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| Started by | nroberts <roberts.noah@gmail.com> |
|---|---|
| First post | 2011-08-25 09:15 -0700 |
| Last post | 2011-08-26 08:07 +1200 |
| Articles | 3 — 3 participants |
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Unit testing, what is it? nroberts <roberts.noah@gmail.com> - 2011-08-25 09:15 -0700
Re : Unit testing, what is it? vincent_belliard <vincent@famillebelliard.fr> - 2011-08-25 12:57 -0700
Re: Unit testing, what is it? Ian Collins <ian-news@hotmail.com> - 2011-08-26 08:07 +1200
| From | nroberts <roberts.noah@gmail.com> |
|---|---|
| Date | 2011-08-25 09:15 -0700 |
| Subject | Unit testing, what is it? |
| Message-ID | <17e0fe2b-954c-4a5c-85d2-b4eac052fa13@b20g2000vbz.googlegroups.com> |
I've recently started at a new job after 5 years working somewhere else, which wasn't able to teach me much so I taught myself. I implemented what I read about unit testing using the Boost.Test framework (was working in C++). My idea of a unit test is to take some chunk of a program, often a single class or small set of classes meant to work as a cohesive entity, and link that part and only that part of the program to a driver that asserts the behavior I expect from the unit and outputs a report for me. Generally I make sure there's a way to turn off verbosity so the build system can use the return code to tell me simply whether the test passes or fails. Then I have a growing set of these programs that are compiled and run as part of my build process. I was rather surprised to find that something quite different goes by the name "unit test" at the new employer, but maybe I'm the one that's wrong. Here they compile the program, which is a small part of a large, multitiered framework, and run another program that requests data from it; this client is somewhat configurable in what data it requests. Then they manually check things like the log and database to see what's there and make sure it's correct. At some level I suppose this way does test certain aspects of the code, and probably stresses particular "units" within it, but are these actually "unit tests"? Does it matter?
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| From | vincent_belliard <vincent@famillebelliard.fr> |
|---|---|
| Date | 2011-08-25 12:57 -0700 |
| Subject | Re : Unit testing, what is it? |
| Message-ID | <b9588621-be60-4174-8cf4-4d9f97597246@glegroupsg2000goo.googlegroups.com> |
| In reply to | #780 |
Your primary idea of unit testing is right. Testing a whole program outside it's context is more "unitary testing". Both are useful. Unit testing is more tedious (it needs strict specifications for small parts of a program) but it discovers more regressions.
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| From | Ian Collins <ian-news@hotmail.com> |
|---|---|
| Date | 2011-08-26 08:07 +1200 |
| Message-ID | <9bnob9Fau3U1@mid.individual.net> |
| In reply to | #780 |
On 08/26/11 04:15 AM, nroberts wrote: > I've recently started at a new job after 5 years working somewhere > else, which wasn't able to teach me much so I taught myself. I > implemented what I read about unit testing using the Boost.Test > framework (was working in C++). > > My idea of a unit test is to take some chunk of a program, often a > single class or small set of classes meant to work as a cohesive > entity, and link that part and only that part of the program to a > driver that asserts the behavior I expect from the unit and outputs a > report for me. Generally I make sure there's a way to turn off > verbosity so the build system can use the return code to tell me > simply whether the test passes or fails. Then I have a growing set of > these programs that are compiled and run as part of my build process. > > I was rather surprised to find that something quite different goes by > the name "unit test" at the new employer, but maybe I'm the one that's > wrong. Here they compile the program, which is a small part of a > large, multitiered framework, and run another program that requests > data from it; this client is somewhat configurable in what data it > requests. Then they manually check things like the log and database > to see what's there and make sure it's correct. You are much closer to the mark. A good definition and description of unit tests can be found here: http://c2.com/cgi/wiki?UnitTest > At some level I suppose this way does test certain aspects of the > code, and probably stresses particular "units" within it, but are > these actually "unit tests"? Does it matter? That depends on their definition of "unit". These look more like system tests to me. The real teat is does a failure identify the function that cased the tests to fail, or do they have to do more work to track it down? -- Ian Collins
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