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[CM] Commodore Pi: C64 emulator on your Raspberry Pi

Started byRS Wood <rsw@therandymon.com>
First post2014-04-10 09:18 +0000
Last post2014-04-12 15:16 +0000
Articles 11 — 7 participants

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  [CM] Commodore Pi: C64 emulator on your Raspberry Pi RS Wood  <rsw@therandymon.com> - 2014-04-10 09:18 +0000
    Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi "James Harris" <james.harris.1@gmail.com> - 2014-04-10 12:16 +0100
      Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi RS Wood <rsw@therandymon.com> - 2014-04-10 11:43 +0000
      Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi scott@alfter.diespammersdie.us (Scott Alfter) - 2014-04-10 20:40 +0000
        Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi "Bill Buckels" <bbuckels@mts.net> - 2014-04-10 16:22 -0500
          Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi scott@alfter.diespammersdie.us (Scott Alfter) - 2014-04-15 20:56 +0000
        Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi Your Name <YourName@YourISP.com> - 2014-04-11 18:53 +1200
          Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi Anthony Lawther <alawther@spammenot.mac.com> - 2014-04-12 03:44 +0000
            Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi Your Name <YourName@YourISP.com> - 2014-04-12 18:48 +1200
              Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi Your Name <YourName@YourISP.com> - 2014-04-12 18:52 +1200
      Re: [CM] Commodore Pi: C64 emulator on your Raspberry Pi RS Wood <rsw@therandymon.com> - 2014-04-12 15:16 +0000

#2342 — [CM] Commodore Pi: C64 emulator on your Raspberry Pi

FromRS Wood <rsw@therandymon.com>
Date2014-04-10 09:18 +0000
Subject[CM] Commodore Pi: C64 emulator on your Raspberry Pi
Message-ID<li5nl8$fqe$1@solani.org>
From the «sprite magic» department:
Title: An Emulated Commodore 64 Operating System for the Raspberry Pi
Author: Bil Herd
Date: Thu, 10 Apr 2014 01:01:42 -0400
Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/
Podcast Download URL: http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300

[image 2][1]

It’s no secret that Commodore users love their old machines with the
Commodore C64 being chief among them with 27 Million units sold worldwide.
Speaking as a former Commodore Business Machines (CBM) engineer the real
surprise for us is the ongoing interest and devotion to an era typified by
lumbering 8 bit machines and a color palette consisting of 16 colors. Come to
think about it, that’s the description of Minecraft!

Jump forward to today and it’s a generation later. We find that the number of
working units is diminishing as age and the laws of entropy and physics take
their toll.

Enter the Commodore Pi[1], an emulated Commodore 64[3] operating system for
the Raspberry Pi. The goals of the project include an HDMI and composite
compatible video output, SID based sound, Sprites and other notable Commodore
features. They also plan to have hooks for more modern technology to include
Ethernet, GPIO and expansion RAM.

A video demo of the emulator can be found below. If you’re just warming up to
the Commodore[4] world, you’ll definitely want to know the real story behind
the C128[5].

Thanks to [Terry Fisher[6]], head of PCB development at Commodore Business
Machines [4]for the lead.

Filed under: Raspberry Pi[7][image 8][image 9][image 10]

Links:
[1]: http://www.commodorepi.co.nr/ (link)
[2]: http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=456&h=275 (image)
[3]: http://en.wikipedia.org/wiki/Commodore_64 (link)
[4]: http://en.wikipedia.org/wiki/Commodore_International (link)
[5]: http://hackaday.com/2013/12/09/guest-post-the-real-story-of-hacking-together-the-commodore-c128/ (link)
[6]: http://www.fisherpcb.com (link)
[7]: http://feeds.wordpress.com/1.0/gocomments/hackadaycom.wordpress.com/119154/ (link)
[8]: http://feeds.wordpress.com/1.0/comments/hackadaycom.wordpress.com/119154/ (image)
[9]: http://stats.wordpress.com/b.gif?host=hackaday.com&blog=4779443&post=119154&subd=hackadaycom&ref=&feed=1 (image)
[10]: http://feeds.feedburner.com/~r/hackaday/LgoM/~4/k3iHgZ6Iu_4 (image)

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#2346

From"James Harris" <james.harris.1@gmail.com>
Date2014-04-10 12:16 +0100
Message-ID<li5uhu$itp$1@dont-email.me>
In reply to#2342
"RS Wood" <rsw@therandymon.com> wrote in message 
news:li5nl8$fqe$1@solani.org...
> From the Ťsprite magicť department:
> Title: An Emulated Commodore 64 Operating System for the Raspberry Pi
> Author: Bil Herd
> Date: Thu, 10 Apr 2014 01:01:42 -0400
> Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/
> Podcast Download URL: 
> http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300

FYI there are good newsgroups for both those systems:

  comp.sys.cbm
  comp.sys.raspberry-pi

James

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#2347

FromRS Wood <rsw@therandymon.com>
Date2014-04-10 11:43 +0000
Message-ID<20140410114309.5cc3fc5d.rsw@therandymon.com>
In reply to#2346
On Thu, 10 Apr 2014 12:16:14 +0100
"James Harris" <james.harris.1@gmail.com> wrote:

> "RS Wood" <rsw@therandymon.com> wrote in message 
> news:li5nl8$fqe$1@solani.org...
> > From the _sprite magic_ department:
> > Title: An Emulated Commodore 64 Operating System for the Raspberry Pi
> > Author: Bil Herd
> > Date: Thu, 10 Apr 2014 01:01:42 -0400
> > Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/
> > Podcast Download URL: 
> > http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300
> 
> FYI there are good newsgroups for both those systems:
> 
>   comp.sys.cbm
>   comp.sys.raspberry-pi
> 
> James

Thanks!  I didn't know about c.s.cbm, and wasn't willing to also post
to c.s.r-p as I prefer posting to no more than two groups at a time.

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#2354

Fromscott@alfter.diespammersdie.us (Scott Alfter)
Date2014-04-10 20:40 +0000
Message-ID<li6vk2$ckc$1@dont-email.me>
In reply to#2346
In article <li5uhu$itp$1@dont-email.me>,
James Harris <james.harris.1@gmail.com> wrote:
>"RS Wood" <rsw@therandymon.com> wrote in message 
>news:li5nl8$fqe$1@solani.org...
>> From the Ťsprite magicť department:
>> Title: An Emulated Commodore 64 Operating System for the Raspberry Pi
>> Author: Bil Herd
>> Date: Thu, 10 Apr 2014 01:01:42 -0400
>> Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/
>> Podcast Download URL: 
>> http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300
>
>FYI there are good newsgroups for both those systems:
>
>  comp.sys.cbm
>  comp.sys.raspberry-pi

Would the universe collapse into a singularity if I had this emulator
running on a Raspberry Pi running in an Apple II through one of these?

https://ultimateapple2.com/

After all, it'd be an Apple II emulating a Commodore 64...kinda sorta.
Let the flamewars recommence! :-)

  _/_
 / v \ Scott Alfter (remove the obvious to send mail)
(IIGS( http://alfter.us/            Top-posting!
 \_^_/                              >What's the most annoying thing on Usenet?

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#2355

From"Bill Buckels" <bbuckels@mts.net>
Date2014-04-10 16:22 -0500
Message-ID<li7232$2ve$1@speranza.aioe.org>
In reply to#2354
"Scott Alfter" <scott@alfter.diespammersdie.us> wrote:
>Would the universe collapse into a singularity if I had this emulator 
>running on a Raspberry Pi running in an Apple II through one of these?

Hows the SID emulation? Hows the Graphics? You could give some of my Aztec 
C65 Programs for the Commodore 64 a try?

Just go to my C64 website at http://www.c64classics.ca

SID Demos
Download: http://www.c64classics.ca/sidd64.zip
Graphics Demos
Download: http://www.c64classics.ca/graphicsd64.zip

They were cross-compiled using an MS-DOS cross-compiler from circa 1984 
running on native mode windows xp. The universe would collapse if OSX ran a 
native mode Apple II DOS 3.3 compiler without an emulator...

There's 2 more flames for your Raspberry Bushfire:)

Bill

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#2397

Fromscott@alfter.diespammersdie.us (Scott Alfter)
Date2014-04-15 20:56 +0000
Message-ID<lik6d9$lgp$1@dont-email.me>
In reply to#2355
In article <li7232$2ve$1@speranza.aioe.org>,
Bill Buckels <bbuckels@mts.net> wrote:
>"Scott Alfter" <scott@alfter.diespammersdie.us> wrote:
>>Would the universe collapse into a singularity if I had this emulator 
>>running on a Raspberry Pi running in an Apple II through one of these?
>
>Hows the SID emulation? Hows the Graphics?

I have no idea...haven't tried it out on a RPi, in or out of an Apple II. I
just thought that one 8-bit machine rigged up (after a fashion) to run
software for another 8-bit machine would be the computing equivalent of
crossing the streams:

https://www.youtube.com/watch?v=jyaLZHiJJnE

:)

  _/_
 / v \ Scott Alfter (remove the obvious to send mail)
(IIGS( http://alfter.us/            Top-posting!
 \_^_/                              >What's the most annoying thing on Usenet?

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#2359

FromYour Name <YourName@YourISP.com>
Date2014-04-11 18:53 +1200
Message-ID<110420141853084950%YourName@YourISP.com>
In reply to#2354
In article <li6vk2$ckc$1@dont-email.me>, Scott Alfter
<scott@alfter.diespammersdie.us> wrote:
> In article <li5uhu$itp$1@dont-email.me>,
> James Harris <james.harris.1@gmail.com> wrote:
> >"RS Wood" <rsw@therandymon.com> wrote in message 
> >news:li5nl8$fqe$1@solani.org...
> >> From the «sprite magic» department:
> >> Title: An Emulated Commodore 64 Operating System for the Raspberry Pi
> >> Author: Bil Herd
> >> Date: Thu, 10 Apr 2014 01:01:42 -0400
> >> Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/
> >> Podcast Download URL: 
> >> http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300
> >
> >FYI there are good newsgroups for both those systems:
> >
> >  comp.sys.cbm
> >  comp.sys.raspberry-pi
> 
> Would the universe collapse into a singularity if I had this emulator
> running on a Raspberry Pi running in an Apple II through one of these?
> 
> https://ultimateapple2.com/
> 
> After all, it'd be an Apple II emulating a Commodore 64...kinda sorta.
> Let the flamewars recommence! :-)

The universe will collapse if you run a C64 emulator on an Apple II
emulator on a C64 emulator on an Apple II emulator on a C64 emulator on
an Apple II emulator on a ... at one billion levels of recursion.
Unfortunately it would be running *SO* slow that it would take
600quadrabazillion centuries for it to cause the singularity to occur. 
;-)

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#2363

FromAnthony Lawther <alawther@spammenot.mac.com>
Date2014-04-12 03:44 +0000
Message-ID<543317863418967015.779746alawther-spammenot.mac.com@nntp.aioe.org>
In reply to#2359
Your Name <YourName@YourISP.com> wrote:
> In article <li6vk2$ckc$1@dont-email.me>, Scott Alfter
> <scott@alfter.diespammersdie.us> wrote:
>> In article <li5uhu$itp$1@dont-email.me>,
>> James Harris <james.harris.1@gmail.com> wrote:
>>> "RS Wood" <rsw@therandymon.com> wrote in message 
>>> news:li5nl8$fqe$1@solani.org...
>>>> From the «sprite magic» department:
>>>> Title: An Emulated Commodore 64 Operating System for the Raspberry Pi
>>>> Author: Bil Herd
>>>> Date: Thu, 10 Apr 2014 01:01:42 -0400
>>>> Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/
>>>> Podcast Download URL: 
>>>> http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300
>>> 
>>> FYI there are good newsgroups for both those systems:
>>> 
>>>  comp.sys.cbm
>>>  comp.sys.raspberry-pi
>> 
>> Would the universe collapse into a singularity if I had this emulator
>> running on a Raspberry Pi running in an Apple II through one of these?
>> 
>> https://ultimateapple2.com/
>> 
>> After all, it'd be an Apple II emulating a Commodore 64...kinda sorta.
>> Let the flamewars recommence! :-)
> 
> The universe will collapse if you run a C64 emulator on an Apple II
> emulator on a C64 emulator on an Apple II emulator on a C64 emulator on
> an Apple II emulator on a ... at one billion levels of recursion.
> Unfortunately it would be running *SO* slow that it would take
> 600quadrabazillion centuries for it to cause the singularity to occur. 
> ;-)

How long is that in SI units?
;-P

Anthony

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#2364

FromYour Name <YourName@YourISP.com>
Date2014-04-12 18:48 +1200
Message-ID<120420141848086926%YourName@YourISP.com>
In reply to#2363
In article
<543317863418967015.779746alawther-spammenot.mac.com@nntp.aioe.org>,
Anthony Lawther <alawther@spammenot.mac.com> wrote:
> Your Name <YourName@YourISP.com> wrote:
> > In article <li6vk2$ckc$1@dont-email.me>, Scott Alfter
> > <scott@alfter.diespammersdie.us> wrote:
> >> In article <li5uhu$itp$1@dont-email.me>,
> >> James Harris <james.harris.1@gmail.com> wrote:
> >>> "RS Wood" <rsw@therandymon.com> wrote in message 
> >>> news:li5nl8$fqe$1@solani.org...
> >>>> From the «sprite magic» department:
> >>>> Title: An Emulated Commodore 64 Operating System for the Raspberry Pi
> >>>> Author: Bil Herd
> >>>> Date: Thu, 10 Apr 2014 01:01:42 -0400
> >>>> Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/
> >>>> Podcast Download URL: 
> >>>> http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300
> >>> 
> >>> FYI there are good newsgroups for both those systems:
> >>> 
> >>>  comp.sys.cbm
> >>>  comp.sys.raspberry-pi
> >> 
> >> Would the universe collapse into a singularity if I had this emulator
> >> running on a Raspberry Pi running in an Apple II through one of these?
> >> 
> >> https://ultimateapple2.com/
> >> 
> >> After all, it'd be an Apple II emulating a Commodore 64...kinda sorta.
> >> Let the flamewars recommence! :-)
> > 
> > The universe will collapse if you run a C64 emulator on an Apple II
> > emulator on a C64 emulator on an Apple II emulator on a C64 emulator on
> > an Apple II emulator on a ... at one billion levels of recursion.
> > Unfortunately it would be running *SO* slow that it would take
> > 600quadrabazillion centuries for it to cause the singularity to occur. 
> > ;-)
> 
> How long is that in SI units?
> ;-P

A quadrabazillion is an SI unit, but you'll need "a few" more fingers
and toes to count that high.  ;-)

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#2365

FromYour Name <YourName@YourISP.com>
Date2014-04-12 18:52 +1200
Message-ID<120420141852131628%YourName@YourISP.com>
In reply to#2364
In article <120420141848086926%YourName@YourISP.com>, Your Name
<YourName@YourISP.com> wrote:
> In article
> <543317863418967015.779746alawther-spammenot.mac.com@nntp.aioe.org>,
> Anthony Lawther <alawther@spammenot.mac.com> wrote:
> > Your Name <YourName@YourISP.com> wrote:
> > > In article <li6vk2$ckc$1@dont-email.me>, Scott Alfter
> > > <scott@alfter.diespammersdie.us> wrote:
> > >> In article <li5uhu$itp$1@dont-email.me>,
> > >> James Harris <james.harris.1@gmail.com> wrote:
> > >>> "RS Wood" <rsw@therandymon.com> wrote in message 
> > >>> news:li5nl8$fqe$1@solani.org...
> > >>>> From the «sprite magic» department:
> > >>>> Title: An Emulated Commodore 64 Operating System for the Raspberry Pi
> > >>>> Author: Bil Herd
> > >>>> Date: Thu, 10 Apr 2014 01:01:42 -0400
> > >>>> Link: http://feedproxy.google.com/~r/hackaday/LgoM/~3/k3iHgZ6Iu_4/
> > >>>> Podcast Download URL: 
> > >>>> http://hackadaycom.files.wordpress.com/2014/04/commodore-pi.jpg?w=300
> > >>> 
> > >>> FYI there are good newsgroups for both those systems:
> > >>> 
> > >>>  comp.sys.cbm
> > >>>  comp.sys.raspberry-pi
> > >> 
> > >> Would the universe collapse into a singularity if I had this emulator
> > >> running on a Raspberry Pi running in an Apple II through one of these?
> > >> 
> > >> https://ultimateapple2.com/
> > >> 
> > >> After all, it'd be an Apple II emulating a Commodore 64...kinda sorta.
> > >> Let the flamewars recommence! :-)
> > > 
> > > The universe will collapse if you run a C64 emulator on an Apple II
> > > emulator on a C64 emulator on an Apple II emulator on a C64 emulator on
> > > an Apple II emulator on a ... at one billion levels of recursion.
> > > Unfortunately it would be running *SO* slow that it would take
> > > 600quadrabazillion centuries for it to cause the singularity to occur. 
> > > ;-)
> > 
> > How long is that in SI units?
> > ;-P
> 
> A quadrabazillion is an SI unit, but you'll need "a few" more fingers
> and toes to count that high.  ;-)

Do a Google search ... you'll find "quadrabazillion" is used all over
the place.  :-)

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#2370

FromRS Wood <rsw@therandymon.com>
Date2014-04-12 15:16 +0000
Message-ID<liblcg$f0$2@solani.org>
In reply to#2346
> FYI there are good newsgroups for both those systems:
> 
>   comp.sys.cbm
>   comp.sys.raspberry-pi
> 
> James


Hey, thanks for the tip!  I spent a couple of days reading
 comp.sys.cbm and am hugely impressed.  There's even a guy who's
 got a BBS running on a working C64.  I'm going to try connecting
 to it when I get back home to a machine with a modem and a
 telephone line.  That's too cool to resist trying
 out.

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