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| Started by | 2phar <none@example.com> |
|---|---|
| First post | 2014-03-25 18:29 -0400 |
| Last post | 2014-03-26 15:00 +0100 |
| Articles | 20 on this page of 21 — 14 participants |
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Facebook acquires Oculus 2phar <none@example.com> - 2014-03-25 18:29 -0400
Re: Facebook acquires Oculus Marek Novotny <mach2@hushmail.com> - 2014-03-25 17:37 -0500
Re: Facebook acquires Oculus RS Wood <rsw@therandymon.com> - 2014-03-25 23:24 +0000
Re: Facebook acquires Oculus Marek Novotny <mach2@hushmail.com> - 2014-03-25 21:51 -0500
Re: Facebook acquires Oculus Hils <hils@saynotospam.net> - 2014-03-27 07:55 +0000
Re: Facebook acquires Oculus RS Wood <rsw@therandymon.com> - 2014-03-27 09:16 +0000
Re: Facebook acquires Oculus Dag-Erling Smørgrav <des@des.no> - 2014-03-27 13:10 +0100
Re: Facebook acquires Oculus RS Wood <rsw@therandymon.com> - 2014-03-27 14:20 +0000
Re: Facebook acquires Oculus wjwlsn <ibillwilson@gmail.com> - 2014-03-27 14:49 +0000
Re: Facebook acquires Oculus Hils <hils@saynotospam.net> - 2014-03-27 16:38 +0000
Re: Facebook acquires Oculus Andy Burns <usenet.feb2014@adslpipe.co.uk> - 2014-03-27 13:40 +0000
Re: Facebook acquires Oculus Gordon Henderson <gordon+usenet@drogon.net> - 2014-03-27 13:50 +0000
Re: Facebook acquires Oculus Johny B Good <johnny-b-good@invalid.ntlworld.com> - 2014-03-27 23:45 +0000
Re: Facebook acquires Oculus David Harmon <source@netcom.com> - 2014-03-26 02:17 -0700
Re: Facebook acquires Oculus Lewis <g.kreme@gmail.com.dontsendmecopies> - 2014-03-25 23:45 +0000
Re: Facebook acquires Oculus Marek Novotny <mach2@hushmail.com> - 2014-03-25 21:53 -0500
Re: Facebook acquires Oculus Morten Nygaard Åsnes <mnaasnes@gmail.com> - 2014-03-26 06:38 +0100
Re: Facebook acquires Oculus Lewis <g.kreme@gmail.com.dontsendmecopies> - 2014-03-26 14:01 +0000
Re: Facebook acquires Oculus Marek Novotny <mach2@hushmail.com> - 2014-03-26 11:01 -0500
Re: Facebook acquires Oculus JJ <jjdane@nospamgmail.com> - 2014-03-26 13:14 +0100
Re: Facebook acquires Oculus Paul Sture <nospam@sture.ch> - 2014-03-26 15:00 +0100
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| From | 2phar <none@example.com> |
|---|---|
| Date | 2014-03-25 18:29 -0400 |
| Subject | Facebook acquires Oculus |
| Message-ID | <lgsvvb$vt5$1@dont-email.me> |
"http://newsroom.fb.com/news/2014/03/facebook-to-acquire-oculus/" “Mobile is the platform of today, and now we’re also getting ready for the platforms of tomorrow,” said Facebook founder and CEO, Mark Zuckerberg. “Oculus has the chance to create the most social platform ever, and change the way we work, play and communicate.” Another black day.
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| From | Marek Novotny <mach2@hushmail.com> |
|---|---|
| Date | 2014-03-25 17:37 -0500 |
| Message-ID | <S5ydnchjK7eFmK_OnZ2dnUVZ_rydnZ2d@supernews.com> |
| In reply to | #1994 |
On Tue, 25 Mar 2014 18:29:00 -0400, 2phar wrote: > "http://newsroom.fb.com/news/2014/03/facebook-to-acquire-oculus/" > > “Mobile is the platform of today, and now we’re also getting ready for > the platforms of tomorrow,” said Facebook founder and CEO, Mark > Zuckerberg. “Oculus has the chance to create the most social platform > ever, and change the way we work, play and communicate.” > > Another black day. NOOOOOOOOOOOOOOOOOO!!!!!!!! -- Marek Novotny A member of the Linux Foundation http://www.linuxfoundation.org
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| From | RS Wood <rsw@therandymon.com> |
|---|---|
| Date | 2014-03-25 23:24 +0000 |
| Message-ID | <lgt37e$lcr$1@solani.org> |
| In reply to | #1995 |
On 2014-03-25, Marek Novotny <mach2@hushmail.com> wrote: > On Tue, 25 Mar 2014 18:29:00 -0400, 2phar wrote: > >> "http://newsroom.fb.com/news/2014/03/facebook-to-acquire-oculus/" >> >> “Mobile is the platform of today, and now we’re also getting ready for >> the platforms of tomorrow,” said Facebook founder and CEO, Mark >> Zuckerberg. “Oculus has the chance to create the most social platform >> ever, and change the way we work, play and communicate.” >> >> Another black day. > > NOOOOOOOOOOOOOOOOOO!!!!!!!! Clip from that page, since I had to figure out what Oculus is. Actually sounds like an interesting company that has instantly just become LESS interesting in the hands of FB. Oculus as a gaming experience: yes. Oculus as an advertising platform: hell no. Go suck it, Zuck. " ... Oculus VR, Inc., the leader in immersive virtual reality technology, for a total of approximately $2 billion. This includes $400 million in cash and 23.1 million shares of Facebook common stock (valued at $1.6 billion based on the average closing price of the 20 trading days preceding March 21, 2014 of $69.35 per share). The agreement also provides for an additional $300 million earn-out in cash and stock based on the achievement of certain milestones. Oculus is the leader in immersive virtual reality technology and has already built strong interest among developers, having received more than 75,000 orders for development kits for the company’s virtual reality headset, the Oculus Rift. While the applications for virtual reality technology beyond gaming are in their nascent stages, several industries are already experimenting with the technology, and Facebook plans to extend Oculus’ existing advantage in gaming to new verticals, including communications, media and entertainment, education and other areas. Given these broad potential applications, virtual reality technology is a strong candidate to emerge as the next social and communications platform. " Also - Minus five points for using the word "verticals." Barf.
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| From | Marek Novotny <mach2@hushmail.com> |
|---|---|
| Date | 2014-03-25 21:51 -0500 |
| Message-ID | <LLydnWdMjL0j3a_OnZ2dnUVZ_qudnZ2d@supernews.com> |
| In reply to | #1997 |
On Tue, 25 Mar 2014 23:24:31 +0000, RS Wood wrote: > On 2014-03-25, Marek Novotny <mach2@hushmail.com> wrote: >> On Tue, 25 Mar 2014 18:29:00 -0400, 2phar wrote: >> >>> "http://newsroom.fb.com/news/2014/03/facebook-to-acquire-oculus/" >>> >>> “Mobile is the platform of today, and now we’re also getting ready for >>> the platforms of tomorrow,” said Facebook founder and CEO, Mark >>> Zuckerberg. “Oculus has the chance to create the most social platform >>> ever, and change the way we work, play and communicate.” >>> >>> Another black day. >> >> NOOOOOOOOOOOOOOOOOO!!!!!!!! > > Clip from that page, since I had to figure out what Oculus is. Actually > sounds like an interesting company that has instantly just become LESS > interesting in the hands of FB. Oculus as a gaming experience: yes. > Oculus as an advertising platform: hell no. Go suck it, Zuck. > > " > ... Oculus VR, Inc., the leader in immersive virtual reality technology, > for a total of approximately $2 billion. This includes $400 million in > cash and 23.1 million shares of Facebook common stock (valued at $1.6 > billion based on the average closing price of the 20 trading days > preceding March 21, 2014 of $69.35 per share). The agreement also > provides for an additional $300 million earn-out in cash and stock based > on the achievement of certain milestones. > > Oculus is the leader in immersive virtual reality technology and has > already built strong interest among developers, having received more > than 75,000 orders for development kits for the company’s virtual > reality headset, the Oculus Rift. While the applications for virtual > reality technology beyond gaming are in their nascent stages, several > industries are already experimenting with the technology, and Facebook > plans to extend Oculus’ existing advantage in gaming to new verticals, > including communications, media and entertainment, education and other > areas. Given these broad potential applications, virtual reality > technology is a strong candidate to emerge as the next social and > communications platform. > " > > Also - Minus five points for using the word "verticals." Barf. This sucks so bad!! I have been waiting and waiting for that product to hit. I have been so excited for this. And now what, they are going to want it to be a facebook device. WTF. I say it again, WWWTTTTFFF!!!!! I may be the only one who feels this way but HATE FACEBOOK and Twitter. I am sick to death of these two companies. I don't want either one in my life. I was dying to get one of these devices. WHY!!!!!!!! -- Marek Novotny A member of the Linux Foundation http://www.linuxfoundation.org
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| From | Hils <hils@saynotospam.net> |
|---|---|
| Date | 2014-03-27 07:55 +0000 |
| Message-ID | <lh0lhc$36m$1@speranza.aioe.org> |
| In reply to | #1997 |
On 2014-03-25 23:24, RS Wood wrote: > On 2014-03-25, Marek Novotny <mach2@hushmail.com> wrote: >> On Tue, 25 Mar 2014 18:29:00 -0400, 2phar wrote: >> >>> "http://newsroom.fb.com/news/2014/03/facebook-to-acquire-oculus/" >>> >>> “Mobile is the platform of today, and now we’re also getting ready for >>> the platforms of tomorrow,” said Facebook founder and CEO, Mark >>> Zuckerberg. “Oculus has the chance to create the most social platform >>> ever, and change the way we work, play and communicate.” >>> >>> Another black day. >> >> NOOOOOOOOOOOOOOOOOO!!!!!!!! > > Clip from that page, since I had to figure out what Oculus is. Actually > sounds like an interesting company that has instantly just become LESS > interesting in the hands of FB. Oculus as a gaming experience: yes. > Oculus as an advertising platform: hell no. Go suck it, Zuck. I can (though I prefer not to) imagine FB's "free" (advert-supported) VR. https://en.wikipedia.org/wiki/Blipvert From the non-geek mainstream: http://www.theguardian.com/technology/2014/mar/26/facebook-buys-oculus-virtual-reality
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| From | RS Wood <rsw@therandymon.com> |
|---|---|
| Date | 2014-03-27 09:16 +0000 |
| Message-ID | <lh0q8k$fno$1@solani.org> |
| In reply to | #2057 |
On 2014-03-27, Hils <hils@saynotospam.net> wrote: > I can (though I prefer not to) imagine FB's "free" (advert-supported) > VR. > > https://en.wikipedia.org/wiki/Blipvert > > From the non-geek mainstream: > > http://www.theguardian.com/technology/2014/mar/26/facebook-buys-oculus-virtual-reality Hmm, maybe they're imagining some kind of Google-Glass like experience, where you're wearing your Glass, and as you scan the room, Facebook-supplied data streams are showing you who in the room is part of your friend list, etc., while the algorithms are also permitting them to prepare for you, say, a sandwich advertisement around 11:30 AM for the shop on the corner, or something like that? It would be some kind of horrible amalgamation of the worst of Google glass, invasive, personalized advertizing, and smarmy virtual friendship a-la-Facebook. Count me out, thankyaverymuch. There's another possibility: they never fully capitalize on it and the tech bit rots into history, kind of like HP buying Palm's WebOS and then doing nothing about it, etc. That way, no one wins and we all lose.
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| From | Dag-Erling Smørgrav <des@des.no> |
|---|---|
| Date | 2014-03-27 13:10 +0100 |
| Message-ID | <86ioqzn8ok.fsf@nine.des.no> |
| In reply to | #2058 |
RS Wood <rsw@therandymon.com> writes: > Hmm, maybe they're imagining some kind of Google-Glass like > experience, where you're wearing your Glass, and as you scan the room, > Facebook-supplied data streams are showing you who in the room is part > of your friend list, etc. [...] The Oculus Rift is a virtual reality headset, not an augmented reality visor. DES -- Dag-Erling Smørgrav - des@des.no
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| From | RS Wood <rsw@therandymon.com> |
|---|---|
| Date | 2014-03-27 14:20 +0000 |
| Message-ID | <lh1c33$im3$1@solani.org> |
| In reply to | #2063 |
On 2014-03-27, Dag-Erling Smørgrav <des@des.no> wrote: > RS Wood <rsw@therandymon.com> writes: >> Hmm, maybe they're imagining some kind of Google-Glass like >> experience, where you're wearing your Glass, and as you scan the room, >> Facebook-supplied data streams are showing you who in the room is part >> of your friend list, etc. [...] > > The Oculus Rift is a virtual reality headset, not an augmented reality > visor. > > DES I see, thanks. But that's even more worrisome: the purchase makes no more sense than when ebay bought skype. No obvious connection. Guess if you've got that much money in the bank it's fun to spend it. Only marginally related to the idea of Zuck trying to spend money, this old classic from the Onion: http://www.theonion.com/articles/bush-trying-to-decide-how-to-spend-his-tax-refund,3446/
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| From | wjwlsn <ibillwilson@gmail.com> |
|---|---|
| Date | 2014-03-27 14:49 +0000 |
| Message-ID | <slrnlj8ek0.geb.ibillwilson@hat.stanno.us> |
| In reply to | #2068 |
On 2014-03-27, RS Wood <rsw@therandymon.com> wrote: > On 2014-03-27, Dag-Erling Smørgrav <des@des.no> wrote: >> RS Wood <rsw@therandymon.com> writes: >>> Hmm, maybe they're imagining some kind of Google-Glass like >>> experience, where you're wearing your Glass, and as you scan the room, >>> Facebook-supplied data streams are showing you who in the room is part >>> of your friend list, etc. [...] >> >> The Oculus Rift is a virtual reality headset, not an augmented reality >> visor. >> >> DES > > I see, thanks. But that's even more worrisome: the purchase makes no > more sense than when ebay bought skype. No obvious connection. Guess > if you've got that much money in the bank it's fun to spend it. > > Only marginally related to the idea of Zuck trying to spend money, this > old classic from the Onion: > http://www.theonion.com/articles/bush-trying-to-decide-how-to-spend-his-tax-refund,3446/ Even if its just limited to games, there are tremendous opportunities for data mining... what missions you choose, where you go, what items you go after, what choices you make given various situation, who you associate with, what you discuss via in-game chat, etc. Now take that data, merge it with what FB already has on you (or can purchase from others), and now they have a much better idea of what to market to you. They could even market to you in-game in subtle ways... logos, slogans, catch phrases, NPC discussions, virtual signs / billboards / objects. They could probably do a lot of this now if they put a lot of effort into it. However, if they own the company developing the hardware, the APIs, and the back-end, it becomes much easier to get game developers to include this stuff in their games -- especially if there's revenue sharing and cross-promotion. It'll probably increase developer interest virtual life games (in semi-real life settings) like the Sims, Second Life, etc. The realistic and totally pervasive nature of a good VR experience is probably going to make this an advertising gold-mine -- in games alone. Now imagine Facebook as a VR experience. Hell, it will revolutionize pr0n.
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| From | Hils <hils@saynotospam.net> |
|---|---|
| Date | 2014-03-27 16:38 +0000 |
| Message-ID | <lh1k5m$1lf$1@speranza.aioe.org> |
| In reply to | #2071 |
On 2014-03-27 14:49, wjwlsn wrote: > On 2014-03-27, RS Wood <rsw@therandymon.com> wrote: >> On 2014-03-27, Dag-Erling Smørgrav <des@des.no> wrote: >>> RS Wood <rsw@therandymon.com> writes: >>>> Hmm, maybe they're imagining some kind of Google-Glass like >>>> experience, where you're wearing your Glass, and as you scan the room, >>>> Facebook-supplied data streams are showing you who in the room is part >>>> of your friend list, etc. [...] >>> >>> The Oculus Rift is a virtual reality headset, not an augmented reality >>> visor. >>> >>> DES >> >> I see, thanks. But that's even more worrisome: the purchase makes no >> more sense than when ebay bought skype. No obvious connection. Guess >> if you've got that much money in the bank it's fun to spend it. >> >> Only marginally related to the idea of Zuck trying to spend money, this >> old classic from the Onion: >> http://www.theonion.com/articles/bush-trying-to-decide-how-to-spend-his-tax-refund,3446/ > > Even if its just limited to games, there are tremendous opportunities for > data mining... what missions you choose, where you go, what items you go > after, what choices you make given various situation, who you associate > with, what you discuss via in-game chat, etc. Now take that data, merge > it with what FB already has on you (or can purchase from others), and now > they have a much better idea of what to market to you. They could even > market to you in-game in subtle ways... logos, slogans, catch phrases, > NPC discussions, virtual signs / billboards / objects. The NSA and GCHQ could plant spies in the virtual world, looking out for potential terrorists: anti-war activists, environmental campaigners, financial reform lobbyists, free software advocates. If they get their hands on enough taxpayers money, the virtual world could even have state-run agents provocateurs.
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| From | Andy Burns <usenet.feb2014@adslpipe.co.uk> |
|---|---|
| Date | 2014-03-27 13:40 +0000 |
| Message-ID | <R8ydnRHxiIWst6nOnZ2dnUVZ8sGdnZ2d@brightview.co.uk> |
| In reply to | #2058 |
RS Wood wrote: > Hils <hils@saynotospam.net> wrote: > >> http://www.theguardian.com/technology/2014/mar/26/facebook-buys-oculus-virtual-reality > > maybe they're imagining some kind of Google-Glass like experience, > where you're wearing your Glass If you think Glass wearers look like dorks, image what you'd look like going through life with an Oculus Rift strapped to your head, OK so it's a prototype/developer edition. <http://d3nevzfk7ii3be.cloudfront.net/igi/dcIcr4MvNHSLvmDq> Thankfully it's not intended for going through life while wearing one, but escaping from life ... > and as you scan the room, > Facebook-supplied data streams are showing you who in the room is part > of your friend list, etc., while the algorithms are also permitting them > to prepare for you, say, a sandwich advertisement around 11:30 AM for > the shop on the corner, or something like that? I'm not a facebook user, don't see myself as a future Glass or Oculus user either, so the FB purchase doesn't bother me, I'd have been less suprised if Google bought Oculus, but can see why Oculus fans would be worried. > There's another possibility: they never fully capitalize on it and the > tech bit rots into history, kind of like HP buying Palm's WebOS and then > doing nothing about it, etc. That way, no one wins and we all lose. Whatever happened to Virtuality? they were making big noises about VR headsets a couple of decades ago, were local to me I think ...
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| From | Gordon Henderson <gordon+usenet@drogon.net> |
|---|---|
| Date | 2014-03-27 13:50 +0000 |
| Message-ID | <lh1abe$e80$1@dont-email.me> |
| In reply to | #2066 |
In article <R8ydnRHxiIWst6nOnZ2dnUVZ8sGdnZ2d@brightview.co.uk>, Andy Burns <usenet.feb2014@adslpipe.co.uk> wrote: >Whatever happened to Virtuality? they were making big noises about VR >headsets a couple of decades ago, were local to me I think ... There were quite a few a couple of decades ago - Division in Bristol was another (another inmos spinoff). I think people thought it would never catch on. Or now LCDs are cheap enough, light enough to wear... Or maybe the patents have now run out.. G
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| From | Johny B Good <johnny-b-good@invalid.ntlworld.com> |
|---|---|
| Date | 2014-03-27 23:45 +0000 |
| Message-ID | <bud9j9lochfbrlbrhc8acjurfnksj2re2h@4ax.com> |
| In reply to | #2058 |
On Thu, 27 Mar 2014 09:16:04 +0000 (UTC), RS Wood <rsw@therandymon.com> wrote: >On 2014-03-27, Hils <hils@saynotospam.net> wrote: >> I can (though I prefer not to) imagine FB's "free" (advert-supported) >> VR. >> >> https://en.wikipedia.org/wiki/Blipvert >> >> From the non-geek mainstream: >> >> http://www.theguardian.com/technology/2014/mar/26/facebook-buys-oculus-virtual-reality > >Hmm, maybe they're imagining some kind of Google-Glass like experience, >where you're wearing your Glass, and as you scan the room, >Facebook-supplied data streams are showing you who in the room is part >of your friend list, etc., while the algorithms are also permitting them >to prepare for you, say, a sandwich advertisement around 11:30 AM for >the shop on the corner, or something like that? > >It would be some kind of horrible amalgamation of the worst of Google >glass, invasive, personalized advertizing, and smarmy virtual friendship >a-la-Facebook. Count me out, thankyaverymuch. > >There's another possibility: they never fully capitalize on it and the >tech bit rots into history, kind of like HP buying Palm's WebOS and then >doing nothing about it, etc. That way, no one wins and we all lose. Nvidia did exactly the same thing when they bought out 3DFX. -- Regards, J B Good
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| From | David Harmon <source@netcom.com> |
|---|---|
| Date | 2014-03-26 02:17 -0700 |
| Message-ID | <V72dndocR8WiBq_OnZ2dnUVZ_r2dnZ2d@earthlink.com> |
| In reply to | #1995 |
On Tue, 25 Mar 2014 17:37:12 -0500 in comp.misc, Marek Novotny
<mach2@hushmail.com> wrote,
>On Tue, 25 Mar 2014 18:29:00 -0400, 2phar wrote:
>
>> "http://newsroom.fb.com/news/2014/03/facebook-to-acquire-oculus/"
>>
>> “Mobile is the platform of today, and now we’re also getting ready for
>> the platforms of tomorrow,” said Facebook founder and CEO, Mark
>> Zuckerberg. “Oculus has the chance to create the most social platform
>> ever, and change the way we work, play and communicate.”
>>
>> Another black day.
>
>NOOOOOOOOOOOOOOOOOO!!!!!!!!
"We were in talks about maybe bringing a version of Minecraft to
Oculus. I just cancelled that deal. Facebook creeps me out."
-- Markus "Notch" Persson
http://arstechnica.com/gaming/2014/03/minecraft-dev-halts-talks-with-oculus-following-facebook-acquisition/
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| From | Lewis <g.kreme@gmail.com.dontsendmecopies> |
|---|---|
| Date | 2014-03-25 23:45 +0000 |
| Message-ID | <slrnlj459d.17j7.g.kreme@amelia.local> |
| In reply to | #1994 |
In message <lgsvvb$vt5$1@dont-email.me> 2phar <none@example.com> wrote: > "http://newsroom.fb.com/news/2014/03/facebook-to-acquire-oculus/" > “Mobile is the platform of today, and now we’re also getting ready for > the platforms of tomorrow,” said Facebook founder and CEO, Mark > Zuckerberg. “Oculus has the chance to create the most social platform > ever, and change the way we work, play and communicate.” Godfuckingdamnit. > Another black day. Aye. -- 'I like the sound of that,' said Mrs Palm. 'I like the echoes,' said Dr Downey.
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| From | Marek Novotny <mach2@hushmail.com> |
|---|---|
| Date | 2014-03-25 21:53 -0500 |
| Message-ID | <LLydnWZMjL2u3K_OnZ2dnUVZ_qudnZ2d@supernews.com> |
| In reply to | #2001 |
On Tue, 25 Mar 2014 23:45:49 +0000, Lewis wrote: > In message <lgsvvb$vt5$1@dont-email.me> > 2phar <none@example.com> wrote: >> "http://newsroom.fb.com/news/2014/03/facebook-to-acquire-oculus/" > >> “Mobile is the platform of today, and now we’re also getting ready for >> the platforms of tomorrow,” said Facebook founder and CEO, Mark >> Zuckerberg. “Oculus has the chance to create the most social platform >> ever, and change the way we work, play and communicate.” > > Godfuckingdamnit. > >> Another black day. > > Aye. This is just wrong.... This technology was looking so awesome. And they sell out for $2 billion??? And What's App is worth $16 billion. WTF planet is this? Thought I was on Earth... -- Marek Novotny A member of the Linux Foundation http://www.linuxfoundation.org
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| From | Morten Nygaard Åsnes <mnaasnes@gmail.com> |
|---|---|
| Date | 2014-03-26 06:38 +0100 |
| Message-ID | <slrnlj4pts.3ic.mnaasnes@teamroboto.com> |
| In reply to | #1994 |
On 2014-03-25, 2phar <none@example.com> wrote: > "http://newsroom.fb.com/news/2014/03/facebook-to-acquire-oculus/" > > “Mobile is the platform of today, and now we’re also getting ready for > the platforms of tomorrow,” said Facebook founder and CEO, Mark > Zuckerberg. “Oculus has the chance to create the most social platform > ever, and change the way we work, play and communicate.” > > Another black day. I can't really see what Facebook would want to do with this technology. One can only hope they will leave Oculus independent to do their thing. -- ~ ~ ~ :wq
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| From | Lewis <g.kreme@gmail.com.dontsendmecopies> |
|---|---|
| Date | 2014-03-26 14:01 +0000 |
| Message-ID | <slrnlj5nem.1ufq.g.kreme@amelia.local> |
| In reply to | #2008 |
In message <slrnlj4pts.3ic.mnaasnes@teamroboto.com> Morten Nygaard Åsnes <mnaasnes@gmail.com> wrote: > On 2014-03-25, 2phar <none@example.com> wrote: >> "http://newsroom.fb.com/news/2014/03/facebook-to-acquire-oculus/" >> >> “Mobile is the platform of today, and now we’re also getting ready for >> the platforms of tomorrow,” said Facebook founder and CEO, Mark >> Zuckerberg. “Oculus has the chance to create the most social platform >> ever, and change the way we work, play and communicate.” >> >> Another black day. > I can't really see what Facebook would want to do with this technology. One > can only hope they will leave Oculus independent to do their thing. They are already losing developers. For example, Minecraft has already abandoned plans for a Rift compatible version of Minecraft. I was about to order a Dev Kit 2, but that's not happening. As far as I am concerned, Oculus and the Rift are dead. -- A: You're wrong Q: I've never found that to be true A: Because it make following messages more difficult Q: Why is top-posting evil?
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| From | Marek Novotny <mach2@hushmail.com> |
|---|---|
| Date | 2014-03-26 11:01 -0500 |
| Message-ID | <28WdnZCBPOV4ZK_OnZ2dnUVZ_oOdnZ2d@supernews.com> |
| In reply to | #2020 |
On Wed, 26 Mar 2014 14:01:58 +0000, Lewis wrote: > In message <slrnlj4pts.3ic.mnaasnes@teamroboto.com> > Morten Nygaard Åsnes <mnaasnes@gmail.com> wrote: >> On 2014-03-25, 2phar <none@example.com> wrote: >>> "http://newsroom.fb.com/news/2014/03/facebook-to-acquire-oculus/" >>> >>> “Mobile is the platform of today, and now we’re also getting ready for >>> the platforms of tomorrow,” said Facebook founder and CEO, Mark >>> Zuckerberg. “Oculus has the chance to create the most social platform >>> ever, and change the way we work, play and communicate.” >>> >>> Another black day. > >> I can't really see what Facebook would want to do with this technology. >> One can only hope they will leave Oculus independent to do their thing. > > They are already losing developers. For example, Minecraft has already > abandoned plans for a Rift compatible version of Minecraft. > > I was about to order a Dev Kit 2, but that's not happening. As far as I > am concerned, Oculus and the Rift are dead. Well, thanks Facebook. Was promising technology and now I have to wonder how many will be on board with this change of ownership. I get they like having a lot of cash, but I feel like they have no faith. This technology would have changed everything. Why sell out so early in the game well before potential is even established let alone realized. Makes no sense to me at all. -- Marek Novotny A member of the Linux Foundation http://www.linuxfoundation.org
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| From | JJ <jjdane@nospamgmail.com> |
|---|---|
| Date | 2014-03-26 13:14 +0100 |
| Message-ID | <f2h5j9pv4vagmqhlgeciqjjg1so52ll4nu@4ax.com> |
| In reply to | #1994 |
On Tue, 25 Mar 2014 18:29:00 -0400, 2phar <none@example.com> wrote: >"http://newsroom.fb.com/news/2014/03/facebook-to-acquire-oculus/" > >“Mobile is the platform of today, and now we’re also getting ready for >the platforms of tomorrow,” said Facebook founder and CEO, Mark >Zuckerberg. “Oculus has the chance to create the most social platform >ever, and change the way we work, play and communicate.” > And people wonder why I drink.... -- regards, Jayjay
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