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Groups > comp.sys.ibm.pc.games.action > #46540 > unrolled thread
| Started by | JAB <noway@nochance.com> |
|---|---|
| First post | 2024-07-07 10:23 +0100 |
| Last post | 2024-07-14 16:35 -0500 |
| Articles | 20 on this page of 99 — 13 participants |
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What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-07 10:23 +0100
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-07 08:02 -0400
Re: What difficultly level do you play one? candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-07-07 13:50 +0000
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-07 10:19 -0400
Re: What difficultly level do you play one? Zersterer <nochsfentor@yahoo.com> - 2024-07-07 12:51 -0500
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-08 21:26 +0100
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-10 08:51 -0400
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-15 12:54 +0100
Re: What difficultly level do you play one? Dimensional Traveler <dtravel@sonic.net> - 2024-07-07 08:15 -0700
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-07 13:28 -0400
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-07 14:17 -0400
Re: What difficultly level do you play one? Xocyll <Xocyll@gmx.com> - 2024-07-08 10:33 -0400
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-08 15:41 -0400
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-10 08:55 -0400
Re: What difficultly level do you play one? Justisaur <justisaur@yahoo.com> - 2024-07-24 08:24 -0700
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-24 17:54 -0400
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-24 19:01 -0400
Re: What difficultly level do you play one? candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-07-29 01:20 +0000
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-29 09:14 -0400
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-08 21:38 +0100
Re: What difficultly level do you play one? Zaghadka <zaghadka@hotmail.com> - 2024-07-10 06:14 -0500
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-10 09:04 -0400
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-10 17:29 -0400
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-08 21:46 +0100
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-09 12:27 -0400
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-10 09:28 +0100
Re: What difficultly level do you play one? Zaghadka <zaghadka@hotmail.com> - 2024-07-10 06:22 -0500
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-10 17:40 -0400
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-11 09:31 +0100
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-11 11:23 -0400
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-13 09:45 +0100
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-13 11:43 -0400
Re: What difficultly level do you play one? Dimensional Traveler <dtravel@sonic.net> - 2024-07-13 09:02 -0700
Re: What difficultly level do you play one? Zaghadka <zaghadka@hotmail.com> - 2024-07-15 10:22 -0500
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-14 10:15 +0100
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-14 14:15 -0400
Re: What difficultly level do you play one? Dimensional Traveler <dtravel@sonic.net> - 2024-07-14 13:24 -0700
Re: What difficultly level do you play one? Zersterer <nochsfentor@yahoo.com> - 2024-07-14 16:35 -0500
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-15 12:51 +0100
Re: What difficultly level do you play one? Dimensional Traveler <dtravel@sonic.net> - 2024-07-15 07:47 -0700
Re: What difficultly level do you play one? Zaghadka <zaghadka@hotmail.com> - 2024-07-15 10:39 -0500
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-19 10:07 +0100
Re: What difficultly level do you play one? candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-07-19 14:50 +0000
Re: What difficultly level do you play one? Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> - 2024-08-01 12:09 +0300
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-08-01 12:58 +0100
Re: What difficultly level do you play one? Zersterer <nochsfentor@yahoo.com> - 2024-07-15 11:48 -0500
Re: What difficultly level do you play one? Zersterer <nochsfentor@yahoo.com> - 2024-07-15 12:28 -0500
Re: What difficultly level do you play one? Zaghadka <zaghadka@hotmail.com> - 2024-07-15 10:31 -0500
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-19 10:14 +0100
Re: What difficultly level do you play one? Zaghadka <zaghadka@hotmail.com> - 2024-07-15 10:19 -0500
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-15 15:43 -0400
Re: What difficultly level do you play one? Zersterer <nochsfentor@yahoo.com> - 2024-07-15 15:10 -0500
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-16 08:47 -0400
Re: What difficultly level do you play one? Zersterer <nochsfentor@yahoo.com> - 2024-07-16 12:50 -0500
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-16 15:49 -0400
Re: What difficultly level do you play one? Zaghadka <zaghadka@hotmail.com> - 2024-07-16 18:24 -0500
Re: What difficultly level do you play one? candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-07-17 16:00 +0000
Re: What difficultly level do you play one? Zaghadka <zaghadka@hotmail.com> - 2024-07-17 12:47 -0500
Re: What difficultly level do you play one? candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-07-19 14:50 +0000
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-17 09:28 +0100
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-17 11:14 -0400
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-18 09:33 +0100
Re: What difficultly level do you play one? Justisaur <justisaur@yahoo.com> - 2024-07-24 08:52 -0700
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-24 21:25 -0400
Re: What difficultly level do you play one? Dimensional Traveler <dtravel@sonic.net> - 2024-07-24 21:48 -0700
Re: What difficultly level do you play one? JAB <noway@nochance.com> - 2024-07-25 08:39 +0100
Re: What difficultly level do you play one? Zaghadka <zaghadka@hotmail.com> - 2024-07-17 10:24 -0500
Re: What difficultly level do you play one? Justisaur <justisaur@yahoo.com> - 2024-07-24 08:36 -0700
Re: What difficultly level do you play one? Zaghadka <zaghadka@hotmail.com> - 2024-07-10 06:15 -0500
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-10 09:17 -0400
Re: What difficultly level do you play one? rridge@csclub.uwaterloo.ca (Ross Ridge) - 2024-07-10 14:43 +0000
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-10 12:28 -0400
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-10 09:12 -0400
Re: What difficultly level do you play one? candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-07-10 13:50 +0000
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-10 12:34 -0400
Re: What difficultly level do you play one? candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-07-13 16:30 +0000
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-13 14:09 -0400
Re: What difficultly level do you play one? candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-07-13 21:20 +0000
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-14 07:54 -0400
Re: What difficultly level do you play one? candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-07-14 16:40 +0000
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-14 14:23 -0400
Re: What difficultly level do you play one? candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-07-16 15:10 +0000
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-16 13:07 -0400
Re: What difficultly level do you play one? candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-07-17 15:50 +0000
Re: What difficultly level do you play one? Justisaur <justisaur@yahoo.com> - 2024-07-24 08:30 -0700
Re: What difficultly level do you play one? Spalls Hurgenson <spallshurgenson@gmail.com> - 2024-07-24 21:35 -0400
Re: What difficultly level do you play one? Justisaur <justisaur@yahoo.com> - 2024-07-25 06:24 -0700
Re: What difficultly level do you play one? rridge@csclub.uwaterloo.ca (Ross Ridge) - 2024-07-25 14:22 +0000
Re: What difficultly level do you play one? Justisaur <justisaur@yahoo.com> - 2024-07-07 08:48 -0700
Re: What difficultly level do you play one? Zaghadka <zaghadka@hotmail.com> - 2024-07-10 06:24 -0500
Re: What difficultly level do you play one? candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> - 2024-07-10 13:50 +0000
Re: What difficultly level do you play one? Justisaur <justisaur@yahoo.com> - 2024-07-24 09:06 -0700
Re: What difficultly level do you play one? ant@zimage.comANT (Ant) - 2024-07-07 20:12 +0000
Re: What difficultly level do you play one? <smaug@ereborbbs.duckdns.org> - 2024-07-08 14:03 +0000
Re: What difficultly level do you play one? Mike S. <Mike_S@nowhere.com> - 2024-07-10 09:19 -0400
Re: What difficultly level do you play one? Zaghadka <zaghadka@hotmail.com> - 2024-07-09 19:00 -0500
Re: What difficultly level do you play one? rridge@csclub.uwaterloo.ca (Ross Ridge) - 2024-07-10 14:27 +0000
Re: What difficultly level do you play one? Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> - 2024-07-14 23:35 +0300
Re: What difficultly level do you play one? Zersterer <nochsfentor@yahoo.com> - 2024-07-14 16:35 -0500
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| From | JAB <noway@nochance.com> |
|---|---|
| Date | 2024-07-07 10:23 +0100 |
| Subject | What difficultly level do you play one? |
| Message-ID | <v6dmq5$98ka$2@dont-email.me> |
This one came up on a channel for table top miniatures games but they did also talk about computer games. Now of course this is all personal preference as there's no right way to enjoy games but the main thrust of the argument was that the advantage of playing on easy mode (in the TT context that was interchangeable with social) was it gives you a lot more scope to be creative and play the game how you want and just try things out to see what happens. That's certain how I approach CRPG's. I don't want to go through numerous guides on how to build an optimal character, I want to pick what I fancy playing. My general strategy is start on normal mode and if it all becomes too much, which it often does as the game progresses and your character/party becomes progressively less optimal, change it to easy mode and carry on. One of the interesting parts they said is that if you're effectively going to use someone else's build then what not just watch them playing the game. Obviously that's a bit of hyperbole but I can understand their point. So for me, yep I play on easy mode.
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| From | Mike S. <Mike_S@nowhere.com> |
|---|---|
| Date | 2024-07-07 08:02 -0400 |
| Message-ID | <al0l8jl2c2vjr9j5l6p44otje3b13mol45@4ax.com> |
| In reply to | #46540 |
On Sun, 7 Jul 2024 10:23:16 +0100, JAB <noway@nochance.com> wrote: >So for me, yep I play on easy mode. If it is a strategy game, I play on the easiest difficulty and move up from there. I usually end up at one of the middle difficulties and don't go and higher. The only one I play at the harder settings is HOMM III because it is my favorite strategy game and I just got good at it from playing it so much. If it is an RPG, I play it at normal difficulty and leave it there.
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| From | candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> |
|---|---|
| Date | 2024-07-07 13:50 +0000 |
| Message-ID | <slrnv8l761.9vqt.candycanearter07@candydeb.host.invalid> |
| In reply to | #46541 |
Mike S <Mike_S@nowhere.com> wrote at 12:02 this Sunday (GMT): > On Sun, 7 Jul 2024 10:23:16 +0100, JAB <noway@nochance.com> wrote: > >>So for me, yep I play on easy mode. > > If it is a strategy game, I play on the easiest difficulty and move up > from there. I usually end up at one of the middle difficulties and > don't go and higher. The only one I play at the harder settings is > HOMM III because it is my favorite strategy game and I just got good > at it from playing it so much. > > If it is an RPG, I play it at normal difficulty and leave it there. Usually, I play at either normal, one below normal, or one above easiest.. -- user <candycane> is generated from /dev/urandom
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| From | Spalls Hurgenson <spallshurgenson@gmail.com> |
|---|---|
| Date | 2024-07-07 10:19 -0400 |
| Message-ID | <i38l8jlqrum5kd7adrvp293d18li4j09k8@4ax.com> |
| In reply to | #46541 |
On Sun, 07 Jul 2024 08:02:47 -0400, Mike S. <Mike_S@nowhere.com> wrote: >On Sun, 7 Jul 2024 10:23:16 +0100, JAB <noway@nochance.com> wrote: > >>So for me, yep I play on easy mode. > >If it is a strategy game, I play on the easiest difficulty and move up >from there. I usually end up at one of the middle difficulties and >don't go and higher. The only one I play at the harder settings is >HOMM III because it is my favorite strategy game and I just got good >at it from playing it so much. > >If it is an RPG, I play it at normal difficulty and leave it there. Generally, I start on the default difficulty. If it's a game (or genre) I really enjoy maybe I'll up the difficulty a level or two. I almost never play on the hardest difficulty levels. But that's because I largely play games for the experience rather than the challenge. I want to immerse myself in a virtual world, play out the story, live out the power-fantasy. Being able to say I beat the computer has never really had that much appeal to me. And the one thing I absolutely detest in video-games is repetitiveness. It's bad enough that most games have incredibly shallow gameplay to begin with; I can endure that. (I mean, "Doom" is just 'shoot dodge run shoot jump shoot shoot pickup shoot open door shoot' repeated over 8 hours ;-) But if I have to do the same sequence more than once, it becomes annoying. If I have to do it more than twice the game rapidly starts losing its attraction. Thus, if I get to a point in the game where the difficulty curve rapidly spikes upwards and I'm forced to fight through the same arenas over and over again because I keep getting defeated, I'm not averse to lowering the difficulty. Or even --dare I say it aloud?-- cheating (gasp! I said it). I'd rather not but there are times I've typed in the secret codes to sneak past particularly annoying bits. I'm much more interested in just getting on with the story than banging my head against an egregiously annoying boss or platforming sequence. (I'll also sometimes cheat just to bypass the too-slow leveling up in games that demand an undue amount of grind to actually get to the good stuff; you know, the cool skills and weapons. Playing a game for ten or twenty hours BEFORE you get to the bits that are actually fun is not my cup of tea. I'll happily hexedit myself some unearned skill points and XP first). But on the whole I try to play honestly. So long as the game remains fun, I'll play by its rules. But I don't feel the need to make it unduely difficult either. The game is supposed to entertain me, after all.
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| From | Zersterer <nochsfentor@yahoo.com> |
|---|---|
| Date | 2024-07-07 12:51 -0500 |
| Message-ID | <lf02sbFqn48U1@mid.individual.net> |
| In reply to | #46541 |
Mike S. wrote: > On Sun, 7 Jul 2024 10:23:16 +0100, JAB <noway@nochance.com> wrote: > >> So for me, yep I play on easy mode. > > If it is a strategy game, I play on the easiest difficulty and move up > from there. I usually end up at one of the middle difficulties and > don't go and higher. The only one I play at the harder settings is > HOMM III because it is my favorite strategy game and I just got good > at it from playing it so much. > > If it is an RPG, I play it at normal difficulty and leave it there. > I play Civilization at high difficulty to learn more of the game. I won the Wings of Liberty on Easy mode to cut through it like a knife through butter. Most RPGs I like to turn the difficltoooopppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppqwwwwwwwww
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| From | JAB <noway@nochance.com> |
|---|---|
| Date | 2024-07-08 21:26 +0100 |
| Message-ID | <v6hi2i$10up3$1@dont-email.me> |
| In reply to | #46541 |
On 07/07/2024 13:02, Mike S. wrote: > On Sun, 7 Jul 2024 10:23:16 +0100, JAB <noway@nochance.com> wrote: > >> So for me, yep I play on easy mode. > > If it is a strategy game, I play on the easiest difficulty and move up > from there. I usually end up at one of the middle difficulties and > don't go and higher. The only one I play at the harder settings is > HOMM III because it is my favorite strategy game and I just got good > at it from playing it so much. > > If it is an RPG, I play it at normal difficulty and leave it there. Strategy games I tend to treat slightly different and I'm unlikely to play on easy mode even if I'm struggling a bit as it kinda feels that then I missing the point of playing the game so the path is learn how to play better. Saying that in Field of Glory II I have dabbled with using the easy mode so I can try out army formations that I know just don't work but I want to see if I can get something out of them.
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| From | Mike S. <Mike_S@nowhere.com> |
|---|---|
| Date | 2024-07-10 08:51 -0400 |
| Message-ID | <kl0t8jddmbtaoort0oke17n3q5qin1l8oj@4ax.com> |
| In reply to | #46572 |
On Mon, 8 Jul 2024 21:26:56 +0100, JAB <noway@nochance.com> wrote: >Strategy games I tend to treat slightly different and I'm unlikely to >play on easy mode even if I'm struggling a bit as it kinda feels that >then I missing the point of playing the game so the path is learn how to >play better. I play strategy games on the easiest difficulty to learn how to play the game. That's it. Getting over the learning curve is my only concern at this point. Wanting to play it better is precisely why I start to bump up the difficulty. RPGs don't really have a learning curve (not to me anyway) so I don't bother playing them on easy.
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| From | JAB <noway@nochance.com> |
|---|---|
| Date | 2024-07-15 12:54 +0100 |
| Message-ID | <v732ku$mbej$2@dont-email.me> |
| In reply to | #46612 |
On 10/07/2024 13:51, Mike S. wrote: > On Mon, 8 Jul 2024 21:26:56 +0100, JAB <noway@nochance.com> wrote: > >> Strategy games I tend to treat slightly different and I'm unlikely to >> play on easy mode even if I'm struggling a bit as it kinda feels that >> then I missing the point of playing the game so the path is learn how to >> play better. > > I play strategy games on the easiest difficulty to learn how to play > the game. That's it. Getting over the learning curve is my only > concern at this point. Wanting to play it better is precisely why I > start to bump up the difficulty. > Strategy games I tend to go with normal to start with as I feel that's the most effective way to learn how to play the game. > RPGs don't really have a learning curve (not to me anyway) so I don't > bother playing them on easy. It's not the learning curve as such but instead I'm there for the story and faffing about with actually learning the game isn't a big priority for me.
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| From | Dimensional Traveler <dtravel@sonic.net> |
|---|---|
| Date | 2024-07-07 08:15 -0700 |
| Message-ID | <v6ebfc$clnf$1@dont-email.me> |
| In reply to | #46540 |
On 7/7/2024 2:23 AM, JAB wrote: > This one came up on a channel for table top miniatures games but they > did also talk about computer games. Now of course this is all personal > preference as there's no right way to enjoy games but the main thrust of > the argument was that the advantage of playing on easy mode (in the TT > context that was interchangeable with social) was it gives you a lot > more scope to be creative and play the game how you want and just try > things out to see what happens. > > That's certain how I approach CRPG's. I don't want to go through > numerous guides on how to build an optimal character, I want to pick > what I fancy playing. My general strategy is start on normal mode and if > it all becomes too much, which it often does as the game progresses and > your character/party becomes progressively less optimal, change it to > easy mode and carry on. > > One of the interesting parts they said is that if you're effectively > going to use someone else's build then what not just watch them playing > the game. Obviously that's a bit of hyperbole but I can understand their > point. > > So for me, yep I play on easy mode. > I'm much the same. I've had too much stress in my life and am getting to old to be in a constant adrenaline rush playing a game. I'm not playing to prove anything, I'm playing to have fun and relax. -- I've done good in this world. Now I'm tired and just want to be a cranky dirty old man.
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| From | Spalls Hurgenson <spallshurgenson@gmail.com> |
|---|---|
| Date | 2024-07-07 13:28 -0400 |
| Message-ID | <45jl8jp74gjpmqfsqrdh86pdttvkivf7im@4ax.com> |
| In reply to | #46551 |
On Sun, 7 Jul 2024 08:15:57 -0700, Dimensional Traveler <dtravel@sonic.net> wrote: >On 7/7/2024 2:23 AM, JAB wrote: >> This one came up on a channel for table top miniatures games but they >> did also talk about computer games. Now of course this is all personal >> preference as there's no right way to enjoy games but the main thrust of >> the argument was that the advantage of playing on easy mode (in the TT >> context that was interchangeable with social) was it gives you a lot >> more scope to be creative and play the game how you want and just try >> things out to see what happens. >> >> That's certain how I approach CRPG's. I don't want to go through >> numerous guides on how to build an optimal character, I want to pick >> what I fancy playing. My general strategy is start on normal mode and if >> it all becomes too much, which it often does as the game progresses and >> your character/party becomes progressively less optimal, change it to >> easy mode and carry on. >> >> One of the interesting parts they said is that if you're effectively >> going to use someone else's build then what not just watch them playing >> the game. Obviously that's a bit of hyperbole but I can understand their >> point. >> >> So for me, yep I play on easy mode. >> >I'm much the same. I've had too much stress in my life and am getting >to old to be in a constant adrenaline rush playing a game. I'm not >playing to prove anything, I'm playing to have fun and relax. The way I look at it is: I've done my time banging my head against computer game difficulty. I've done the hard stuff. I've played Doom on Nightmare mode. I've flown Falcon 4.0 with max realism settings. I beat Syndicate: American Revolt. I've nothing to prove anymore. I shown I have the chops. If I want to go a bit easier nowadays, that's no problem. I've _earned_ my easy mode. ;-P But it's also an issue of time. Not so much that I have less time to play games, but I have such a surplus of games, I can't dedicate months to a single title just to achieve mastery of its mechanics. That backlog isn't getting any smaller, after all! And, if I'm totally honest, my reflexes have definitely slowed. )I tend to think of it in terms of "how fast can I drive in racing games", since that's where it's most notable. It used to be that pushing my car to 300mph was no problem; I could make those turns without problem. Nowadays I'm down to around 210mph before I start slamming into things.) So for a lot of games, the inevitable effects of age make some difficulty levels a lot harder for me than they used to be. But I prefer not to dwell on that, so consider all my previously mentioned reasons the more important considerations ;-)
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| From | Mike S. <Mike_S@nowhere.com> |
|---|---|
| Date | 2024-07-07 14:17 -0400 |
| Message-ID | <dmml8j5ahaga90sv0h197is61103isq1ld@4ax.com> |
| In reply to | #46558 |
On Sun, 07 Jul 2024 13:28:35 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote: >The way I look at it is: I've done my time banging my head against >computer game difficulty. I've done the hard stuff. I've played Doom >on Nightmare mode. I've flown Falcon 4.0 with max realism settings. I >beat Syndicate: American Revolt. I've nothing to prove anymore. I >shown I have the chops. If I want to go a bit easier nowadays, that's >no problem. I've _earned_ my easy mode. ;-P I loved Syndicate and hated American Revolt precisely because of the difficulty introduced in that expansion. Congrats on finishing it. I never did.
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| From | Xocyll <Xocyll@gmx.com> |
|---|---|
| Date | 2024-07-08 10:33 -0400 |
| Message-ID | <n3un8jpp7mojaav6od4n7pjrafpfnirfca@4ax.com> |
| In reply to | #46560 |
Mike S. <Mike_S@nowhere.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say: >On Sun, 07 Jul 2024 13:28:35 -0400, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote: > >>The way I look at it is: I've done my time banging my head against >>computer game difficulty. I've done the hard stuff. I've played Doom >>on Nightmare mode. I've flown Falcon 4.0 with max realism settings. I >>beat Syndicate: American Revolt. I've nothing to prove anymore. I >>shown I have the chops. If I want to go a bit easier nowadays, that's >>no problem. I've _earned_ my easy mode. ;-P > >I loved Syndicate and hated American Revolt precisely because of the >difficulty introduced in that expansion. Congrats on finishing it. I >never did. Both syndicates, Gauss guns ruled. Bad guys spawn, bad guys get vaporized. End of problem. Xocyll
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| From | Spalls Hurgenson <spallshurgenson@gmail.com> |
|---|---|
| Date | 2024-07-08 15:41 -0400 |
| Message-ID | <knfo8jtj9at120df40tsnqt4flqj5esu9o@4ax.com> |
| In reply to | #46560 |
On Sun, 07 Jul 2024 14:17:01 -0400, Mike S. <Mike_S@nowhere.com> wrote: >On Sun, 07 Jul 2024 13:28:35 -0400, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote: > >>The way I look at it is: I've done my time banging my head against >>computer game difficulty. I've done the hard stuff. I've played Doom >>on Nightmare mode. I've flown Falcon 4.0 with max realism settings. I >>beat Syndicate: American Revolt. I've nothing to prove anymore. I >>shown I have the chops. If I want to go a bit easier nowadays, that's >>no problem. I've _earned_ my easy mode. ;-P > >I loved Syndicate and hated American Revolt precisely because of the >difficulty introduced in that expansion. Congrats on finishing it. I >never did. I banged my head against that one for a long time. It didn't actually occur to me at the time that the game was actually significantly harder. I just assumed I wasn't 'getting it' or was somehow missing out on some sort of obvious strategy. Most likely because --unlike the first game-- I wasn't really focused on the game in the same way. "American Revolt" didn't really add anything new, except more levels (and maybe a gun or two? I forget. It's been a long time). My lingering impression of the game wasn't that it was /hard/ but that it was /boring/. Which isn't to say I was some sort of expert who got through the game with ease; far from it. I recall a lot of dying and restarting the levels. I perservered just because that's what we did back then, before our video game libraries grew so voluminous that we could AFFORD to quit games long before we'd eked out every iota of enjoyment. But I put the fault on myself --rather than the game-- for not enjoying it as much as the original. Still, I've never made any real attempt to replay the expansion. I've gone through the original numerous times, but that one trek through "American Revolt's" levels were enough for me. These days, given its reputation for difficulty, I don't even /try/.
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| From | Mike S. <Mike_S@nowhere.com> |
|---|---|
| Date | 2024-07-10 08:55 -0400 |
| Message-ID | <m11t8jt8jucch18lkuho04k88oq0etbs41@4ax.com> |
| In reply to | #46585 |
On Mon, 08 Jul 2024 15:41:08 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote: >Still, I've never made any real attempt to replay the expansion. I've >gone through the original numerous times, but that one trek through >"American Revolt's" levels were enough for me. These days, given its >reputation for difficulty, I don't even /try/. I want to play Syndicate again at some point as I only went through it once and after all these years, it will feel almost fresh to me. I will keep Xocyll's advice in mind about Gauss guns and see if the expansion is as hard as I remember it being.
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| From | Justisaur <justisaur@yahoo.com> |
|---|---|
| Date | 2024-07-24 08:24 -0700 |
| Message-ID | <v7r6b3$1pg2n$2@dont-email.me> |
| In reply to | #46613 |
On 7/10/2024 5:55 AM, Mike S. wrote:
> On Mon, 08 Jul 2024 15:41:08 -0400, Spalls Hurgenson
> <spallshurgenson@gmail.com> wrote:
>
>> Still, I've never made any real attempt to replay the expansion. I've
>> gone through the original numerous times, but that one trek through
>> "American Revolt's" levels were enough for me. These days, given its
>> reputation for difficulty, I don't even /try/.
>
> I want to play Syndicate again at some point as I only went through it
> once and after all these years, it will feel almost fresh to me. I
> will keep Xocyll's advice in mind about Gauss guns and see if the
> expansion is as hard as I remember it being.
IIRC I used the weapon that let you hack people into fighting for you
extensively. I don't remember if I ever played the expansion though.
I did play #2 and got stuck fairly early and only replayed it much later
after internet was well established to look up how to get past that
spot, and finally beat it. I didn't enjoy it anywhere near as much as
the original, something in the changes just lost the magic for me,
possibly the lack of the hacking people being there or effective. I
always love charming things.
--
-Justisaur
ø-ø
(\_/)\
`-'\ `--.___,
¶¬'\( ,_.-'
\\
^'
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| From | Mike S. <Mike_S@nowhere.com> |
|---|---|
| Date | 2024-07-24 17:54 -0400 |
| Message-ID | <gvt2aj18lajeut9alvuv7qsqtrqpug9m1u@4ax.com> |
| In reply to | #46843 |
On Wed, 24 Jul 2024 08:24:18 -0700, Justisaur <justisaur@yahoo.com> wrote: >IIRC I used the weapon that let you hack people into fighting for you >extensively. I don't remember if I ever played the expansion though. The Persuadetron I think it was called.. or something like that.
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| From | Spalls Hurgenson <spallshurgenson@gmail.com> |
|---|---|
| Date | 2024-07-24 19:01 -0400 |
| Message-ID | <2e03ajluedb47t0sve54bv6v7k9m8v7290@4ax.com> |
| In reply to | #46864 |
On Wed, 24 Jul 2024 17:54:55 -0400, Mike S. <Mike_S@nowhere.com>
wrote:
>On Wed, 24 Jul 2024 08:24:18 -0700, Justisaur <justisaur@yahoo.com>
>wrote:
>
>>IIRC I used the weapon that let you hack people into fighting for you
>>extensively. I don't remember if I ever played the expansion though.
>
>The Persuadetron I think it was called.. or something like that.
You are correct.
The Persuadatron was an epic weapon. I'd usually spend the first half
of the mission just running around mesmerizing the populace. The more
people you persuaded, the more powerful the effect. If you brainwashed
ten civilians, you're Persuadatron became powerful enough to brainwash
police. With five police following you, you could brainwash enemy
agents.
The more powerful your agent's cyberbrain, the more effect the device
too.
It wasn't without risk, though. If you brainwash enemy agents, you
don't get to keep any of the weapons they'd normally drop after you
kill them. Selling those weapons were an early source of income in the
game. And you could softlock your game (or at least the mission) if
you brainwashed somebody you were supposed to kill.
[There was a trick around that, though. Have the agent with the
persuadatron get into a car. His brainwashed followers will all pile
into the car with him. Have your other agents shoot the car until it
blows up. Problem solved, albeit at the cost of an agent ;-]
Once you got enough civilians following you, you were almost
unstoppable. Sure, the civilians were initially unarmed but they'd
grab any dropped weapon they could get their hands on (brainwashed
police and agents came with their own guns, of course). Frail and
innaccurate as they were, twenty or thirty civilians could easily take
down an enemy agent on their own.
The Persuadatron was /such/ an effective tactic that later missions
nerfed it by having you run through missions with only a few (or
sometimes no) civilians.
Still, I remember being quite impressed at how well my PC could render
dozens of units on screen all at the same time. Pretty good for a 386.
("Syndicate" was also the first game I came across that used
DOS4GW.EXE, meaning it was possibly the first '32-bit' game I ever
played.)
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| From | candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> |
|---|---|
| Date | 2024-07-29 01:20 +0000 |
| Message-ID | <slrnvadr1p.1e7m.candycanearter07@candydeb.host.invalid> |
| In reply to | #46866 |
Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 23:01 this Wednesday (GMT):
> On Wed, 24 Jul 2024 17:54:55 -0400, Mike S. <Mike_S@nowhere.com>
> wrote:
>
>>On Wed, 24 Jul 2024 08:24:18 -0700, Justisaur <justisaur@yahoo.com>
>>wrote:
>>
>>>IIRC I used the weapon that let you hack people into fighting for you
>>>extensively. I don't remember if I ever played the expansion though.
>>
>>The Persuadetron I think it was called.. or something like that.
>
> You are correct.
>
> The Persuadatron was an epic weapon. I'd usually spend the first half
> of the mission just running around mesmerizing the populace. The more
> people you persuaded, the more powerful the effect. If you brainwashed
> ten civilians, you're Persuadatron became powerful enough to brainwash
> police. With five police following you, you could brainwash enemy
> agents.
>
> The more powerful your agent's cyberbrain, the more effect the device
> too.
>
> It wasn't without risk, though. If you brainwash enemy agents, you
> don't get to keep any of the weapons they'd normally drop after you
> kill them. Selling those weapons were an early source of income in the
> game. And you could softlock your game (or at least the mission) if
> you brainwashed somebody you were supposed to kill.
>
> [There was a trick around that, though. Have the agent with the
> persuadatron get into a car. His brainwashed followers will all pile
> into the car with him. Have your other agents shoot the car until it
> blows up. Problem solved, albeit at the cost of an agent ;-]
>
> Once you got enough civilians following you, you were almost
> unstoppable. Sure, the civilians were initially unarmed but they'd
> grab any dropped weapon they could get their hands on (brainwashed
> police and agents came with their own guns, of course). Frail and
> innaccurate as they were, twenty or thirty civilians could easily take
> down an enemy agent on their own.
>
> The Persuadatron was /such/ an effective tactic that later missions
> nerfed it by having you run through missions with only a few (or
> sometimes no) civilians.
>
> Still, I remember being quite impressed at how well my PC could render
> dozens of units on screen all at the same time. Pretty good for a 386.
>
> ("Syndicate" was also the first game I came across that used
> DOS4GW.EXE, meaning it was possibly the first '32-bit' game I ever
> played.)
i love "convert the enemy to your side" mechanics in games
--
user <candycane> is generated from /dev/urandom
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| From | Mike S. <Mike_S@nowhere.com> |
|---|---|
| Date | 2024-07-29 09:14 -0400 |
| Message-ID | <tb5fajl8ct2cvephb0lrgvsa2osntnnlmt@4ax.com> |
| In reply to | #46928 |
On Mon, 29 Jul 2024 01:20:03 -0000 (UTC), candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> wrote: >i love "convert the enemy to your side" mechanics in games "Wololo" - Age of Empires
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| From | JAB <noway@nochance.com> |
|---|---|
| Date | 2024-07-08 21:38 +0100 |
| Message-ID | <v6hioq$10up3$2@dont-email.me> |
| In reply to | #46558 |
On 07/07/2024 18:28, Spalls Hurgenson wrote: > The way I look at it is: I've done my time banging my head against > computer game difficulty. I've done the hard stuff. I've played Doom > on Nightmare mode. I've flown Falcon 4.0 with max realism settings. I > beat Syndicate: American Revolt. I've nothing to prove anymore. I > shown I have the chops. If I want to go a bit easier nowadays, that's > no problem. I've_earned_ my easy mode. 😜 The only Falcon game I played was the original on the Atari ST. Boy did I try to learn that although I progressed with the actual mission play the one I really couldn't get the hang of was landing, kinda of important in a flight sim. In the end I gave up and went back to playing Gunship.
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