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Groups > comp.programming > #3167 > unrolled thread
| Started by | DaveC <invalid@invalid.net> |
|---|---|
| First post | 2013-03-19 15:17 -0700 |
| Last post | 2013-03-22 13:08 -0700 |
| Articles | 2 on this page of 22 — 11 participants |
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Calculating coordinate intersections? DaveC <invalid@invalid.net> - 2013-03-19 15:17 -0700
Re: Calculating coordinate intersections? Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2013-03-19 18:26 -0700
Re: Calculating coordinate intersections? DaveC <invalid@invalid.net> - 2013-03-19 21:53 -0700
Re: Calculating coordinate intersections? Robert Wessel <robertwessel2@yahoo.com> - 2013-03-20 02:05 -0500
Re: Calculating coordinate intersections? DaveC <invalid@invalid.net> - 2013-03-20 13:19 -0700
Re: Calculating coordinate intersections? "BartC" <bc@freeuk.com> - 2013-03-20 21:42 +0000
Re: Calculating coordinate intersections? Robert Wessel <robertwessel2@yahoo.com> - 2013-03-20 23:48 -0500
Re: Calculating coordinate intersections? rouben@shady.(none) (Rouben Rostamian) - 2013-03-20 05:27 +0000
Re: Calculating coordinate intersections? DaveC <invalid@invalid.net> - 2013-03-19 23:39 -0700
Re: Calculating coordinate intersections? Geoff <geoff@invalid.invalid> - 2013-03-20 00:33 -0700
Re: Calculating coordinate intersections? James Dow Allen <jdallen2000@yahoo.com> - 2013-03-20 23:41 -0700
Re: Calculating coordinate intersections? Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2013-03-21 13:18 -0700
Re: Calculating coordinate intersections? DaveC <invalid@invalid.net> - 2013-03-21 23:02 -0700
Re: Calculating coordinate intersections? Daniel Pitts <newsgroup.nospam@virtualinfinity.net> - 2013-03-21 23:28 -0700
Re: Calculating coordinate intersections? Rui Maciel <rui.maciel@gmail.com> - 2013-03-21 21:40 +0000
Re: Calculating coordinate intersections? DaveC <invalid@invalid.net> - 2013-03-21 23:03 -0700
Re: Calculating coordinate intersections? Rui Maciel <rui.maciel@gmail.com> - 2013-03-22 08:36 +0000
Re: Calculating coordinate intersections? bob <bob@coolfone.comze.com> - 2013-03-22 07:16 -0700
Re: Calculating coordinate intersections? Geoff <geoff@invalid.invalid> - 2013-03-22 01:49 -0700
Re: Calculating coordinate intersections? Rui Maciel <rui.maciel@gmail.com> - 2013-03-21 21:26 +0000
Re: Calculating coordinate intersections? notme <notme@notme.org> - 2013-03-22 00:31 -0700
Re: Calculating coordinate intersections? "Chris M. Thomasson" <no@spam.invalid> - 2013-03-22 13:08 -0700
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| From | notme <notme@notme.org> |
|---|---|
| Date | 2013-03-22 00:31 -0700 |
| Message-ID | <0001HW.CD7156F800F213C9B04999BF@news.eternal-september.org> |
| In reply to | #3181 |
> http://en.wikipedia.org/wiki/Line%E2%80%93sphere_intersection > > Hope this helps, > Rui Maciel Thanks Rui
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| From | "Chris M. Thomasson" <no@spam.invalid> |
|---|---|
| Date | 2013-03-22 13:08 -0700 |
| Message-ID | <kiido0$67i$1@speranza.aioe.org> |
| In reply to | #3167 |
"DaveC" wrote in message news:0001HW.CD6E31F4003565A0B04999BF@news.eternal-september.org... > A point is at X1,Y1. Second point is at X2,Y2. > If point 1 shoots at point 2 (takes a vector in that general direction), > how > can I know that point 2 was hit? > Ideas? The following code might help you out a bit simply because it finds the intersection point(s) between circles: https://groups.google.com/group/sci.fractals/browse_frm/thread/8850150ce7584f3 ;^)
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