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Announcing: Super-Hi Res Sprites in CC65 Complete with BONUS BMP to SHR Converter

Started by"Bill Buckels" <bbuckels@mts.net>
First post2014-07-27 21:49 -0500
Last post2014-07-27 21:49 -0500
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  Announcing: Super-Hi Res Sprites in CC65 Complete with BONUS BMP to SHR Converter "Bill Buckels" <bbuckels@mts.net> - 2014-07-27 21:49 -0500

#1254 — Announcing: Super-Hi Res Sprites in CC65 Complete with BONUS BMP to SHR Converter

From"Bill Buckels" <bbuckels@mts.net>
Date2014-07-27 21:49 -0500
SubjectAnnouncing: Super-Hi Res Sprites in CC65 Complete with BONUS BMP to SHR Converter
Message-ID<lr4dmt$f2n$1@speranza.aioe.org>
Read About it Here:
B2Sprite Doc
http://www.appleoldies.ca/cc65/docs/shr/b2sprite.pdf

Read About the New $C1 $CC65 SHR "Sprite" File Type here:
http://www.appleoldies.ca/cc65/docs/shr/ft_c0_cc65_fragment_picture_image.pdf

Download the Converter Here (Win32 Binary only):
B2Sprite Utility
http://www.appleoldies.ca/cc65/programs/shr/b2sprite.zip

Download the cc65 Embedded Sprite Demo Here:
Bounce Demo
http://www.appleoldies.ca/cc65/programs/shr/shrbounce.zip

Download the cc65 Sprite File Loader Here:
Fraglode Demo
http://www.appleoldies.ca/cc65/programs/shr/fraglode.zip

The demos are complete with Apple II disk images, and source code. The 
converter is complete with gcc compatible source code.

If any kind soul feels a need to provide less-fortunate users of other 
systems with binaries of this converter please feel free to do so. An 
improved version with many more features is likely to appear shortly. This 
version was written as an intructional version, but works fine desite its 
featureless nature.

Bill 

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