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Groups > comp.sys.apple2.programmer > #1139

Re: anyone want to help port this?

From "Bill Buckels" <bbuckels@mts.net>
Newsgroups comp.sys.apple2.programmer
Subject Re: anyone want to help port this?
Date 2014-02-02 16:44 -0600
Organization Aioe.org NNTP Server
Message-ID <lcmhp3$bfk$1@speranza.aioe.org> (permalink)
References <b18e61d3-a749-4a94-b1ef-a6bf24d6e199@googlegroups.com>

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<aiiadict@gmail.com> wrote:

>commodore 64 has sprite graphics, so a port would require using lores/text 
>screen for graphics display

I have some experience in both sprites and in graphics on the c64 and can 
translate between the two systems (c64 and Apple II). However, sprites on 
the c64 are insanely fast and detailed and are supported in hardware.

And I would go with double lo-res at a minimum despite what this "requires". 
Double lo-res is trivial to work in and quick as lo-res. But I won't comment 
further without hearing from you.

Have you done any c64 programming Rich? I assume you are going to put this 
project together and maintain it.

>I talked to the authors a few years ago and they shared source code.

>I think it would be neat to have a multiplayer network game for the apple 
>II!

I'll do the graphics code for you Rich, but only if the game is in C. cc65 
would be a good bet for this one I think.

Bill 

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Thread

anyone want to help port this? aiiadict@gmail.com - 2014-02-02 09:58 -0800
  Re: anyone want to help port this?  mmphosis <mmphosis@macgui.com> - 2014-02-02 19:49 +0000
  Re: anyone want to help port this? "Bill Buckels" <bbuckels@mts.net> - 2014-02-02 16:44 -0600
    Re: anyone want to help port this? aiiadict@gmail.com - 2014-02-03 18:32 -0800
    Re: anyone want to help port this? aiiadict@gmail.com - 2014-02-07 22:05 -0800

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