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Groups > comp.sys.apple2.programmer > #1244
| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Newsgroups | comp.sys.apple2, comp.sys.apple2.programmer |
| Subject | SHR Pixel Graphics and Font Demo in cc65 now available for download |
| Date | 2014-07-17 21:36 -0500 |
| Organization | Aioe.org NNTP Server |
| Message-ID | <lqa18c$jq4$1@speranza.aioe.org> (permalink) |
Cross-posted to 2 groups.
Download it here: http://www.appleoldies.ca/cc65/programs/shr/shrworld.zip Documentation to follow. Complete with source code and disk image. You will need to run this on an Apple IIgs or on a VOC or on a CB with Charlie's SHR mods, or on a IIgs emulator. It works in kegs32. This program is a follow-up to the proof-of-concept piclode SHR image loader that I posted about earlier this month. It's pretty fundamental, and easy to understand, even without the docs which will take me awhile to complete. This program is the first part of the pixel graphics part of the SHR component of this project. It is not optimized for speed... just the basics. The second part of this will be optimized somewhat, and probably considerably, but I wanted to get this out there for the tire-kickers and other curious folks. Having an 8 bit 6502 modern cross-compiler handy that works in SHR mode as well as ALL the Apple II graphics modes seems like a good thing for IIgs folks who don't want to muck with the complexities of IIgs GUI toolbox stuff, and who want something a little more straight-forward than pure machine code and who don't want to write in BASIC. cc65 is pretty simple to work with. This demo is pretty lame, but I think it makes that point clearly. Watch for more SHR stuff shortly. Bill
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SHR Pixel Graphics and Font Demo in cc65 now available for download "Bill Buckels" <bbuckels@mts.net> - 2014-07-17 21:36 -0500
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