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Groups > comp.sys.sinclair > #610
| From | Matthew Westcott <gasman@raww.org> |
|---|---|
| Newsgroups | comp.sys.sinclair |
| Subject | Re: Official CSSCGC 2012 Thread |
| Date | 2012-01-23 21:51 +0000 |
| Message-ID | <9o633gF56fU1@mid.individual.net> (permalink) |
| References | <1dea495e-e60a-450a-86e6-ea653e5344b7@b20g2000yqb.googlegroups.com> <4F1C8E46.MD-1.4.17.chris.young@unsatisfactorysoftware.co.uk> <jfinfb$e4j$1@dont-email.me> |
On 23/01/2012 04:25, Brian Gaff wrote: > The thing is, though I can no longer play games, the real fun time was when > thee Spectrum was still mainstream, and yet some game writers thought they > were producing good software, but it was in fact crap in some way. > So what was the worst non intentionally crap game in the 80s and early 90s? > > I'm not talking about bugs, though a bug that stopped one completing a game > would qualify I think. "Sqij!" by The Power House seems to be more or less uncontested for that title. It manages to be crap on so many different levels that it's actually quite profound: * The graphics are hideously bad. To be fair, this is possibly justified by the storyline, where you play a mutant bird in a post-apocalyptic setting, and maybe mutant birds are meant to look like they've been cut out of polystyrene with a butter knife, and their enemies are supposed to look like cubist pigs. * The loader enables caps lock, but the game doesn't respond to capitalised keypresses, so you can't control your character at all unless you break into the program (it's in Basic, natch) and turn caps lock off again. * Even then, it's pretty much impossible to control because your character tends to reverse direction at random. * But your score continuously increases anyway. * When it does move in vaguely the right direction, it moves at about three pixels a second, because your sprite is so freaking huge and the game is written in Basic. * And leaves a trail of stray pixels behind. * The enemies are implemented not as regular sprites, but portions of the screen that scroll up and down, which means that if you stick your head in their path, your head starts scrolling up and down with them. * Wait... scrolling, in Basic? Oh yes, it's actually using Ocean's Laser Basic add-on. But it doesn't use the Laser Basic compiler like you're supposed to, so the game actually includes a pirate copy of the Laser Basic runtime. * If you manage to get out of the first room without dying (and being greeted by the friendly message "WHAT A PLONKER.YOU'VE JUST GOT YOURSELF KILLED"), and then go back in again, it loses track of the enemy positions, which means they start wrapping around the top and bottom of the screen, and the collision detection happens in the wrong place. * The Power House went on to demonstrate even more disdain for their customers by re-releasing it, in the same broken state, as part of a compilation.
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Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-01-22 14:13 -0800
Re: Official CSSCGC 2012 Thread "Chris Young" <chris.usenet@mail-filter.com> - 2012-01-22 22:31 +0000
Re: Official CSSCGC 2012 Thread "Brian Gaff" <Briang1@blueyonder.co.uk> - 2012-01-23 04:25 +0000
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-01-23 04:06 -0800
Re: Official CSSCGC 2012 Thread "Chris Young" <chris.usenet@mail-filter.com> - 2012-01-23 14:37 +0000
Re: Official CSSCGC 2012 Thread Guesser <alistair@alistairsserver.no-ip.org> - 2012-01-23 15:19 +0000
Re: Official CSSCGC 2012 Thread "Chris Young" <chris.usenet@mail-filter.com> - 2012-01-23 15:52 +0000
Re: Official CSSCGC 2012 Thread chris@zxlife.net - 2012-01-23 19:40 -0800
Re: Official CSSCGC 2012 Thread "Chris Young" <chris.usenet@mail-filter.com> - 2012-01-24 18:57 +0000
Re: Official CSSCGC 2012 Thread "Daniel Mandic" <daniel_mandic@hotmail.com> - 2012-01-29 10:51 +0000
Re: Official CSSCGC 2012 Thread spike1@freenet.co.uk - 2012-02-08 02:57 +0000
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-02-08 12:32 -0800
Re: Official CSSCGC 2012 Thread Matthew Westcott <gasman@raww.org> - 2012-01-23 21:51 +0000
Re: Official CSSCGC 2012 Thread Guesser <alistair@alistairsserver.no-ip.org> - 2012-01-23 22:22 +0000
Re: Official CSSCGC 2012 Thread "Chris Young" <chris.usenet@mail-filter.com> - 2012-01-24 19:33 +0000
Re: Official CSSCGC 2012 Thread Duncan Snowden <duncan_s@talktalk.net> - 2012-01-28 14:51 +0000
Re: Official CSSCGC 2012 Thread "Daniel Mandic" <daniel_mandic@hotmail.com> - 2012-01-29 11:05 +0000
Re: Official CSSCGC 2012 Thread Lee Osborne <losborne74@gmail.com> - 2012-02-04 13:08 -0800
Re: Official CSSCGC 2012 Thread "Daniel Mandic" <daniel_mandic@hotmail.com> - 2012-02-09 11:52 +0000
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-02-21 19:34 -0800
Re: Official CSSCGC 2012 Thread "Daniel Mandic" <daniel_mandic@hotmail.com> - 2012-03-03 10:48 +0000
Re: Official CSSCGC 2012 Thread ec429 <ec429@cam.ac.uk> - 2012-03-03 11:55 +0000
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-01-25 06:20 -0800
Re: Official CSSCGC 2012 Thread spike1@freenet.co.uk - 2012-02-08 02:54 +0000
Re: Official CSSCGC 2012 Thread spike1@freenet.co.uk - 2012-02-07 13:25 +0000
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-03-02 02:23 -0800
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-03-06 16:44 -0800
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-03-15 02:01 -0700
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-04-11 00:01 -0700
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-06-20 13:56 -0700
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-06-24 08:43 -0700
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-06-26 15:48 -0700
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-06-28 12:59 -0700
Re: Official CSSCGC 2012 Thread "Chris Young" <chris.usenet@mail-filter.com> - 2012-06-29 18:26 +0100
Re: Official CSSCGC 2012 Thread Andrew Owen <aowen10@mail.bbk.ac.uk> - 2012-07-02 09:55 +0100
Re: Official CSSCGC 2012 Thread "Chris Young" <chris.usenet@mail-filter.com> - 2012-07-02 17:33 +0100
Re: Official CSSCGC 2012 Thread Andrew Owen <aowen10@mail.bbk.ac.uk> - 2012-07-03 10:21 +0100
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-07-10 22:41 -0700
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-08-19 08:09 -0700
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-12-02 11:49 -0800
Re: Official CSSCGC 2012 Thread "Brian Gaff" <Briang1@blueyonder.co.uk> - 2012-12-02 21:51 +0000
Re: Official CSSCGC 2012 Thread spike1@freenet.co.uk - 2012-12-03 04:44 +0000
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-12-29 15:36 -0800
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2012-12-31 16:27 -0800
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2013-01-11 15:08 -0800
Re: Official CSSCGC 2012 Thread arda <ardarda@gmail.com> - 2013-01-19 12:47 -0800
Re: Official CSSCGC 2012 Thread "Chris Young" <chris.usenet@mail-filter.com> - 2013-01-19 22:22 +0000
Re: Official CSSCGC 2012 Thread Andrew Owen <aowen10@mail.bbk.ac.uk> - 2013-01-20 10:25 +0000
Re: Official CSSCGC 2012 Thread R-Tape <stonechatproductions@yahoo.co.uk> - 2013-01-23 03:09 -0800
Re: Official CSSCGC 2012 Thread spike1@freenet.co.uk - 2013-01-23 15:36 +0000
Re: Official CSSCGC 2012 Thread "Paul E Collins" <equi+web@cl4.invalid> - 2013-01-29 23:32 +0000
Re: Official CSSCGC 2012 Thread Duncan Snowden <duncan_s@talktalk.net> - 2013-01-23 17:01 +0000
Re: Official CSSCGC 2012 Thread R-Tape <stonechatproductions@yahoo.co.uk> - 2013-01-23 15:27 -0800
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