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| Path | csiph.com!eternal-september.org!feeder.eternal-september.org!news.eternal-september.org!.POSTED!not-for-mail |
|---|---|
| From | mmphosis <mmphosis@macgui.com> |
| Newsgroups | comp.sys.apple2.programmer |
| Subject | Re: String Input integrated with animation routine |
| Date | Mon, 5 Sep 2016 23:27:09 -0000 (UTC) |
| Organization | Mac GUI |
| Lines | 21 |
| Message-ID | <mmphosis-1473118028@macgui.com> (permalink) |
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Here is a keyboard test program using the Monitor WAIT routine between polls of the keyboard ... 100 DATA169,1,32,168,252,173 110 DATA0,192,16,246,44,16 120 DATA192,201,155,240,7,32 130 DATA240,253,169,0,240,232 140 FOR I = 768 TO 792: READ B 150 POKE I,B: NEXT : DATA96 160 INPUT "WAIT (0 TO 255)=";A 170 LET N = A + (A = 0) * 256 180 LET D = 13 + 5 / 2 * N * N 190 PRINT "="27 / 2 * N + D; 200 PRINT " CYCLES" 210 PRINT "PRESS ESC TO QUIT" 220 POKE 769,A: CALL 768 KEGSMAC, the emulator I am using, always captures the keystrokes, so I wasn't able to test this program very well.
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String Input integrated with animation routine Mark Lemmert <mark.lemmert@gmail.com> - 2016-09-05 11:47 -0700
Re: String Input integrated with animation routine Michael Pohoreski <michael.pohoreski@gmail.com> - 2016-09-05 14:30 -0700
Re: String Input integrated with animation routine Michael J. Mahon <mjmahon@aol.com> - 2016-09-05 22:40 -0500
Re: String Input integrated with animation routine Michael Pohoreski <michael.pohoreski@gmail.com> - 2016-09-06 13:02 -0700
Re: String Input integrated with animation routine Mark Lemmert <mark.lemmert@gmail.com> - 2016-09-05 20:55 -0700
Re: String Input integrated with animation routine mmphosis <mmphosis@macgui.com> - 2016-09-05 23:27 +0000
Re: String Input integrated with animation routine gids.rs@sasktel.net - 2016-09-05 20:04 -0700
Re: String Input integrated with animation routine Mark Lemmert <mark.lemmert@gmail.com> - 2016-09-05 21:10 -0700
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