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Groups > comp.sys.apple2.programmer > #670 > unrolled thread

Capturing and Recycling AppleWin HGR "Screen-Grabs" - A Tutorial

Started by"Bill Buckels" <bbuckels@mts.net>
First post2013-03-12 16:47 -0500
Last post2013-03-13 20:02 -0500
Articles 4 — 2 participants

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  Capturing and Recycling AppleWin HGR "Screen-Grabs" - A Tutorial "Bill Buckels" <bbuckels@mts.net> - 2013-03-12 16:47 -0500
    Re: Capturing and Recycling AppleWin HGR "Screen-Grabs" - A Tutorial BLuRry <brendan.robert@gmail.com> - 2013-03-12 15:27 -0700
      Re: Capturing and Recycling AppleWin HGR "Screen-Grabs" - A Tutorial "Bill Buckels" <bbuckels@mts.net> - 2013-03-12 20:42 -0500
        Re: Capturing and Recycling AppleWin HGR "Screen-Grabs" - A Tutorial "Bill Buckels" <bbuckels@mts.net> - 2013-03-13 20:02 -0500

#670 — Capturing and Recycling AppleWin HGR "Screen-Grabs" - A Tutorial

From"Bill Buckels" <bbuckels@mts.net>
Date2013-03-12 16:47 -0500
SubjectCapturing and Recycling AppleWin HGR "Screen-Grabs" - A Tutorial
Message-ID<kho7pd$glc$1@speranza.aioe.org>
This document (see link below) is a brief tutorial about capturing, editing, 
and otherwise recycling Apple II HGR (Hi-Res) screens using AppleWin and 
Windows Paint, and 3 utilities that I have written for the occasion: 
HMONSTER, BMP2RAG, and BIN2RAG:


http://www.aztecmuseum.ca/AppleWinScreenGrabs_2013.pdf

This tutorial is obviously a "FanFic" for AppleWin and also a sneak-preview 
of the many and varied "goodies" whose pre-releases will lead-up to the 
Aztec C65 AppleX 2013 compiler update in the days ahead.

I hope you enjoy the tutorial and I promise to make the utilities that I 
describe available within hours so you can get busy while you wait for 
AppleX.

Have Fun!

Bill

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#671

FromBLuRry <brendan.robert@gmail.com>
Date2013-03-12 15:27 -0700
Message-ID<cac74c7a-a9f3-4fa0-a8cb-ae180398d871@googlegroups.com>
In reply to#670
On Tuesday, March 12, 2013 4:47:24 PM UTC-5, Bill Buckels wrote:
> This document (see link below) is a brief tutorial about capturing, editing, 
> 
> and otherwise recycling Apple II HGR (Hi-Res) screens using AppleWin and 
> 
> Windows Paint, and 3 utilities that I have written for the occasion: 
> 
> HMONSTER, BMP2RAG, and BIN2RAG:
> 
> 
> 
> 
> 
> http://www.aztecmuseum.ca/AppleWinScreenGrabs_2013.pdf
> 
> 
> 
> This tutorial is obviously a "FanFic" for AppleWin and also a sneak-preview 
> 
> of the many and varied "goodies" whose pre-releases will lead-up to the 
> 
> Aztec C65 AppleX 2013 compiler update in the days ahead.
> 
> 
> 
> I hope you enjoy the tutorial and I promise to make the utilities that I 
> 
> describe available within hours so you can get busy while you wait for 
> 
> AppleX.
> 
> 
> 
> Have Fun!
> 
> 
> 
> Bill

That's cool!  You can capture raw screengrabs in Jace with shift+prtscrn or shift+scrlck so that no format conversion/reconversion is necessary.  I added that when one our esteemed community members was cracking^H^H^H^H^H^H^H^H repackaging Qix.  It dumps whatever screen is visible, be it text, lores, HGR, DHGR as raw data.

-B

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#672

From"Bill Buckels" <bbuckels@mts.net>
Date2013-03-12 20:42 -0500
Message-ID<kholie$ive$1@speranza.aioe.org>
In reply to#671
"BLuRry" <brendan.robert@gmail.com> wrote:
>That's cool!  You can capture raw screengrabs in Jace with shift+prtscrn or 
>shift+scrlck so that no format conversion/reconversion is necessary.

That's cool too...

I should have a look at Tom's core routines to see if I can wedge something 
like that into AppleWin... but I just yesterday had a look at the code for 
his screen grabs and I've got too much to do already... gotta work too...

> I added that when one our esteemed community members was 
> cracking^H^H^H^H^H^H^H^H repackaging Qix.  It dumps whatever screen is 
> visible, be it text, lores, HGR, DHGR as raw data.

Your cough is getting worse. Either the high-test where you are wasn't 
properly flushed or maybe you chain-smoked a pack of Studio Reds (my brand 
eh!).

The main advantage of interchanging file formats from where I sit is to edit 
the darned things and then make neat toys with them.

But hey, I'm old, so I think strangely about compilers and graphics. They 
were rare and wonderful when I got into programming. The memory dump thing 
is something I will be pursuing with Tom at some point (I have been thinking 
about it for a few years along with everything else)but I would feel like a 
leech if I didn't write-it and give it to him.

Bill


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#673

From"Bill Buckels" <bbuckels@mts.net>
Date2013-03-13 20:02 -0500
Message-ID<khr7ka$f9b$1@speranza.aioe.org>
In reply to#672
"Bill Buckels" <bbuckels@mts.net> wrote:

 "BLuRry" <brendan.robert@gmail.com> wrote:
>That's cool!  You can capture raw screengrabs in Jace with shift+prtscrn or
>shift+scrlck so that no format conversion/reconversion is necessary.

The AppleWin debugger has a BSave command. It will BSave into the same 
directory as AppleWin Screen Grabs are saved.

It works flawlessly... HGR Screens can be BSaved from a running program. Or 
other areas of memory can be saved as well.

This is too cool!

Bill 

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