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Groups > comp.sys.acorn.programmer > #1145 > unrolled thread
| Started by | cferris@freeRemoveuk.com.invalid |
|---|---|
| First post | 2011-12-03 10:04 +0000 |
| Last post | 2011-12-03 06:43 -0800 |
| Articles | 2 — 2 participants |
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!Zarch cferris@freeRemoveuk.com.invalid - 2011-12-03 10:04 +0000
Re: !Zarch James Lampard <dontreplytothis@mailinator.com> - 2011-12-03 06:43 -0800
| From | cferris@freeRemoveuk.com.invalid |
|---|---|
| Date | 2011-12-03 10:04 +0000 |
| Subject | !Zarch |
| Message-ID | <edc1bc3b52.cferris@cferris.freeuk.com> |
Ref the Arm game !Zarch Did anyone manage to get it to work with StrongArm? If left running by itself - is will crash after several minutes. Is there any list/examples of self modifing code around that could have used at the time !Zarch was introduced on the Archimedes? The extension '!WimpZarch' runs well - was there a 32bit version of it? -- Colin Ferris Cornwall UK
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| From | James Lampard <dontreplytothis@mailinator.com> |
|---|---|
| Date | 2011-12-03 06:43 -0800 |
| Message-ID | <92fc9e06-912c-4f45-81ab-329c368107af@o13g2000vbo.googlegroups.com> |
| In reply to | #1145 |
On Dec 3, 10:04 am, cfer...@freeRemoveuk.com.invalid wrote: > Ref the Arm game !Zarch > > Did anyone manage to get it to work with StrongArm? > > If left running by itself - is will crash after several minutes. According to http://www.armclub.org.uk/cgi-bin/query-gamebase?application=!Zarch you should "Select mode 15 and turn off cache before running." -- James. To reply use james underline lampard at talk 21 dot com
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