-15 10:07 -0800 |
| Message-ID | <bfe55ee2-e821-4100-a832-e8d11eb493can@googlegroups.com> |
| In reply to | #5028 |
No comments about crayons or Bruce Forsyth? Thought not. Let's get this show back on the road. For all my moaning when there haven't been too many entries and this is reflected on the main website page, right now the four pieces of news - one of which is awful - span only six days. The newest entry comes from "+3code", who I was sure had entered the CSSCGC before, but either hasn't, or the evidence is well hidden. In "Fishing Simulator"... you go fishing. A point to note - my constant badgering that I'd like something on a disc format has paid off. +3code writes for the +3, although the game runs perfectly fine on a 16K Spectrum if transferred to tape. https://www.rickdangerous.co.uk/csscgc2021/review053.html
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| From | Russell Marks <zgedneil@spam^H^H^H^Hgmail.com> |
|---|---|
| Date | 2021-11-16 12:04 +0000 |
| Message-ID | <d7NkJ.630331$mMM3.304564@usenetxs.com> |
| In reply to | #5028 |
TMD2003 <h49nvw@gmail.com> wrote: > Apologies for forgetting to post the last two CSSCGC entries here - > although it's not that anybody noticed. > If anyone ever finds this message, reply below with your favourite > colour of wax crayon. > No comments about crayons or Bruce Forsyth? Thought not. I like that you acknowledge the CSS in CSSCGC by posting here, but it was always likely to be a thankless task with few if any responses. -Rus.
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