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Read again..

Started byHorizon68 <horizon@horizon.com>
First post2018-09-09 16:28 -0700
Last post2018-09-11 06:19 -0700
Articles 2 — 2 participants

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  Read again.. Horizon68 <horizon@horizon.com> - 2018-09-09 16:28 -0700
    Re: Read again.. Ed Prochak <edprochak@gmail.com> - 2018-09-11 06:19 -0700

#9210 — Read again..

FromHorizon68 <horizon@horizon.com>
Date2018-09-09 16:28 -0700
SubjectRead again..
Message-ID<pn4abp$du7$16@dont-email.me>
Hello...

Read this:


We hear that:

CPU rendering is more accurate(and generally assuming raytracing is 
involved), so GPU is used for draft that CPU is used for final.

So read the following interesting webpage about:

What is ray tracing? Everything you need to know about the next big 
graphical leap

https://www.techradar.com/news/ray-tracing


Thank you,
Amine Moulay Ramdane.

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#9243

FromEd Prochak <edprochak@gmail.com>
Date2018-09-11 06:19 -0700
Message-ID<42dc3c00-4f2d-4980-941d-dbc5102ff838@googlegroups.com>
In reply to#9210
On Sunday, September 9, 2018 at 7:28:59 PM UTC-4, Horizon68 wrote:
> Hello...
> 
> Read this:
> 
> 
> We hear that:
> 
> CPU rendering is more accurate(and generally assuming raytracing is 
> involved), so GPU is used for draft that CPU is used for final.
> 
> So read the following interesting webpage about:
> 
> What is ray tracing? Everything you need to know about the next big 
> graphical leap
> 
> https://www.techradar.com/news/ray-tracing
> 
> 
> Thank you,
> Amine Moulay Ramdane.

Ray tracing is OLD technology. 
Implementation in array processors is also old.
The only thing new about this is the arrays are
now incorporated into PC graphics cards. And it
seems to be following a version of Moore's law
in that they come out with more processors in each
generation of video card.

Ed

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