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Groups > comp.sys.apple2.programmer > #651 > unrolled thread
| Started by | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| First post | 2013-02-19 19:33 -0600 |
| Last post | 2013-02-19 19:33 -0600 |
| Articles | 1 — 1 participant |
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Floating Point Problems With Aztec C PCode In ProDOS 8 - and a real solution "Bill Buckels" <bbuckels@mts.net> - 2013-02-19 19:33 -0600
| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2013-02-19 19:33 -0600 |
| Subject | Floating Point Problems With Aztec C PCode In ProDOS 8 - and a real solution |
| Message-ID | <kg1955$7jk$1@speranza.aioe.org> |
"Riccardo" <rigreco.grc@gmail.com> wrote (in another thread): > Hi Bill >Impressive work, congratulation! I'm relative new on community, as you >know. I think to use Aztek C cross-compiler to try to transfer any my old >work in C to Apple II, like an algorithm to solve differential equations by >numerical analysis (Runge-Kutta method). I know the slowest of A2, but i >think to do an experimentation. Do you think this is possible? Which files >do i need? Thank you so much. >-Riccardo Hi Ric et al, Ric, thank you very much for sharing your project with me over the last couple of days. I was somewhat sceptical of your interest until I witnessed your determination. Your tenacity is commendable. I will provide any support that you need for Aztec C. That goes for Brendan Roberts and anyone else who is genuinely interested. I will be sending you a finished completed working version of your Runge-Kutta program over the next few hours, with assembler output and all things singing and dancing, but first I need to run some more tests with the various native and non-native versions of Aztec C for ProDOS. I have many that I have accumulated over the years that I have not made available, but they are not lost. In testing your program, I discovered that the mi math library that is specifically targetted to produce pcode for the Aztec C Shell blows-up spectacularly when building shell programs that do meaningful floating point. However when linking to the native 6502 math library (m.lib) your program runs fantastically. I believe this is the fault of the shell interpreter which is built into shell.system because I compiled these both using native mode and interpreted mode compilers under 2 different versions of ProDOS 8 Aztec C (so far) and achieved the same results. The math library source streams are also the same between interpreted and native mode libraries. All fingers point to the Wonderful World of the Aztec C Shell and it could very well have something to do with the shell's environment pages conflicting with the pseudo-stack of the pcode. I am leaning that way at the moment in my quest. The CG65 cross-compiler version that came from the late Paul R. Santa-Maria reproduced the same results as the version that I bought back in 1989. You are using the a version you put together yourself from disks I think, but I know you now also have the version that that Mike Thomas put together with MacProber with a bunch of Frank Gadegast's work on it as well as Mike's ATree. Thta's the one I would use if I wanted the real flavour and wasn't so lazy. I mention Paul with appreciation and awe. Before he passed-on he sent me boxes of his work and several hardcover Aztec C Manuals and other material including CP/M and Ms-DOS related that is safely stored when not actively used. I also miss Mike and his fine work (Kandi's Kreations, Pheonyx, BluePhoenyx) and hope that he may someday come this way again. Frank is of course absolutely brilliant. The work he did as a young man (Phade Software) is just excellent! I wish I had all his source code, and his sense of humour, and I am grateful for what of his I have been able to make available. As a community, we are well positioned to support Aztec C thanks to the efforts of many folks including Harry Suckow (Manx's founder and Aztec C's Copyright holder) who gave us permission to distribute from our website in the first place. Even Mike Spille, the developer who supported my efforts back in 1990 has been in touch. Now if I could just get more people into Aztec C it will go-on forever just like the Apple II. Anyway to cut to the chase: pending more testing of this 25 year old bug probably in the ability of the shell.system's pcode processor to interpret complex floating point, link to the native-mode math library regardless of whether you are building shell programs or ProDOS Sys programs. That's it. Consider yourselves informed. And Ric, I'll put together a shell script to build your project for ProDOS and shell.system when done. The Aztec C Shell is a marvel of its vintage, and rivals the Aztec C compiler for excellence. It is easy to understand why Fenwick and Goodnow were so sought after when the big companies took over. I'll catch the rest of this in private mail a little later-on after I am done my spade-work. I just wanted to let the group know that even though the Aztec C Shell is the coolest thing around, with the exception of Aztec C itself, it gets temperamental when it needs to do real math, in case someone needed to do some floating-point in C for ProDOS before my aging mind had forgot all this. Over and Out, Bill
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