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Groups > comp.sys.sinclair > #4925

The Hobbit - Vector Graphics Disassembly?

From Volker Bartheld <news2020@bartheld.net>
Newsgroups comp.sys.sinclair
Subject The Hobbit - Vector Graphics Disassembly?
Date 2021-01-29 23:04 +0100
Organization bartheld.net
Message-ID <18bn03l2y4afo.dlg@news.bartheld.net> (permalink)

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Hi!

Anyone remember the iconic vector graphics of ZX Spectrum's "The Hobbit" by
Melbourne House? 

https://worldofspectrum.org/archive/software/text-adventures/the-hobbit-melbourne-house

I wonder, if this has been disassembled since then or if there's even a
free M/C library available that can do lines, arcs, circles and pattern
fill - ideally in color?

Somewhere in my stash is a recursive fill algorithm I wrote decades ago
(was quite fast but with a quite hefty memory footprint) and
reimplementing a poor man's SVG standard shouldn't be too hard either -
but why reinvent the wheel?

Thanks for any pointers.

Volker

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Thread

The Hobbit - Vector Graphics Disassembly? Volker Bartheld <news2020@bartheld.net> - 2021-01-29 23:04 +0100
  Re: The Hobbit - Vector Graphics Disassembly? Volker Bartheld <news2020@bartheld.net> - 2021-02-01 10:55 +0100
  A colored pattern fill algorithm for the ZX Spectrum (was: The Hobbit - Vector Graphics Disassembly?) Volker Bartheld <news2020@bartheld.net> - 2021-02-05 01:04 +0100

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