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Groups > comp.sys.apple2 > #20635 > unrolled thread
| Started by | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| First post | 2014-07-12 20:52 -0500 |
| Last post | 2014-07-13 20:08 +0000 |
| Articles | 12 — 4 participants |
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SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download "Bill Buckels" <bbuckels@mts.net> - 2014-07-12 20:52 -0500
Re: SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download STYNX <Jonas.Groenhagen@gmx.de> - 2014-07-13 04:06 -0700
Re: SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download "Bill Buckels" <bbuckels@mts.net> - 2014-07-13 06:49 -0500
Re: SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download Charlie <charlieDOTd@verEYEzon.net> - 2014-07-14 10:33 -0400
Re: SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download Charlie <charlieDOTd@verEYEzon.net> - 2014-07-14 11:22 -0400
Re: SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download "Bill Buckels" <bbuckels@mts.net> - 2014-07-14 17:28 -0500
Re: SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download "Bill Buckels" <bbuckels@mts.net> - 2014-07-14 17:16 -0500
Re: SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download "Bill Buckels" <bbuckels@mts.net> - 2014-07-13 07:09 -0500
Re: SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download STYNX <Jonas.Groenhagen@gmx.de> - 2014-07-13 09:39 -0700
Re: SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download Bob Hilden <bobjetzet@sogetthis.com> - 2014-07-13 17:21 +0000
Re: SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download "Bill Buckels" <bbuckels@mts.net> - 2014-07-13 12:54 -0500
Re: SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download Bob Hilden <bobjetzet@sogetthis.com> - 2014-07-13 20:08 +0000
| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-07-12 20:52 -0500 |
| Subject | SHR in cc65 - Super Hi-Res Image Loader - Proof of Concept Available for Download |
| Message-ID | <lpsoog$4vv$1@speranza.aioe.org> |
Download it here: http://www.appleoldies.ca/cc65/programs/shr/piclode.zip Complete with source code and disk image. You will need to run this on an Apple IIgs or on a VOC or on a CB with Charlie's SHR mods, or on a IIgs emulator. It works in kegs32. This is a gutted proof of concept and is utterly featureless. It contains only the necessary code to load an SHR PIC file. It is also very easy to understand simply because it is so featureless. I only meant to accomplish one thing with this loader and that was to make sure that I wouldn't have any issues working with cc65 in SHR mode. As it turns out there are apparently no issues. This should compile everywhere that cc65 runs. A MAKEFILE is included. I must of course warn you all again that I am not attempting to optimize cc65 since apparently cc65 is working pretty optimally already. This compiled to a mere 6642 bytes and seems to work quite quickly. The disk image contains 3 SHR PIC files so you can easily try it out for yourself. I will need to leave cc65 optimizations to those who think they can do such things and instead concentrate on writing some stuff that's more fun for this compiler. I'll get some routines together over the next few days to load PIC and PNT files, and do some documentation again (which takes forever of course). I will also be interested to see if I can write a BROOKS loader in cc65. Aztec C65 wouldn't have been quick enough but I think cc65 is quick enough. I rather think that a VOC loader for interlaced mode might be relatively straight-forward in cc65 as well. The fact that this code is 8 bit 6502 code means that it will run on an Apple IIe with a VOC. Bill
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| From | STYNX <Jonas.Groenhagen@gmx.de> |
|---|---|
| Date | 2014-07-13 04:06 -0700 |
| Message-ID | <6bd5ad2a-1681-45c4-8ac4-4c04f32ad1e7@googlegroups.com> |
| In reply to | #20635 |
On Sunday, July 13, 2014 3:52:11 AM UTC+2, Bill Buckels wrote: > ... The fact that this code is 8 bit 6502 code > means that it will run on an Apple IIe with a VOC. > ... > Bill I tested the program with my 2e with VOC, Zip8000 and CFFA3k. It takes about 6 seconds to load and view the picture. The screen of the VOC does not return back to the menu to view another picture. The menu is usable on the composite out of the 2e though. If another picture is loaded, the VOC shows it without problem. There might be a problem with the mode switching of the pic load program. -Jonas
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| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-07-13 06:49 -0500 |
| Message-ID | <lptrnt$d8e$1@speranza.aioe.org> |
| In reply to | #20637 |
"STYNX" <Jonas.Groenhagen@gmx.de> wrote: >There might be a problem with the mode switching of the pic load program. Thanks Jonas. I'll add an explicit text-mode initialization and update the proof of concept and let you know when I have done so. This works fine in kegs32 as it is now, but the explict text mode change to support the VOC can do no harm. My IIgs is still in storage, so perhaps I can persuade Charlie to test this on both the CB on a real IIe, and on a real IIgs without the CB. Anyone else that can take the time can feel free to do some tests also. The benefit of a gutted version of this loader seems to be a good idea. Bill
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| From | Charlie <charlieDOTd@verEYEzon.net> |
|---|---|
| Date | 2014-07-14 10:33 -0400 |
| Message-ID | <lq0pmk$ems$1@dont-email.me> |
| In reply to | #20638 |
On 7/13/2014 7:49 AM, Bill Buckels wrote: > "STYNX"<Jonas.Groenhagen@gmx.de> wrote: >> There might be a problem with the mode switching of the pic load program. > > Thanks Jonas. > > I'll add an explicit text-mode initialization and update the proof of > concept and let you know when I have done so. > > This works fine in kegs32 as it is now, but the explict text mode change to > support the VOC can do no harm. My IIgs is still in storage, so perhaps I > can persuade Charlie to test this on both the CB on a real IIe, and on a > real IIgs without the CB. Anyone else that can take the time can feel free > to do some tests also. > > The benefit of a gutted version of this loader seems to be a good idea. > > Bill > I tested it on my ROM 01 IIgs (ZipGS 8MHz) and it worked fine with the native RGB output and with the Carte Blanche 12 bit output. Running it from the hard drive (CFFA3000) it took less than 1 second to load a picture. Nice work, Charlie
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| From | Charlie <charlieDOTd@verEYEzon.net> |
|---|---|
| Date | 2014-07-14 11:22 -0400 |
| Message-ID | <lq0sis$3bk$1@dont-email.me> |
| In reply to | #20645 |
On 7/14/2014 10:33 AM, Charlie wrote: > On 7/13/2014 7:49 AM, Bill Buckels wrote: >> "STYNX"<Jonas.Groenhagen@gmx.de> wrote: >>> There might be a problem with the mode switching of the pic load >>> program. >> >> Thanks Jonas. >> >> I'll add an explicit text-mode initialization and update the proof of >> concept and let you know when I have done so. >> >> This works fine in kegs32 as it is now, but the explict text mode >> change to >> support the VOC can do no harm. My IIgs is still in storage, so perhaps I >> can persuade Charlie to test this on both the CB on a real IIe, and on a >> real IIgs without the CB. Anyone else that can take the time can feel >> free >> to do some tests also. >> >> The benefit of a gutted version of this loader seems to be a good idea. >> >> Bill >> > > I tested it on my ROM 01 IIgs (ZipGS 8MHz) and it worked fine with the > native RGB output and with the Carte Blanche 12 bit output. > Running it from the hard drive (CFFA3000) it took less than 1 second to > load a picture. > > Nice work, > > Charlie > It also works fine with my //e enhanced with the Carte Blanche. It takes about 2 seconds to load a picture from my CFFA. Interestingly the menu screen came back properly unlike the problem Jonas experienced with the VOC. On a whim I tried running the CB with the IIgs bitstream (not recommended) and I got the blank menu problem. Charlie
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| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-07-14 17:28 -0500 |
| Message-ID | <lq1lj5$v6l$1@speranza.aioe.org> |
| In reply to | #20646 |
"Charlie" <charlieDOTd@verEYEzon.net> wrote: >On a whim I tried running the CB with the IIgs bitstream (not recommended) >and I got the blank menu problem. I wonder why the Aztec C65 version worked on the VOC and this doesn't... is there some area of memory that the VOC is checking? I wonder if I'll find the answer in the VideoMix code? Without having a VOC on my IIe it is difficult to zero-in on this. I suspected the shadow register at first... but why would that be? I also think it is something more fundamental like expecting a IIgs even though the VOC is on the IIe. This may also be a matter of turning-off the VOC somehow when SHR is not in use... which doesn't make sense if Aztec C65 works but cc65 doesn't... obviously I am clue-less... Perhaps someone else will have some thoughts. Or maybe the 3 of us will figger it out... who knows:) Bill
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| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-07-14 17:16 -0500 |
| Message-ID | <lq1kru$tqp$1@speranza.aioe.org> |
| In reply to | #20645 |
"Charlie" <charlieDOTd@verEYEzon.net> wrote: >Nice work, Hi Charlie, It's not my fault:) If I can't blame you, I will blame Oliver. This SHR pre-occupation of mine really belongs to csa2 of course. Thanks for continuing to indulge me. I have the docs half-done and a slideshow ready as well, but before I write the brooks loader, and add mode3200 support to cc65, I want to get some mode320 and mode640 SHR pixel graphics routines together. Perhaps a little cursor key drawing program might be a cute demo, with some drop-down menus and stuff. Riccardo is prompting me about adding floating point support to cc65 already. I am not necessarily in alignmnet with their direction and may take another look at sfloat24 instead. This would be very beneficial especially with a compiler that produces code so small and fast. The graphics stuff would benefit with fp support for all the Apple II modes however I decide to do fp. Reserving a ZP register area like Aztec C65 did still weighs heavily in my thoughts. But the SHR stuff needs to be finished first at least in a library of some kind, if not as a tgi driver. It's really too bad that I wasn't into this a decade ago. I guess one needs to earn a living at some point in their lives, so that wasn't possible. Bill
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| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-07-13 07:09 -0500 |
| Message-ID | <lptsu8$g0c$1@speranza.aioe.org> |
| In reply to | #20637 |
"STYNX" <Jonas.Groenhagen@gmx.de> wrote: >I tested the program with my 2e with VOC, Zip8000 and CFFA3k. It takes >about 6 seconds to load and view the picture. Hi again Jonas, How does this load-time compare with the Aztec C65 loader? The cc65 loader uses a buffered read. The Aztec C65 loader uses a RAW read. I will strip-out the screen clearing and create a separate proof of concept in cc65 which loads only, so we can get some idea of the actual load time without clearing the screen. Give me a few hours to get some additional coding done. Bill
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| From | STYNX <Jonas.Groenhagen@gmx.de> |
|---|---|
| Date | 2014-07-13 09:39 -0700 |
| Message-ID | <ef59b8a7-75d3-4d9b-8e72-bdc25b9939db@googlegroups.com> |
| In reply to | #20639 |
On Sunday, July 13, 2014 2:09:39 PM UTC+2, Bill Buckels wrote: > "STYNX" <Jxxxx.Gxxxx@gmx.de> wrote: > >about 6 seconds to load and view the picture. > How does this load-time compare with the Aztec C65 loader? > Bill Hard to tell... without actually measuring the process. I had the _impression_ that the CC65-loader is a bit quicker. But that is hard to compare as the Aztec-loader shows its process on the screen since it does not use buffering (as you explained). You could add a start-end time measurement if you are really interested ;-). My //e has a NoSlot-Clock btw. I could test the cc65-loader in one of my Rom3 in the coming week, as well as the CB in the //e and IIgs ... but its a little tough to do so because i have a tight schedule until August. -Jonas
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| From | Bob Hilden <bobjetzet@sogetthis.com> |
|---|---|
| Date | 2014-07-13 17:21 +0000 |
| Message-ID | <jetzet-1405272089@macgui.com> |
| In reply to | #20635 |
Bill Buckels wrote: > Download it here: > > http://www.appleoldies.ca/cc65/programs/shr/piclode.zip > > Complete with source code and disk image. You will need to run this on an > Apple IIgs or on a VOC or on a CB with Charlie's SHR mods, or on a IIgs > emulator. It works in kegs32. > > This is a gutted proof of concept and is utterly featureless. It contains > only the necessary code to load an SHR PIC file. It is also very easy to > understand simply because it is so featureless. > > I only meant to accomplish one thing with this loader and that was to make > > sure that I wouldn't have any issues working with cc65 in SHR mode. > > As it turns out there are apparently no issues. > > This should compile everywhere that cc65 runs. A MAKEFILE is included. > > I must of course warn you all again that I am not attempting to optimize > cc65 since apparently cc65 is working pretty optimally already. > > This compiled to a mere 6642 bytes and seems to work quite quickly. The > disk > image contains 3 SHR PIC files so you can easily try it out for yourself. > > I will need to leave cc65 optimizations to those who think they can do > such > > things and instead concentrate on writing some stuff that's more fun for > this compiler. > > I'll get some routines together over the next few days to load PIC and PNT > > files, and do some documentation again (which takes forever of course). > > I will also be interested to see if I can write a BROOKS loader in cc65. > Aztec C65 wouldn't have been quick enough but I think cc65 is quick > enough. > > I rather think that a VOC loader for interlaced mode might be relatively > straight-forward in cc65 as well. The fact that this code is 8 bit 6502 > code > means that it will run on an Apple IIe with a VOC. > > Bill > Nice work!
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| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-07-13 12:54 -0500 |
| Message-ID | <lpuh5k$2m8$1@speranza.aioe.org> |
| In reply to | #20641 |
"Bob Hilden" <bobjetzet@sogetthis.com> wrote: >Nice work! Thanks Bob. Are you able to try this on IIgs to make sure it really does work:) My IIgs is moth-balled at the moment... This is faithfully ported from the Aztec C65 version but works differently on a VOC than the Aztec C65 version. I updated this a little and it probably works a little quicker. If anyone's got a GS handy could you give it a try? It works fine in kegs32. My update may also have solved the VOC problem. I suppose I'll know soon:) Bill
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| From | Bob Hilden <bobjetzet@sogetthis.com> |
|---|---|
| Date | 2014-07-13 20:08 +0000 |
| Message-ID | <jetzet-1405282113@macgui.com> |
| In reply to | #20642 |
Bill Buckels wrote: > "Bob Hilden" <bobjetzet@sogetthis.com> wrote: >>Nice work! > > Thanks Bob. Are you able to try this on IIgs to make sure it really does > work:) My IIgs is moth-balled at the moment... > > This is faithfully ported from the Aztec C65 version but works differently > > on a VOC than the Aztec C65 version. > > I updated this a little and it probably works a little quicker. If > anyone's > > got a GS handy could you give it a try? It works fine in kegs32. > > My update may also have solved the VOC problem. I suppose I'll know soon:) > > Bill > Sure thing! I'll get back to you when I can.
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