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Groups > comp.sys.acorn.programmer > #428
| Date | 2011-06-13 22:06 +0100 |
|---|---|
| From | Matthew Phillips <spam2011m@yahoo.co.uk> |
| Newsgroups | comp.sys.acorn.programmer |
| Subject | Re: Rotating Sprites |
| Message-ID | <e3d1e1e251.Matthew@sinenomine.freeserve.co.uk> (permalink) |
| References | <na.975b7a51e2.a903c0mijas@orpheusmail.co.uk> |
In message <na.975b7a51e2.a903c0mijas@orpheusmail.co.uk> on 12 Jun 2011 Mr John FO Evans wrote: > Has anyone got C code for rotating a simple sprite inside a program? An > assembler routine or module would also do the job. If you're just wanting to plot rotated OS_SpriteOp 56 should do it, but probably won't look great except at multiples of 90 degrees. I don't have any code to offer, but others may be able to help better if you tell us whether you're wanting to plot, or to transform and save the output. And whether arbitrary angles are needed or just multiples of 90 degrees. -- Matthew Phillips Durham
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Rotating Sprites Mr John FO Evans <mijas@orpheusmail.co.uk> - 2011-06-12 21:39 +0100
Re: Rotating Sprites Matthew Phillips <spam2011m@yahoo.co.uk> - 2011-06-13 22:06 +0100
Re: Rotating Sprites Mr John FO Evans <mijas@orpheusmail.co.uk> - 2011-06-18 16:54 +0100
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