Groups | Search | Server Info | Keyboard shortcuts | Login | Register [http] [https] [nntp] [nntps]
Groups > comp.programming > #4479
| From | aminer <aminer@toto.net> |
|---|---|
| Newsgroups | comp.programming |
| Subject | Winmenus 1.31 |
| Date | 2014-06-01 19:31 -0700 |
| Organization | albasani.net |
| Message-ID | <lmgd3g$rfo$1@news.albasani.net> (permalink) |
Hello, As i have told you just before , i am a fan of good old days of Turbo Pascal, this is why i have designed my Parallel archiver like that, also i have implemented another one of my libraries called Winmenus and you have to take a look at this one, i have also designed it like that cause i am a fan of good old days of Turbo pascal, it can be compiled for 32 bit and 64 bit for Win32,Win64,Linux,OSX (x86). I have designed Winmenus like that to code some of my projects as Windowss or Unix commands for shell console... believe me the access from the keyboard methodology can be good and fast ... Here it is: WinMenus version 1.4 Author: Amine Moulay Ramdane Description: Drop-Down Menu widget using the Object Pascal CRT unit. Please look at the test.pas(a kind of file manager for windows) and test1.pas examples inside the zip file. Use the 'Delete' on the keyboard to delete the items Use the 'Insert' on the keyboard to insert the items and use the 'Up' and 'Down' and 'PageUp and 'PageDown' to scroll .. and use the 'Tab' on the keyboard to switch between the Drop Down Menus and 'Enter' to select an item.. and the 'Esc' on the keyboard to exit.. and the 'F1' on keyboard to delete all the items from the list and right arrow and left arrow to scroll on the left or on the right Winmenus is event driven, i have to explain all to you to understand more... At first you have to create your Widget menu by executing something like this: Menu1:=TMenu.create(5,5); This will create a Widget menu at the coordinate (x,y) = (5,5) After that you have to set your callbacks,cause my Winmenus is event driven, so you have to do it like this: Menu1.SetCallbacks(test,insert,updown); The SetCallbacks() method will set your callbacks, the first callback parameter is the callback that will be executed when the "Enter" key is pressed and here it is the "test()" function , the second callback is the callback that will be executed when the insert key is pressed and here above it is the "insert()" function, and the third callback is the callback that will be called when the up and down keys are pressed and here above it is the function "updown" , the remaining callbacks that you can assign are the follwing keys: Delete and F1 to F12. After that you can add your items to the Menu by calling the AddItem() method like this: Menu1.AddItem(inttostr(i)); After that you will enter a loop like this , the template of this loop must look like the following, that's not difficult to understand: Here it is: === repeat textbackground(blue); clrscr; menu2.execute(false); menu1.execute(false); case i mod 2 of 1: ret:=Menu1.Execute(true); 0: ret:=Menu2.Execute(true); end; if ret=ctTab then inc(i); until ret=ctExit; menu1.free; menu2.free; end. == When you execute menu1.execute(false); with a parameter equal to false my Winmenus widget will draw your menu without waiting for your input and events, when you set the parameter of the execute() method to true it will wait for your input and events, if the parameter of the execute method is true and the returned value of the execute method is ctTab that means you have pressed on the Tab key.. if the returned value is ctExit that means you have pressed on the Escape key to exit. You can download Winmenus 1.4 from: https://sites.google.com/site/aminer68/winmenus Next step i will code a console GUI for Parallel archiver with my Winmenus... Thank you, Amine Moulay Ramdane.
Back to comp.programming | Previous | Next | Find similar | Unroll thread
Winmenus 1.31 aminer <aminer@toto.net> - 2014-06-01 19:31 -0700
csiph-web