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Groups > comp.sys.apple2.programmer > #5635 > unrolled thread
| Started by | David Schmenk <dschmenk@gmail.com> |
|---|---|
| First post | 2020-07-04 19:06 -0700 |
| Last post | 2020-07-10 09:34 -0700 |
| Articles | 5 — 3 participants |
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PLASMA 2.0 Alpha 1 David Schmenk <dschmenk@gmail.com> - 2020-07-04 19:06 -0700
Re: PLASMA 2.0 Alpha 1 D Finnigan <dog_cow@macgui.com> - 2020-07-06 15:38 +0000
Re: PLASMA 2.0 Alpha 1 David Schmenk <dschmenk@gmail.com> - 2020-07-06 13:16 -0700
Re: PLASMA 2.0 Alpha 1 Mark Pilgrim <markpilgrimfastmail@gmail.com> - 2020-07-09 14:35 -0700
Re: PLASMA 2.0 Alpha 1 David Schmenk <dschmenk@gmail.com> - 2020-07-10 09:34 -0700
| From | David Schmenk <dschmenk@gmail.com> |
|---|---|
| Date | 2020-07-04 19:06 -0700 |
| Subject | PLASMA 2.0 Alpha 1 |
| Message-ID | <d0772a41-ed13-44cc-a6f7-939321b30ee9o@googlegroups.com> |
PLASMA has been languishing enough. So I took advantage of the coronavacation to tidy some things up and post a release. Should be good enough for an alpha version. Between the TFTP network file transfer server, file utilities, improved editor, and stable AOT compiler and JIT compiler, it make for a reasonable development platform. And the graphics libraries aren't too shabby, either. https://github.com/dschmenk/PLASMA/blob/master/doc/Version%202.0.md
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| From | D Finnigan <dog_cow@macgui.com> |
|---|---|
| Date | 2020-07-06 15:38 +0000 |
| Message-ID | <dog_cow-1594049926@macgui.com> |
| In reply to | #5635 |
David Schmenk wrote: > PLASMA has been languishing enough. So I took advantage of the > coronavacation to tidy some things up and post a release. Nice work! And do I recall correctly that the new game, Lawless Legends, is also written in PLASMA?
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| From | David Schmenk <dschmenk@gmail.com> |
|---|---|
| Date | 2020-07-06 13:16 -0700 |
| Message-ID | <c928ed8d-7abf-4291-8911-d38a5615d8a5o@googlegroups.com> |
| In reply to | #5636 |
On Monday, 6 July 2020 08:38:48 UTC-7, D Finnigan wrote: > David Schmenk wrote: > > PLASMA has been languishing enough. So I took advantage of the > > coronavacation to tidy some things up and post a release. > > Nice work! And do I recall correctly that the new game, Lawless Legends, is > also written in PLASMA? Thanks David - Yes, LL's game logic is written using the 1.x branch of PLASMA. Of course Martin wrote a ton of highly optimized assembly for the graphics and low level libraries. PLASMA 2.0 rearchitected the low level VM and added a Just In Time compiler for the 6502 and 65816(ala Java), and added a lot of libraries of its own.
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| From | Mark Pilgrim <markpilgrimfastmail@gmail.com> |
|---|---|
| Date | 2020-07-09 14:35 -0700 |
| Message-ID | <19527d7e-62f6-4210-b8c4-3cb58e778eb7o@googlegroups.com> |
| In reply to | #5635 |
On Saturday, July 4, 2020 at 10:06:54 PM UTC-4, David Schmenk wrote: > https://github.com/dschmenk/PLASMA/blob/master/doc/Version%202.0.md Congratulations, David! PLASMA is the greatest thing.
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| From | David Schmenk <dschmenk@gmail.com> |
|---|---|
| Date | 2020-07-10 09:34 -0700 |
| Message-ID | <593dd7c5-ba07-4835-a684-a2e2d80311d9o@googlegroups.com> |
| In reply to | #5638 |
On Thursday, 9 July 2020 14:35:46 UTC-7, Mark Pilgrim wrote: > On Saturday, July 4, 2020 at 10:06:54 PM UTC-4, David Schmenk wrote: > > https://github.com/dschmenk/PLASMA/blob/master/doc/Version%202.0.md > > Congratulations, David! PLASMA is the greatest thing. Thanks Mark (and thanks for the edits)! Going to miss our run at Fest this year.
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