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Groups > comp.programming.threads > #647 > unrolled thread
| Started by | divcurl <divcurl@europe.com> |
|---|---|
| First post | 2011-10-19 18:06 -0700 |
| Last post | 2011-10-20 14:32 +0200 |
| Articles | 3 — 3 participants |
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User threads divcurl <divcurl@europe.com> - 2011-10-19 18:06 -0700
Re: User threads Robert Wessel <robertwessel2@yahoo.com> - 2011-10-19 23:16 -0500
Re: User threads Alexander Terekhov <terekhov@web.de> - 2011-10-20 14:32 +0200
| From | divcurl <divcurl@europe.com> |
|---|---|
| Date | 2011-10-19 18:06 -0700 |
| Subject | User threads |
| Message-ID | <66835f2d-f95e-410a-834a-104a1345ae02@x20g2000vbl.googlegroups.com> |
I've been reading an operating systems book by silberschatz(sp?) and it talks about kernel threads and user threads. However, it doesn't make clear the fundamental distinction between the two. In other words, are user threads just part of a threaded library that ultimately uses appropriate system calls and ends up being mapped(in some fashion) to kernel thread(s)? Apparently, it is possible to implement user threads, or threads in user space, without any kind of mapping to kernel threads. This seems to be achieved via some kind of timer mechanism and managing tables that contain information related to each thread. So in effect we give the appearance of a multi-threaded environment through the use of timers. However, is this a common way of implementing user threads or is it often the case that user threads end up being mapped to kernel threads? Or does the definition of user threads restrict the threads to userspace only? Clarification welcomed.
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| From | Robert Wessel <robertwessel2@yahoo.com> |
|---|---|
| Date | 2011-10-19 23:16 -0500 |
| Message-ID | <017v97derjj10laokopv39l4kmrer84kpc@4ax.com> |
| In reply to | #647 |
On Wed, 19 Oct 2011 18:06:11 -0700 (PDT), divcurl <divcurl@europe.com> wrote: >I've been reading an operating systems book by silberschatz(sp?) and >it talks about kernel threads and user threads. However, it doesn't >make clear the fundamental distinction between the two. In other >words, are user threads just part of a threaded library that >ultimately >uses appropriate system calls and ends up being mapped(in some >fashion) >to kernel thread(s)? Apparently, it is possible to implement user >threads, or threads in user space, without any kind of mapping >to kernel threads. This seems to be achieved via some kind of >timer mechanism and managing tables that contain information >related to each thread. So in effect we give the appearance of >a multi-threaded environment through the use of timers. However, >is this a common way of implementing user threads or is it often >the case that user threads end up being mapped to kernel threads? >Or does the definition of user threads restrict the threads to >userspace >only? User level threads have been implemented on many systems. Before most Unix systems had kernel threads, that was the most common implementation on Unix. The exact mechanisms you need are very environment dependent, but most user level thread packages work by managing their own context switching (which is not hard), and wrapping all (potentially) blocking system calls so that they can be executed in non-blocking form while other threads are allowed to continue to run. You really only "need" timers if you want preemptive tasking. Note that some implementations use timers to get control back (via a signal) during a long system call, and use that signal to dispatch another thread. A major limitation of user level threading is lack of support for multiple processors. An issue is that you have to wrap a great number of system calls, which obviously presents a maintenance issue. Also properly wrapping the system calls usually requires some nasty poking into things to replace those entry points, or modification of the executables to use the wrappers instead. The other extreme is pure kernel level threading, which is the most common approach today. Usually the overhead of kernel threads is a fair bit higher than user level threads. Hybrid schemes have been implemented where N user level threads are mapped onto M kernel threads, the goal being the combination of low overhead of user level threads and the multiple processor support of kernel threads. This is actually quite attractive, since the vast majority of threads exist more for control-flow reasons, rather than making use of multiple processors. But the difficulty of implementation has mostly eliminated that as an approach.
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| From | Alexander Terekhov <terekhov@web.de> |
|---|---|
| Date | 2011-10-20 14:32 +0200 |
| Message-ID | <4EA014D5.A33A0B42@web.de> |
| In reply to | #648 |
Robert Wessel wrote: [...] > Hybrid schemes have been implemented where N user level threads are > mapped onto M kernel threads, the goal being the combination of low > overhead of user level threads and the multiple processor support of > kernel threads. This is actually quite attractive, since the vast > majority of threads exist more for control-flow reasons, rather than > making use of multiple processors. But the difficulty of > implementation has mostly eliminated that as an approach. From http://publib.boulder.ibm.com/infocenter/aix/v7r1/topic/com.ibm.aix.prftungd/doc/prftungd/prftungd_pdf.pdf "Thread tuning User threads provide independent flow of control within a process. If the user threads need to access kernel services (such as system calls), the user threads will be serviced by associated kernel threads. User threads are provided in various software packages with the most notable being the pthreads shared library (libpthreads.a). With the libpthreads implementation, user threads sit on top of virtual processors (VP) which are themselves on top of kernel threads. A multithreaded user process can use one of two models, as follows: 1:1 Thread Model The 1:1 model indicates that each user thread will have exactly one kernel thread mapped to it. This is the default model on AIX 4.1, AIX 4.2, AIX 4.3, and AIX 6.1. In this model, each user thread is bound to a VP and linked to exactly one kernel thread. The VP is not necessarily bound to a real CPU (unless binding to a processor was done). A thread which is bound to a VP is said to have system scope because it is directly scheduled with all the other user threads by the kernel scheduler. M:N Thread Model The M:N model was implemented in AIX 4.3.1 and is also now the default model. In this model, several user threads can share the same virtual processor or the same pool of VPs. Each VP can be thought of as a virtual CPU available for executing user code and system calls. A thread which is not bound to a VP is said to be a local or process scope because it is not directly scheduled with all the other threads by the kernel scheduler. The pthreads library will handle the scheduling of user threads to the VP and then the kernel will schedule the associated kernel thread. As of AIX 4.3.2, the default is to have one kernel thread mapped to eight user threads. This is tunable from within the application or through an environment variable. Depending on the type of application, the administrator can choose to use a different thread model. Tests on AIX 4.3.2 have shown that certain applications can perform much better with the 1:1 model. The default thread model was changed back to 1:1 from M:N in AIX 6.1, but for AIX 4.3.1 to AIX 6.1, by simply setting the environment variable AIXTHREAD_SCOPE=S for that process, we can set the thread model to 1:1 and then compare the performance to its previous performance when the thread model was M:N. If you see an application creating and deleting threads, it could be the kernel threads are being harvested because of the 8:1 default ratio of user threads to kernel threads. This harvesting along with the overhead of the library scheduling can affect the performance. On the other hand, when thousands of user threads exist, there may be less overhead to schedule them in user space in the library rather than manage thousands of kernel threads. You should always try changing the scope if you encounter a performance problem when using pthreads; in many cases, the system scope can provide better performance." regards, alexander.
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