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Groups > comp.sys.sinclair > #4476 > unrolled thread
| Started by | Duncan Snowden <duncan_s@talktalk.net> |
|---|---|
| First post | 2017-11-24 00:41 +0000 |
| Last post | 2017-11-24 16:22 +0000 |
| Articles | 7 — 5 participants |
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Sinclair Vectrex Duncan Snowden <duncan_s@talktalk.net> - 2017-11-24 00:41 +0000
Re: Sinclair Vectrex "Daniel Mandic" <daniel_mandic@hotmail.com> - 2017-11-24 14:01 +0000
Re: Sinclair Vectrex losborne74@gmail.com - 2017-11-27 08:53 -0800
Re: Sinclair Vectrex "Daniel Mandic" <daniel_mandic@hotmail.com> - 2017-11-27 21:03 +0000
Re: Sinclair Vectrex Johnny B Good <johnny-b-good@invalid.ntlworld.com> - 2017-11-28 17:16 +0000
Re: Sinclair Vectrex "Daniel Mandic" <daniel_mandic@hotmail.com> - 2017-11-28 19:07 +0000
Re: Sinclair Vectrex deKay <andyk@lofi-gaming.org.uk> - 2017-11-24 16:22 +0000
| From | Duncan Snowden <duncan_s@talktalk.net> |
|---|---|
| Date | 2017-11-24 00:41 +0000 |
| Subject | Sinclair Vectrex |
| Message-ID | <20171124003553.18e22fa0@talktalk.net> |
I don't know how common knowledge this is, but I've just watched a talk from ten years ago by Jay Smith, the guy behind the Vectrex console. Right at the end, about 48 minutes in, he mentions that around 1988, they considered making a handheld... and it was based on Sinclair's flat CRT. "We called Sinclair, and they had *just* shut down the plant. We said, 'Don't lock the doors, we gotta talk to Milton Bradley about this!' We put together one real quickly, and piped a Vectrex game into the TV. And it was *gorgeous*, this little handheld vector scan playing on the screen! And... nah. They didn't do it.' I'd often heard vague rumours of a handheld Vectrex, but had no idea that yes, a prototype was built, and it was based on Sinclair tech. (But, as Jay himself says, of *course* it was. The flat tube with its electrostatic deflection was perfect for it.) How cool is that? And how frustrating that it never happened? Extra weird coincidence points for Jay also being behind the M-B Microvision, which shared its name with Sinclair's first "pocket TV". The talk is here: https://www.youtube.com/watch?v=TUxjrO66AYM Fascinating, even aside from the Sinclair angle. -- Duncan Snowden.
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| From | "Daniel Mandic" <daniel_mandic@hotmail.com> |
|---|---|
| Date | 2017-11-24 14:01 +0000 |
| Message-ID | <ov98nb$dd5$1@news.albasani.net> |
| In reply to | #4476 |
Duncan Snowden wrote: > I don't know how common knowledge this is, but I've just watched a > talk from ten years ago by Jay Smith, the guy behind the Vectrex > console. Right at the end, about 48 minutes in, he mentions that > around 1988, they considered making a handheld... and it was based on > Sinclair's flat CRT. I have never heard about a Vectrex Console, and can't remember that I have ever seen one before :) > "We called Sinclair, and they had just shut down the plant. We said, > 'Don't lock the doors, we gotta talk to Milton Bradley about this!' > We put together one real quickly, and piped a Vectrex game into the > TV. And it was gorgeous, this little handheld vector scan playing on > the screen! And... nah. They didn't do it.' Me thinks, console-system developers and home-computer developers had a competition (race) at that time, more (most... yet) than ever before. The ZX-Spectrum is not bad, going with vector-gfx! (e.g. ELITE) -- Daniel Mandic
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| From | losborne74@gmail.com |
|---|---|
| Date | 2017-11-27 08:53 -0800 |
| Message-ID | <a1583b33-be86-4e81-8bb0-08c7350cebb8@googlegroups.com> |
| In reply to | #4477 |
On Friday, 24 November 2017 14:01:16 UTC, Daniel Mandic wrote: > Duncan Snowden wrote: > > > I don't know how common knowledge this is, but I've just watched a > > talk from ten years ago by Jay Smith, the guy behind the Vectrex > > console. Right at the end, about 48 minutes in, he mentions that > > around 1988, they considered making a handheld... and it was based on > > Sinclair's flat CRT. > > I have never heard about a Vectrex Console, and can't remember that I > have ever seen one before :) My mate had a Vectrex back in the day - I seem to remember his dad got it really cheap, with every game ever released for it, just after it was discontinued. This was bit of theme for them - the family home was stuffed full of electronic gadgets that had lost various format wars (they had a Betamax video). Anyway, it was a superb bit of kit, as close as you could get in your house to something that really did resemble an arcade machine. They go for silly money these days.
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| From | "Daniel Mandic" <daniel_mandic@hotmail.com> |
|---|---|
| Date | 2017-11-27 21:03 +0000 |
| Message-ID | <ovhuit$35p$1@news.albasani.net> |
| In reply to | #4479 |
losborne74@gmail.com wrote: > My mate had a Vectrex back in the day - I seem to remember his dad > got it really cheap, with every game ever released for it, just after > it was discontinued. Great! I like the old vector-based machines. I played the 'Star Wars' arcade machine in the early 80's (being around 10 or 12y old at that times) very well. > This was bit of theme for them - the family home > was stuffed full of electronic gadgets that had lost various format > wars (they had a Betamax video). A nice format, Betamax. true picture... (U-matic pendant). > Anyway, it was a superb bit of kit, as close as you could get in your > house to something that really did resemble an arcade machine. They > go for silly money these days. hmmm, I can not comprehense? In your house?! In mine? Sorry, maybe you mean: The Vectrex with ALL games was a superb bit of kit, and anything else they had in their house, would go for a silly money today. ? -- Daniel Mandic
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| From | Johnny B Good <johnny-b-good@invalid.ntlworld.com> |
|---|---|
| Date | 2017-11-28 17:16 +0000 |
| Message-ID | <BRgTB.93804$0a2.48462@fx27.am4> |
| In reply to | #4480 |
On Mon, 27 Nov 2017 21:03:25 +0000, Daniel Mandic wrote: > losborne74@gmail.com wrote: > ====snip==== > >> Anyway, it was a superb bit of kit, as close as you could get in your >> house to something that really did resemble an arcade machine. They go >> for silly money these days. > > hmmm, I can not comprehense? > In your house?! In mine? > It is a colloquial expression when describing a situation to an interested audience. The "you" and the "your" are being used in the plural sense in this case. In the English language, we rely upon context to imply the plural meaning in this usage case - sorry about the lack of a formal rule with regard to these words but that's just the way it is. :-( -- Johnny B Good
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| From | "Daniel Mandic" <daniel_mandic@hotmail.com> |
|---|---|
| Date | 2017-11-28 19:07 +0000 |
| Message-ID | <ovkc4o$1ld$1@news.albasani.net> |
| In reply to | #4481 |
Johnny B Good wrote: > It is a colloquial expression when describing a situation to an > interested audience. The "you" and the "your" are being used in the > plural sense in this case. In the English language, we rely upon > context to imply the plural meaning in this usage case - sorry about > the lack of a formal rule with regard to these words but that's just > the way it is. :-( Interesting. That's very new to me and I have no (comprehensive) sense for the expression, yet. Sorry for being off-topic, but would you mind giving me one other example of that colloquial expression? -- Daniel Mandic
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| From | deKay <andyk@lofi-gaming.org.uk> |
|---|---|
| Date | 2017-11-24 16:22 +0000 |
| Message-ID | <gnhg1dtq2echvkjatadsrkc2bicsam91o9@4ax.com> |
| In reply to | #4476 |
Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Fri, 24 Nov 2017 00:41:02 +0000, sefini jorgo geanyet des mani yeof do comp.sys.sinclair, yawatina tan reek esk Duncan Snowden <duncan_s@talktalk.net> fornis do marikano es bono tan el: >I don't know how common knowledge this is, but I've just watched a talk >from ten years ago by Jay Smith, the guy behind the Vectrex console. >Right at the end, about 48 minutes in, he mentions that around 1988, >they considered making a handheld... and it was based on Sinclair's flat >CRT. > Isn't that around the same time the ZXVega+ was crowdfunded? ;) >"We called Sinclair, and they had *just* shut down the plant. We said, >'Don't lock the doors, we gotta talk to Milton Bradley about this!' >We put together one real quickly, and piped a Vectrex game into the TV. >And it was *gorgeous*, this little handheld vector scan playing on the >screen! And... nah. They didn't do it.' > >I'd often heard vague rumours of a handheld Vectrex, but had no idea >that yes, a prototype was built, and it was based on Sinclair tech. >(But, as Jay himself says, of *course* it was. The flat tube with its >electrostatic deflection was perfect for it.) How cool is that? And how >frustrating that it never happened? > >Extra weird coincidence points for Jay also being behind the M-B >Microvision, which shared its name with Sinclair's first "pocket TV". > >The talk is here: https://www.youtube.com/watch?v=TUxjrO66AYM >Fascinating, even aside from the Sinclair angle. That's really interesting, thanks! deKay -- Lofi Gaming - http://lofi-gaming.org.uk Gaming Diary - http://lofi-gaming.org.uk/diary Blog - http://lofi-gaming.org.uk/blog My computer runs at 3.5MHz and I'm proud of that
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