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| Started by | RS Wood <rsw@therandymon.com> |
|---|---|
| First post | 2014-04-10 09:18 +0000 |
| Last post | 2014-04-12 15:16 +0000 |
| Articles | 11 — 7 participants |
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[CM] Commodore Pi: C64 emulator on your Raspberry Pi RS Wood <rsw@therandymon.com> - 2014-04-10 09:18 +0000
Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi "James Harris" <james.harris.1@gmail.com> - 2014-04-10 12:16 +0100
Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi RS Wood <rsw@therandymon.com> - 2014-04-10 11:43 +0000
Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi scott@alfter.diespammersdie.us (Scott Alfter) - 2014-04-10 20:40 +0000
Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi "Bill Buckels" <bbuckels@mts.net> - 2014-04-10 16:22 -0500
Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi scott@alfter.diespammersdie.us (Scott Alfter) - 2014-04-15 20:56 +0000
Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi Your Name <YourName@YourISP.com> - 2014-04-11 18:53 +1200
Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi Anthony Lawther <alawther@spammenot.mac.com> - 2014-04-12 03:44 +0000
Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi Your Name <YourName@YourISP.com> - 2014-04-12 18:48 +1200
Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi Your Name <YourName@YourISP.com> - 2014-04-12 18:52 +1200
Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi RS Wood <rsw@therandymon.com> - 2014-04-12 15:16 +0000
| From | RS Wood <rsw@therandymon.com> |
|---|---|
| Date | 2014-04-10 09:18 +0000 |
| Subject | [CM] Commodore Pi: C64 emulator on your Raspberry Pi |
| Message-ID | <li5nl8$fqe$1@solani.org> |
From the «sprite magic» department: Title: An Emulated Commodore 64 Operating System for the Raspberry Pi Author: Bil Herd Date: Thu, 10 Apr 2014 01:01:42 -0400 Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/ Podcast Download URL: http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300 [image 2][1] It’s no secret that Commodore users love their old machines with the Commodore C64 being chief among them with 27 Million units sold worldwide. Speaking as a former Commodore Business Machines (CBM) engineer the real surprise for us is the ongoing interest and devotion to an era typified by lumbering 8 bit machines and a color palette consisting of 16 colors. Come to think about it, that’s the description of Minecraft! Jump forward to today and it’s a generation later. We find that the number of working units is diminishing as age and the laws of entropy and physics take their toll. Enter the Commodore Pi[1], an emulated Commodore 64[3] operating system for the Raspberry Pi. The goals of the project include an HDMI and composite compatible video output, SID based sound, Sprites and other notable Commodore features. They also plan to have hooks for more modern technology to include Ethernet, GPIO and expansion RAM. A video demo of the emulator can be found below. If you’re just warming up to the Commodore[4] world, you’ll definitely want to know the real story behind the C128[5]. Thanks to [Terry Fisher[6]], head of PCB development at Commodore Business Machines [4]for the lead. Filed under: Raspberry Pi[7][image 8][image 9][image 10] Links: [1]: http://www.commodorepi.co.nr/ (link) [2]: http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=456&h=275 (image) [3]: http://en.wikipedia.org/wiki/Commodore_64 (link) [4]: http://en.wikipedia.org/wiki/Commodore_International (link) [5]: http://hackaday.com/2013/12/09/guest-post-the-real-story-of-hacking-together-the-commodore-c128/ (link) [6]: http://www.fisherpcb.com (link) [7]: http://feeds.wordpress.com/1.0/gocomments/hackadaycom.wordpress.com/119154/ (link) [8]: http://feeds.wordpress.com/1.0/comments/hackadaycom.wordpress.com/119154/ (image) [9]: http://stats.wordpress.com/b.gif?host=hackaday.com&blog=4779443&post=119154&subd=hackadaycom&ref=&feed=1 (image) [10]: http://feeds.feedburner.com/~r/hackaday/LgoM/~4/k3iHgZ6Iu_4 (image)
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| From | "James Harris" <james.harris.1@gmail.com> |
|---|---|
| Date | 2014-04-10 12:16 +0100 |
| Message-ID | <li5uhu$itp$1@dont-email.me> |
| In reply to | #2342 |
"RS Wood" <rsw@therandymon.com> wrote in message news:li5nl8$fqe$1@solani.org... > From the Ťsprite magicť department: > Title: An Emulated Commodore 64 Operating System for the Raspberry Pi > Author: Bil Herd > Date: Thu, 10 Apr 2014 01:01:42 -0400 > Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/ > Podcast Download URL: > http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300 FYI there are good newsgroups for both those systems: comp.sys.cbm comp.sys.raspberry-pi James
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| From | RS Wood <rsw@therandymon.com> |
|---|---|
| Date | 2014-04-10 11:43 +0000 |
| Message-ID | <20140410114309.5cc3fc5d.rsw@therandymon.com> |
| In reply to | #2346 |
On Thu, 10 Apr 2014 12:16:14 +0100 "James Harris" <james.harris.1@gmail.com> wrote: > "RS Wood" <rsw@therandymon.com> wrote in message > news:li5nl8$fqe$1@solani.org... > > From the _sprite magic_ department: > > Title: An Emulated Commodore 64 Operating System for the Raspberry Pi > > Author: Bil Herd > > Date: Thu, 10 Apr 2014 01:01:42 -0400 > > Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/ > > Podcast Download URL: > > http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300 > > FYI there are good newsgroups for both those systems: > > comp.sys.cbm > comp.sys.raspberry-pi > > James Thanks! I didn't know about c.s.cbm, and wasn't willing to also post to c.s.r-p as I prefer posting to no more than two groups at a time.
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| From | scott@alfter.diespammersdie.us (Scott Alfter) |
|---|---|
| Date | 2014-04-10 20:40 +0000 |
| Message-ID | <li6vk2$ckc$1@dont-email.me> |
| In reply to | #2346 |
In article <li5uhu$itp$1@dont-email.me>, James Harris <james.harris.1@gmail.com> wrote: >"RS Wood" <rsw@therandymon.com> wrote in message >news:li5nl8$fqe$1@solani.org... >> From the Ťsprite magicť department: >> Title: An Emulated Commodore 64 Operating System for the Raspberry Pi >> Author: Bil Herd >> Date: Thu, 10 Apr 2014 01:01:42 -0400 >> Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/ >> Podcast Download URL: >> http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300 > >FYI there are good newsgroups for both those systems: > > comp.sys.cbm > comp.sys.raspberry-pi Would the universe collapse into a singularity if I had this emulator running on a Raspberry Pi running in an Apple II through one of these? https://ultimateapple2.com/ After all, it'd be an Apple II emulating a Commodore 64...kinda sorta. Let the flamewars recommence! :-) _/_ / v \ Scott Alfter (remove the obvious to send mail) (IIGS( http://alfter.us/ Top-posting! \_^_/ >What's the most annoying thing on Usenet?
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| From | "Bill Buckels" <bbuckels@mts.net> |
|---|---|
| Date | 2014-04-10 16:22 -0500 |
| Message-ID | <li7232$2ve$1@speranza.aioe.org> |
| In reply to | #2354 |
"Scott Alfter" <scott@alfter.diespammersdie.us> wrote: >Would the universe collapse into a singularity if I had this emulator >running on a Raspberry Pi running in an Apple II through one of these? Hows the SID emulation? Hows the Graphics? You could give some of my Aztec C65 Programs for the Commodore 64 a try? Just go to my C64 website at http://www.c64classics.ca SID Demos Download: http://www.c64classics.ca/sidd64.zip Graphics Demos Download: http://www.c64classics.ca/graphicsd64.zip They were cross-compiled using an MS-DOS cross-compiler from circa 1984 running on native mode windows xp. The universe would collapse if OSX ran a native mode Apple II DOS 3.3 compiler without an emulator... There's 2 more flames for your Raspberry Bushfire:) Bill
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| From | scott@alfter.diespammersdie.us (Scott Alfter) |
|---|---|
| Date | 2014-04-15 20:56 +0000 |
| Message-ID | <lik6d9$lgp$1@dont-email.me> |
| In reply to | #2355 |
In article <li7232$2ve$1@speranza.aioe.org>, Bill Buckels <bbuckels@mts.net> wrote: >"Scott Alfter" <scott@alfter.diespammersdie.us> wrote: >>Would the universe collapse into a singularity if I had this emulator >>running on a Raspberry Pi running in an Apple II through one of these? > >Hows the SID emulation? Hows the Graphics? I have no idea...haven't tried it out on a RPi, in or out of an Apple II. I just thought that one 8-bit machine rigged up (after a fashion) to run software for another 8-bit machine would be the computing equivalent of crossing the streams: https://www.youtube.com/watch?v=jyaLZHiJJnE :) _/_ / v \ Scott Alfter (remove the obvious to send mail) (IIGS( http://alfter.us/ Top-posting! \_^_/ >What's the most annoying thing on Usenet?
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| From | Your Name <YourName@YourISP.com> |
|---|---|
| Date | 2014-04-11 18:53 +1200 |
| Message-ID | <110420141853084950%YourName@YourISP.com> |
| In reply to | #2354 |
In article <li6vk2$ckc$1@dont-email.me>, Scott Alfter <scott@alfter.diespammersdie.us> wrote: > In article <li5uhu$itp$1@dont-email.me>, > James Harris <james.harris.1@gmail.com> wrote: > >"RS Wood" <rsw@therandymon.com> wrote in message > >news:li5nl8$fqe$1@solani.org... > >> From the «sprite magic» department: > >> Title: An Emulated Commodore 64 Operating System for the Raspberry Pi > >> Author: Bil Herd > >> Date: Thu, 10 Apr 2014 01:01:42 -0400 > >> Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/ > >> Podcast Download URL: > >> http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300 > > > >FYI there are good newsgroups for both those systems: > > > > comp.sys.cbm > > comp.sys.raspberry-pi > > Would the universe collapse into a singularity if I had this emulator > running on a Raspberry Pi running in an Apple II through one of these? > > https://ultimateapple2.com/ > > After all, it'd be an Apple II emulating a Commodore 64...kinda sorta. > Let the flamewars recommence! :-) The universe will collapse if you run a C64 emulator on an Apple II emulator on a C64 emulator on an Apple II emulator on a C64 emulator on an Apple II emulator on a ... at one billion levels of recursion. Unfortunately it would be running *SO* slow that it would take 600quadrabazillion centuries for it to cause the singularity to occur. ;-)
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| From | Anthony Lawther <alawther@spammenot.mac.com> |
|---|---|
| Date | 2014-04-12 03:44 +0000 |
| Message-ID | <543317863418967015.779746alawther-spammenot.mac.com@nntp.aioe.org> |
| In reply to | #2359 |
Your Name <YourName@YourISP.com> wrote: > In article <li6vk2$ckc$1@dont-email.me>, Scott Alfter > <scott@alfter.diespammersdie.us> wrote: >> In article <li5uhu$itp$1@dont-email.me>, >> James Harris <james.harris.1@gmail.com> wrote: >>> "RS Wood" <rsw@therandymon.com> wrote in message >>> news:li5nl8$fqe$1@solani.org... >>>> From the «sprite magic» department: >>>> Title: An Emulated Commodore 64 Operating System for the Raspberry Pi >>>> Author: Bil Herd >>>> Date: Thu, 10 Apr 2014 01:01:42 -0400 >>>> Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/ >>>> Podcast Download URL: >>>> http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300 >>> >>> FYI there are good newsgroups for both those systems: >>> >>> comp.sys.cbm >>> comp.sys.raspberry-pi >> >> Would the universe collapse into a singularity if I had this emulator >> running on a Raspberry Pi running in an Apple II through one of these? >> >> https://ultimateapple2.com/ >> >> After all, it'd be an Apple II emulating a Commodore 64...kinda sorta. >> Let the flamewars recommence! :-) > > The universe will collapse if you run a C64 emulator on an Apple II > emulator on a C64 emulator on an Apple II emulator on a C64 emulator on > an Apple II emulator on a ... at one billion levels of recursion. > Unfortunately it would be running *SO* slow that it would take > 600quadrabazillion centuries for it to cause the singularity to occur. > ;-) How long is that in SI units? ;-P Anthony
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| From | Your Name <YourName@YourISP.com> |
|---|---|
| Date | 2014-04-12 18:48 +1200 |
| Message-ID | <120420141848086926%YourName@YourISP.com> |
| In reply to | #2363 |
In article <543317863418967015.779746alawther-spammenot.mac.com@nntp.aioe.org>, Anthony Lawther <alawther@spammenot.mac.com> wrote: > Your Name <YourName@YourISP.com> wrote: > > In article <li6vk2$ckc$1@dont-email.me>, Scott Alfter > > <scott@alfter.diespammersdie.us> wrote: > >> In article <li5uhu$itp$1@dont-email.me>, > >> James Harris <james.harris.1@gmail.com> wrote: > >>> "RS Wood" <rsw@therandymon.com> wrote in message > >>> news:li5nl8$fqe$1@solani.org... > >>>> From the «sprite magic» department: > >>>> Title: An Emulated Commodore 64 Operating System for the Raspberry Pi > >>>> Author: Bil Herd > >>>> Date: Thu, 10 Apr 2014 01:01:42 -0400 > >>>> Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/ > >>>> Podcast Download URL: > >>>> http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300 > >>> > >>> FYI there are good newsgroups for both those systems: > >>> > >>> comp.sys.cbm > >>> comp.sys.raspberry-pi > >> > >> Would the universe collapse into a singularity if I had this emulator > >> running on a Raspberry Pi running in an Apple II through one of these? > >> > >> https://ultimateapple2.com/ > >> > >> After all, it'd be an Apple II emulating a Commodore 64...kinda sorta. > >> Let the flamewars recommence! :-) > > > > The universe will collapse if you run a C64 emulator on an Apple II > > emulator on a C64 emulator on an Apple II emulator on a C64 emulator on > > an Apple II emulator on a ... at one billion levels of recursion. > > Unfortunately it would be running *SO* slow that it would take > > 600quadrabazillion centuries for it to cause the singularity to occur. > > ;-) > > How long is that in SI units? > ;-P A quadrabazillion is an SI unit, but you'll need "a few" more fingers and toes to count that high. ;-)
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| From | Your Name <YourName@YourISP.com> |
|---|---|
| Date | 2014-04-12 18:52 +1200 |
| Message-ID | <120420141852131628%YourName@YourISP.com> |
| In reply to | #2364 |
In article <120420141848086926%YourName@YourISP.com>, Your Name <YourName@YourISP.com> wrote: > In article > <543317863418967015.779746alawther-spammenot.mac.com@nntp.aioe.org>, > Anthony Lawther <alawther@spammenot.mac.com> wrote: > > Your Name <YourName@YourISP.com> wrote: > > > In article <li6vk2$ckc$1@dont-email.me>, Scott Alfter > > > <scott@alfter.diespammersdie.us> wrote: > > >> In article <li5uhu$itp$1@dont-email.me>, > > >> James Harris <james.harris.1@gmail.com> wrote: > > >>> "RS Wood" <rsw@therandymon.com> wrote in message > > >>> news:li5nl8$fqe$1@solani.org... > > >>>> From the «sprite magic» department: > > >>>> Title: An Emulated Commodore 64 Operating System for the Raspberry Pi > > >>>> Author: Bil Herd > > >>>> Date: Thu, 10 Apr 2014 01:01:42 -0400 > > >>>> Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/ > > >>>> Podcast Download URL: > > >>>> http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300 > > >>> > > >>> FYI there are good newsgroups for both those systems: > > >>> > > >>> comp.sys.cbm > > >>> comp.sys.raspberry-pi > > >> > > >> Would the universe collapse into a singularity if I had this emulator > > >> running on a Raspberry Pi running in an Apple II through one of these? > > >> > > >> https://ultimateapple2.com/ > > >> > > >> After all, it'd be an Apple II emulating a Commodore 64...kinda sorta. > > >> Let the flamewars recommence! :-) > > > > > > The universe will collapse if you run a C64 emulator on an Apple II > > > emulator on a C64 emulator on an Apple II emulator on a C64 emulator on > > > an Apple II emulator on a ... at one billion levels of recursion. > > > Unfortunately it would be running *SO* slow that it would take > > > 600quadrabazillion centuries for it to cause the singularity to occur. > > > ;-) > > > > How long is that in SI units? > > ;-P > > A quadrabazillion is an SI unit, but you'll need "a few" more fingers > and toes to count that high. ;-) Do a Google search ... you'll find "quadrabazillion" is used all over the place. :-)
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| From | RS Wood <rsw@therandymon.com> |
|---|---|
| Date | 2014-04-12 15:16 +0000 |
| Message-ID | <liblcg$f0$2@solani.org> |
| In reply to | #2346 |
> FYI there are good newsgroups for both those systems: > > comp.sys.cbm > comp.sys.raspberry-pi > > James Hey, thanks for the tip! I spent a couple of days reading comp.sys.cbm and am hugely impressed. There's even a guy who's got a BBS running on a working C64. I'm going to try connecting to it when I get back home to a machine with a modem and a telephone line. That's too cool to resist trying out.
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