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Groups > comp.os.msdos.misc > #475
| From | Ivan Shmakov <oneingray@gmail.com> |
|---|---|
| Newsgroups | comp.os.msdos.misc, alt.games.doom, alt.games.doom.ii |
| Subject | Re: [OT] Doom |
| Date | 2013-04-01 19:25 +0000 |
| Organization | Aioe.org NNTP Server |
| Message-ID | <87r4iu12ae.fsf@violet.siamics.net> (permalink) |
| References | <50AE315B.EDCCB6C8@Guy.com> <slrnkb0ihh.5lg.spam@neutron.nukesoft.co.uk> <86r4nf4rm3.fsf_-_@gray.siamics.net> <kjae6u$47i$1@dont-email.me> |
Cross-posted to 3 groups.
>>>>> zeez <zeez@12345678901234567890.com> writes: >>>>> On 2012-11-27, Ivan Shmakov <oneingray@gmail.com> wrote: >>>>> Marcus Houlden <spam@nukesoft.co.uk> writes: > ["Followup-To:" header set to alt.msdos.programmer.] Which makes me wonder, how is it relevant to the discussion at hand? [Entirely ignored, as Aioe doesn't allow for more than three groups per injected article.] Also to note is that it's customary to add the group the Followup-To: is set to to Newsgroups:, too. [...] >>> DOSBox (http://www.dosbox.com/) works pretty well with some of my >>> old games. (makes a mental note to try Doom on an HTPC connected >>> to a 40" TV) >> Given that the Doom engine was ported to every other system (and >> every other graphical resolution) out there, including ports >> utilizing OpenGL, etc., I doubt that running it under DOSBox is >> entirely reasonable. > Many wad files require ports such as Zdoom which does not run under > dos, except for a very ancient dos verion that does not support > things such as slopes, 3d floors, portals etc... Most modern wads > will not run with "vanilla" Doom. Good point. However, my deathmatch preference would certainly be Quake, and not Doom, thus I'm not familiar with any of the "modern" Doom PWADs. (And I've lost interest in single-player games of such a kind quite a while ago.) DOSBox can certainly be quite good for DOS games of 1980s and early 1990s, but some of the later protected mode games run better under QEMU, especially if the hardware virtualization CPU feature is available and enabled. -- FSF associate member #7257 http://hfday.org/
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How do you know if a 16-bit DOS application uses EMS? DOS Guy <DOS@Guy.com> - 2012-11-22 09:06 -0500
Re: How do you know if a 16-bit DOS application uses EMS? Jim Leonard <mobygamer@gmail.com> - 2012-11-23 15:11 -0800
Re: How do you know if a 16-bit DOS application uses EMS? Robert AH Prins <spamtrap@prino.org> - 2012-11-24 02:52 +0000
Re: How do you know if a 16-bit DOS application uses EMS? Ross Ridge <rridge@csclub.uwaterloo.ca> - 2012-11-24 15:30 -0500
Re: How do you know if a 16-bit DOS application uses EMS? gof@somewhere.invalid (Adam Wysocki) - 2012-11-26 09:10 +0000
Re: How do you know if a 16-bit DOS application uses EMS? Jim Leonard <mobygamer@gmail.com> - 2012-11-29 12:04 -0800
Re: How do you know if a 16-bit DOS application uses EMS? Marcus Houlden <spam@nukesoft.co.uk> - 2012-11-24 04:16 +0000
[OT] Doom Ivan Shmakov <oneingray@gmail.com> - 2012-11-27 11:06 +0700
Re: [OT] Doom zeez <zeez@12345678901234567890.com> - 2013-03-31 22:43 +0000
Re: [OT] Doom Ivan Shmakov <oneingray@gmail.com> - 2013-04-01 19:25 +0000
Re: How do you know if a 16-bit DOS application uses EMS? "Rod Pemberton" <do_not_have@notemailnotz.cnm> - 2012-11-24 04:07 -0500
Re: How do you know if a 16-bit DOS application uses EMS? ak621@chebucto.ns.ca (Richard Bonner) - 2012-12-19 12:37 +0000
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