Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]
Groups > comp.sys.apple2.programmer > #1245 > unrolled thread
| Started by | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| First post | 2014-07-21 23:16 -0500 |
| Last post | 2014-08-03 16:23 -0500 |
| Articles | 16 — 6 participants |
Back to article view | Back to comp.sys.apple2.programmer
SHR Pixel Graphics in cc65 - Documentation and Updated Demo Now Available "Bill Buckels" <bbuckels@mts.net> - 2014-07-21 23:16 -0500
Re: SHR Pixel Graphics in cc65 - Documentation and Updated Demo Now Available olivier.zardini@itn-group.eu - 2014-07-23 04:06 -0700
Re: SHR Pixel Graphics in cc65 - Documentation and Updated Demo Now Available "Bill Buckels" <bbuckels@mts.net> - 2014-07-23 07:44 -0500
Re: SHR Pixel Graphics in cc65 - Documentation and Updated Demo Now Available Michael J. Mahon <mjmahon@aol.com> - 2014-07-23 07:59 -0500
Re: SHR Pixel Graphics in cc65 - Documentation and Updated Demo Now Available "Bill Buckels" <bbuckels@mts.net> - 2014-07-23 15:42 -0500
Re: SHR Pixel Graphics in cc65 - Documentation and Updated Demo Now Available olivier.zardini@itn-group.eu - 2014-07-23 09:48 -0700
Re: SHR Pixel Graphics in cc65 - Documentation and Updated Demo Now Available Charlie <charlieDOTd@verEYEzon.net> - 2014-07-23 14:32 -0400
Re: SHR Pixel Graphics in cc65 - Documentation and Updated Demo Now Available "Bill Buckels" <bbuckels@mts.net> - 2014-07-23 16:25 -0500
Re: SHR Pixel Graphics in cc65 - Documentation and Updated Demo Now Available "Bill Buckels" <bbuckels@mts.net> - 2014-07-23 15:41 -0500
Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 "Bill Buckels" <bbuckels@mts.net> - 2014-07-30 22:05 -0500
Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 Jerome Vernet <jeromevernetNOSPAM@hotmail.com> - 2014-08-02 22:25 +0200
Re: Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 Steve Nickolas <usotsuki@buric.co> - 2014-08-02 20:53 +0000
Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 Jerome Vernet <jeromevernetNOSPAM@hotmail.com> - 2014-08-03 17:36 +0200
Re: Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 "Bill Buckels" <bbuckels@mts.net> - 2014-08-02 19:24 -0500
Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 Jerome Vernet <jeromevernetNOSPAM@hotmail.com> - 2014-08-03 17:36 +0200
Re: Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 "Bill Buckels" <bbuckels@mts.net> - 2014-08-03 16:23 -0500
| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-07-21 23:16 -0500 |
| Subject | SHR Pixel Graphics in cc65 - Documentation and Updated Demo Now Available |
| Message-ID | <lqkoje$fq8$1@speranza.aioe.org> |
cc65 is a good start. Read about it here: http://www.appleoldies.ca/cc65/docs/shr/shrworld.pdf Download the updated demo here: http://www.appleoldies.ca/cc65/programs/shr/shrworld.zip Complete with source code and disk image. You will need to run this on an Apple IIgs or on a VOC or on a CB with Charlie's SHR mods, or on a IIgs emulator. The program documentation for this demo provides links to graphics routines for ALL cc65's missing Apple II graphics modes. Bill
[toc] | [next] | [standalone]
| From | olivier.zardini@itn-group.eu |
|---|---|
| Date | 2014-07-23 04:06 -0700 |
| Message-ID | <bbae0aae-fad5-4753-90c4-4ab64fb5ee75@googlegroups.com> |
| In reply to | #1245 |
> http://www.appleoldies.ca/cc65/docs/shr/shrworld.pdf
Fews typos here :
> On the Apple IIgs there are 16 - 64K banks of memory,
256 banks
> The lower 128K of the IIgs (Bank $00 and Bank $01) is "slow RAM" for
> backward compatibility with the Apple IIe. The rest of the IIgs memory
> is "fast RAM" including the SHR memory
The slow ram is Bank $E1. $00 and $01 go at full speed (except few areas like the $Cxxx). The SHR memory, located at $E1/2000 is slow. The shadowed area in $01/2000 is fast.
> char *fox ="The Quick Brown Fox jumped over the Lazy Dog!";
Where is the 'S' ?
We could turn as "The Quick Brown Fox jumped over the Lazy Dogs!"
Olivier
[toc] | [prev] | [next] | [standalone]
| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-07-23 07:44 -0500 |
| Message-ID | <lqoaob$sv4$1@speranza.aioe.org> |
| In reply to | #1246 |
<olivier.zardini@itn-group.eu> wrote: >Fews typos here : Thank you for taking time to review this Olivier. My heart doesn't want any mis-information or typos. Corrections to be made later today. Bill
[toc] | [prev] | [next] | [standalone]
| From | Michael J. Mahon <mjmahon@aol.com> |
|---|---|
| Date | 2014-07-23 07:59 -0500 |
| Message-ID | <365837145427813120.762315mjmahon-aol.com@news.giganews.com> |
| In reply to | #1246 |
<olivier.zardini@itn-group.eu> wrote: >> http://www.appleoldies.ca/cc65/docs/shr/shrworld.pdf > > Fews typos here : > > > On the Apple IIgs there are 16 - 64K banks of memory, > > 256 banks > > > The lower 128K of the IIgs (Bank $00 and Bank $01) is "slow RAM" for > > backward compatibility with the Apple IIe. The rest of the IIgs memory > > is "fast RAM" including the SHR memory > > The slow ram is Bank $E1. $00 and $01 go at full speed (except few > areas like the $Cxxx). The SHR memory, located at $E1/2000 is slow. The > shadowed area in $01/2000 is fast. > > > char *fox ="The Quick Brown Fox jumped over the Lazy Dog!"; > > Where is the 'S' ? > > We could turn as "The Quick Brown Fox jumped over the Lazy Dogs!" > > Olivier Should be "jumps". ;-) -- -michael - NadaNet 3.1 and AppleCrate II: http://home.comcast.net/~mjmahon
[toc] | [prev] | [next] | [standalone]
| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-07-23 15:42 -0500 |
| Message-ID | <lqp6oj$73v$1@speranza.aioe.org> |
| In reply to | #1248 |
"Michael J. Mahon" <mjmahon@aol.com> wrote: >Should be "jumps". ;-) It will be. I was brain-dead. Bill
[toc] | [prev] | [next] | [standalone]
| From | olivier.zardini@itn-group.eu |
|---|---|
| Date | 2014-07-23 09:48 -0700 |
| Message-ID | <55c34973-30ce-451e-b57f-fbce7ce4210f@googlegroups.com> |
| In reply to | #1245 |
I have a weird question.
If we are addressing the SHR graphic page, we might consider the code is running on an Apple IIgs computer. So why use the old AUXMOVE stuff and not 65c816 instructions directly ? You could encode a 65816 sequence as binary in your C code and call it from bank $00 where your program is located.
Basically, you could make some STAL $01/2000 or STAL $E1/2000 from your bank $00.
You could also encode a basic PutPixel in 65c816 from bank $00 that will do a :
CLC ; 16 bit
XCE
REP #$30
LDA $Pixel_Y ; Pixel_Y = 16 bit
ASL
TAY
LDA $Pixel_X ; Pixel_X = 16 bit
LSR
CLC
ADC SHRTABLE,Y ; table for each SHR line address 0000 00A0 0140 ...
TAX
SEP #$20 ; A = 8 bit
LDAL $012000,X
AND #$F0
ORA color
STAL $012000,X
SEC ; 8 bit
XCE
SEP #$30
RTS
Of course you have to deal with Even / Odd column but only the AND is impacted (AND #$F0 / AND #$0F). Test the carry after the LSR to jump to the right part of the code.
Olivier
[toc] | [prev] | [next] | [standalone]
| From | Charlie <charlieDOTd@verEYEzon.net> |
|---|---|
| Date | 2014-07-23 14:32 -0400 |
| Message-ID | <lqov1j$9ij$1@dont-email.me> |
| In reply to | #1249 |
On 7/23/2014 12:48 PM, olivier.zardini@itn-group.eu wrote: > > I have a weird question. > > If we are addressing the SHR graphic page, we might consider the code is running on an Apple IIgs computer. So why use the old AUXMOVE stuff and not 65c816 instructions directly ? You could encode a 65816 sequence as binary in your C code and call it from bank $00 where your program is located. > > Basically, you could make some STAL $01/2000 or STAL $E1/2000 from your bank $00. > > You could also encode a basic PutPixel in 65c816 from bank $00 that will do a : > > CLC ; 16 bit > XCE > REP #$30 > > LDA $Pixel_Y ; Pixel_Y = 16 bit > ASL > TAY > LDA $Pixel_X ; Pixel_X = 16 bit > LSR > CLC > ADC SHRTABLE,Y ; table for each SHR line address 0000 00A0 0140 ... > TAX > SEP #$20 ; A = 8 bit > LDAL $012000,X > AND #$F0 > ORA color > STAL $012000,X > > SEC ; 8 bit > XCE > SEP #$30 > > RTS > > Of course you have to deal with Even / Odd column but only the AND is impacted (AND #$F0 / AND #$0F). Test the carry after the LSR to jump to the right part of the code. > > Olivier Bill's programs work with an Apple //e if it has a Carte Blanche card with the appropriate bitstream installed or a //e with a VOC (Video Overlay Card) as well as an Apple IIgs. Charlie
[toc] | [prev] | [next] | [standalone]
| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-07-23 16:25 -0500 |
| Message-ID | <lqp994$dak$1@speranza.aioe.org> |
| In reply to | #1250 |
"Charlie" <charlieDOTd@verEYEzon.net> wrote: >Bill's programs work with an Apple //e if it has a Carte Blanche card with the appropriate bitstream installed or a //e with a VOC (Video Overlay Card) as well as an Apple IIgs. Sorry for repeating what you said in my last post. IIRC I copied your programs and you debugged them with me to get this started. At this point I don't know whose programs they are because I changed compilers and I since using Oliver Schmdit's stuff and others:) We mustn't forget about Jonas's image converters or todhr either. This stuff seems to grow on its own. cc65's companion cross-assembler ca65 does 65816 code as well as 6502 code. I'd need to learn how to use it but could likely figure it out. Having different routines for the GS shouldn't be a problem though. Bill
[toc] | [prev] | [next] | [standalone]
| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-07-23 15:41 -0500 |
| Message-ID | <lqp6lq$6un$1@speranza.aioe.org> |
| In reply to | #1249 |
<olivier.zardini@itn-group.eu> wrote: >If we are addressing the SHR graphic page, we might consider the code is >running on an Apple IIgs computer. The code runs on an Apple //e with a VOC and on an Apple //e with a Carte-Blanche as well as on a IIgs. >So why use the old AUXMOVE stuff and not 65c816 instructions directly ? You >could encode a 65816 sequence as binary in your C code and call it from >bank $00 where your program is located. No reason not to. I just haven't done that yet:) How come you aren't mucking with cc65 Olivier? These cc65 shr programs are BIN programs running at $4000... there's lots of room to load 65816 modules below $4000. The HGR area is at $2000 is a safe bet... or even below that, but there's 8K of memory I'm not even using except to buffer File I/O for image loaders and slideshows and stuff. You could put togther the best toolbox ever and guys could call your 65816 routines byte code from programs cross-compiled in Linux, Mac OSX, and Windows. Antoine had that idea for Aztec C about 7 years ago:) It could be called the Brutally Deluxe library for cc65 or AppleSoft BASIC. I am in the process of writing some BMP graphics converters for SHR again, this time for Sprites. That's my next little thing. Bill
[toc] | [prev] | [next] | [standalone]
| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-07-30 22:05 -0500 |
| Subject | Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 |
| Message-ID | <lrcbpe$ss0$1@speranza.aioe.org> |
| In reply to | #1245 |
Read about it here: http://www.appleoldies.ca/cc65/docs/shr/shrfan.pdf Download it here here: http://www.appleoldies.ca/cc65/programs/shr/shrfan.zip Complete with source code and disk image. Bill
[toc] | [prev] | [next] | [standalone]
| From | Jerome Vernet <jeromevernetNOSPAM@hotmail.com> |
|---|---|
| Date | 2014-08-02 22:25 +0200 |
| Subject | Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 |
| Message-ID | <lrjhg6$ok5$1@speranza.aioe.org> |
| In reply to | #1255 |
Le 31/07/14 05:05, Bill Buckels a écrit : > Read about it here: > > http://www.appleoldies.ca/cc65/docs/shr/shrfan.pdf > > Download it here here: > > http://www.appleoldies.ca/cc65/programs/shr/shrfan.zip > > Complete with source code and disk image. > Nice. One thing about these demo: they do not work with Virtual ][ 7.4 from gerard Putter. Why ? JV
[toc] | [prev] | [next] | [standalone]
| From | Steve Nickolas <usotsuki@buric.co> |
|---|---|
| Date | 2014-08-02 20:53 +0000 |
| Subject | Re: Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 |
| Message-ID | <alpine.DEB.2.02.1408022053110.51480@localhost> |
| In reply to | #1257 |
[Multipart message — attachments visible in raw view] — view raw
On Sat, 2 Aug 2014, Jerome Vernet wrote: > Le 31/07/14 05:05, Bill Buckels a écrit : >> Read about it here: >> >> http://www.appleoldies.ca/cc65/docs/shr/shrfan.pdf >> >> Download it here here: >> >> http://www.appleoldies.ca/cc65/programs/shr/shrfan.zip >> >> Complete with source code and disk image. >> > Nice. One thing about these demo: they do not work with Virtual ][ 7.4 from > gerard Putter. > Why ? > > JV > It's an Apple IIgs video mode. -uso.
[toc] | [prev] | [next] | [standalone]
| From | Jerome Vernet <jeromevernetNOSPAM@hotmail.com> |
|---|---|
| Date | 2014-08-03 17:36 +0200 |
| Subject | Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 |
| Message-ID | <lrlktv$707$2@speranza.aioe.org> |
| In reply to | #1258 |
Le 02/08/14 22:53, Steve Nickolas a écrit : >> > > It's an Apple IIgs video mode. Thanks, that's the explanation. JV
[toc] | [prev] | [next] | [standalone]
| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-08-02 19:24 -0500 |
| Subject | Re: Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 |
| Message-ID | <lrjvga$mbi$1@speranza.aioe.org> |
| In reply to | #1257 |
"Jerome Vernet" <jeromevernetNOSPAM@hotmail.com> wrote: >Nice. One thing about these demo: they do not work with Virtual ][ 7.4 from >gerard Putter.Why ? You should ask the author of the emulator. Anyone can write code that doesn't work. Anyone can also say something doesn't work without giving details about what doesn't work. I assume that the emulator that you are speaking of is in fact capable of running SHR programs in ProDOS 8. If not then that is your explanation. The only conclusion I can come to since these SHR programs work a a real IIgs, and on an Apple IIe with a VOC, and on an Apple IIe with a Carte Blanche and Charlie's SHR Mods, and on Kent Dickey's kegs32 emulator in Windows, is that either the emulator you mention does not work, or the system that the emulator runs on does not work, or both. Since doing these demos of mine in both Aztec C65 and cc65, several emulators etc. have been found with graphics mode bugs, which indicates that they are either poorly written, poorly tested, or both. Perhaps nobody else is using them so did not notice. There may be a reason why nobody else uses emulators that do not work. There are other 8-bit programs out there that use SHR written by other authors... SHRView for example A logical place for the author of an emulator when trying to detect a bug in his software while running 8-bit programs that use SHR is to test with several programs. In any case, if you review the code for my demos, it is very straight forward and well documented, and transparent You should be able to find the emulator bug and fix it yourself, or just use an emulator that works. Bill
[toc] | [prev] | [next] | [standalone]
| From | Jerome Vernet <jeromevernetNOSPAM@hotmail.com> |
|---|---|
| Date | 2014-08-03 17:36 +0200 |
| Subject | Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 |
| Message-ID | <lrlkst$707$1@speranza.aioe.org> |
| In reply to | #1259 |
Le 03/08/14 02:24, Bill Buckels a écrit : > "Jerome Vernet" <jeromevernetNOSPAM@hotmail.com> wrote: >> Nice. One thing about these demo: they do not work with Virtual ][ 7.4 from >> gerard Putter.Why ? > [SNIP] Please, don't be so rough. Just say to me, as I'm an idiot: it ONLY work on a real IIgs, and on an Apple IIe with a VOC, and on an Apple IIe with a Carte Blanche and Charlie's SHR Mods, and on Kent Dickey's kegs32 emulator in Windows. I can also add that they work on Sweet 16 Virtual ][ is an Apple IIe emulator (only). JV
[toc] | [prev] | [next] | [standalone]
| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-08-03 16:23 -0500 |
| Subject | Re: Announcing: SHRFan - MORE Super-Duper Hi-Res Pixel Graphics in cc65 |
| Message-ID | <lrm97u$q1a$1@speranza.aioe.org> |
| In reply to | #1260 |
"Jerome Vernet" <jeromevernetNOSPAM@hotmail.com> wrote: >Just say to me, as I'm an idiot: You're not an idiot. >I can also add that they work on Sweet 16 That's a good sign... Bill
[toc] | [prev] | [standalone]
Back to top | Article view | comp.sys.apple2.programmer
csiph-web